Difference between revisions of "LSL Protocol/Restrained Love Open Relay Group/follow"

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(Created page with '{{ ORG Restrained Life Relay Specs TOC }} ==!x-follow== ; Description : Command to open up a second communication channel to undocumented features of the object containing the ...')
 
 
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==!x-follow==
==!x-follow==
STATUS: draft


; Description : Command to open up a second communication channel to undocumented features of the object containing the relay.
VERSION: 002


; Implementation : Simply opens up a new listener on the given channel for the specified period of time (indefinitely if no time is specified)
''001 Implemented in Satomi's Multi-Relay HUD 1.03b2 (thanks Winter!)''


; Syntax : '''!x-follow[/(target_key)[/(distance)[/(tau)]]]'''
''001 Implemented in Dahlia's multirelay >= 0.44b2''
:: (target_key) = defaults to the key of the object issuing the command
:: (distance) = how close you should stay to the target_key, defaults to 2 meters
:: (tau) = the tau that llMoveToTarget should be given, lower means you move faster. defaults to 1.5


; Syntax : '''!x-followclear'''
== Possible uses ==
!x-follow: Make the victim stay next to the issuer


; Examples
!x-follow/2c0df8cb-148b-4907-beb6-c01832321f3f/3: Make the victim follow Winter Seale at 3m
: Make the victim stay next to the issuer: '!x-follow'
: Make the victim follow Winter at 3m: '!x-follow/2c0df8cb-148b-4907-beb6-c01832321f3f/3'
: Clear the follow restriction: !x-followclear


; Discussion
!x-follow/clear: Allow the victim to move freely again
This is essentially a leash with no particles, just the movement part.  Only one object may have an active follow at a time.  If multirelay receives a second x-follow while another one's still active, it should deny it.
 
!x-followclear: ('''DEPRECATED''') Synonym of !x-follow/clear. Will be removed in next version.
 
== Syntax and semantics ==
 
'''!x-follow[/''target_key''[/''distance''[/''tau'']]]'''
:: target_key = defaults to the key of the object issuing the command
:: distance = how close you should stay to the target_key, defaults to 2 meters
:: tau = the tau that llMoveToTarget should be given, lower means you move faster. defaults to 1.5
 
'''!x-follow/clear'''
 
This is essentially a leash with no particles, just the movement part.  Only one object may have an active follow at a time.  If multirelay receives a second x-follow while another one's still active, it should deny it.  If the key is not currently present, the relay should scan for it regularly (example: every 5 seconds) and continue moving toward it when it's found.

Latest revision as of 06:11, 9 June 2011

!x-follow

STATUS: draft

VERSION: 002

001 Implemented in Satomi's Multi-Relay HUD 1.03b2 (thanks Winter!)

001 Implemented in Dahlia's multirelay >= 0.44b2

Possible uses

!x-follow: Make the victim stay next to the issuer

!x-follow/2c0df8cb-148b-4907-beb6-c01832321f3f/3: Make the victim follow Winter Seale at 3m

!x-follow/clear: Allow the victim to move freely again

!x-followclear: (DEPRECATED) Synonym of !x-follow/clear. Will be removed in next version.

Syntax and semantics

!x-follow[/target_key[/distance[/tau]]]

target_key = defaults to the key of the object issuing the command
distance = how close you should stay to the target_key, defaults to 2 meters
tau = the tau that llMoveToTarget should be given, lower means you move faster. defaults to 1.5

!x-follow/clear

This is essentially a leash with no particles, just the movement part. Only one object may have an active follow at a time. If multirelay receives a second x-follow while another one's still active, it should deny it. If the key is not currently present, the relay should scan for it regularly (example: every 5 seconds) and continue moving toward it when it's found.