Difference between revisions of "Talk:LlLookAt"

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(Created page with "I dont understand a '''common logic behind llMoveToTarget and llLookAt functions'''. I can use llMoveToTarget in an object attached to Avatar, then avatars moves with an object a…")
 
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I can use llMoveToTarget in an object attached to Avatar, then avatars moves with an object and so i can drive it to any place i want.
I can use llMoveToTarget in an object attached to Avatar, then avatars moves with an object and so i can drive it to any place i want.
Which is very nice and usefull. I would expect to find same behaviour in llLookAt, so i can from an attachment rotate an Avatar to any position I like. But it is not so, Avatar does not rotate, only moves.
Which is very nice and usefull. I would expect to find same behaviour in llLookAt, so i can from an attachment rotate an Avatar to any position I like. But it is not so, Avatar does not rotate, only moves.
Maybe it is my fault and there is a way to do it, so if anybody knows anything about it please let me know. Thanx in advance.
Maybe it is my fault and there is a way to do it, so if anybody knows anything about it please let me know. Thanx in advance.[[User:Martinek Martinsyde|Martinek Martinsyde]] 17:11, 5 February 2011 (PST)

Revision as of 18:11, 5 February 2011

I dont understand a common logic behind llMoveToTarget and llLookAt functions. I can use llMoveToTarget in an object attached to Avatar, then avatars moves with an object and so i can drive it to any place i want. Which is very nice and usefull. I would expect to find same behaviour in llLookAt, so i can from an attachment rotate an Avatar to any position I like. But it is not so, Avatar does not rotate, only moves. Maybe it is my fault and there is a way to do it, so if anybody knows anything about it please let me know. Thanx in advance.Martinek Martinsyde 17:11, 5 February 2011 (PST)