Difference between revisions of "Mesh Edit Tools test"
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Dan Linden (talk | contribs) |
Dan Linden (talk | contribs) |
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* Report any difficulties found while testing. | * Report any difficulties found while testing. | ||
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* Orbit your camera around the box. | * Orbit your camera around the box. | ||
* Edit the box. | * Edit the box. | ||
* Scale the box down 1m by holding down ctrl+shift and dragging the corner scale widget. | * Scale the box down to 1m by holding down ctrl+shift and dragging the corner scale widget. | ||
* Upload the duck model. | |||
* Verify you can scale it up to 64m. | |||
* Attach the duck to your avatar. | |||
* Verify you can scale the duck up and down while it is attached. | |||
* Detach the duck. | |||
* Upload the simplebot.dae with Skin Weight and Joint Positions. | |||
* Attach the simplebot to your avatar. | |||
* Verify you can scale the duck up and down while it is attached, but the simplebot continues to look the same size as your avatar. | |||
* Selecting mesh faces and texturing them differently. |
Revision as of 18:04, 29 June 2011
- Report any difficulties found while testing.
- Create a box
- Scale the box up to 20m by holding down ctrl+shift and dragging the corner scale widget.
- Scale the box up to 64m by holding down ctrl+shift and dragging the corner scale widget.
- Deselect the box.
- Alt-zoom on the box.
- Orbit your camera around the box.
- Edit the box.
- Scale the box down to 1m by holding down ctrl+shift and dragging the corner scale widget.
- Upload the duck model.
- Verify you can scale it up to 64m.
- Attach the duck to your avatar.
- Verify you can scale the duck up and down while it is attached.
- Detach the duck.
- Upload the simplebot.dae with Skin Weight and Joint Positions.
- Attach the simplebot to your avatar.
- Verify you can scale the duck up and down while it is attached, but the simplebot continues to look the same size as your avatar.
- Selecting mesh faces and texturing them differently.