Talk:Money
Where does this money go? —The preceding unsigned comment was added by Timothy Dagger
"When money is paid to the object, the money is given to the objects owner." --TxMasterG Ping 17:07, 16 April 2007 (PDT)
Can you pay a HUD?
If so, how? :)
Gwyneth Llewelyn 02:03, 10 March 2009 (UTC)
- What are you trying to do? Attachments like HUDs cannot be owned by anyone except the wearer. And HUDs can only be seen by the owner. So paying a HUD would be paying yourself. But I think that HUDs are part of the no-attachment rule. --Maike Short 19:57, 9 April 2009 (UTC)
- Presumably Gwyn is trying to develop a pay-as-you-go HUD, whereby the HUD requests PERMISSION_DEBIT on state_entry(), then tosses money paid into the HUD via the money() event to a hard-coded or dynamically populated key.
- Yes, you would be effectively paying yourself, but it does seem like a useful means of remotely authorising a payment to a 3rd party.
- The current UI doesn't seem to make it possible- I would advise poking around Imprudence or #opensl to see if this is prevented at the protocol level or not. If not, then you're just a patch away from having PAYG-HUD :-P
- SignpostMarv Martin 20:22, 9 April 2009 (UTC)