Difference between revisions of "Mesh Edit Tools test"

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    * prim size increased to 64m
    * allow manual return of encroaching objects (when that's merged in)(ER-285)
    * edit tools/camera ease of use when working with larger prims
    * edit tools/camera ease of use when working with meshes on the ground or attached to avatar


* Report any difficulties found while testing.
* Report any difficulties found while testing.
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* Orbit your camera around the box.
* Orbit your camera around the box.
* Edit the box.
* Edit the box.
* Scale the box down 1m by holding down ctrl+shift and dragging the corner scale widget.
* Scale the box down to 1m by holding down ctrl+shift and dragging the corner scale widget.
 
* Upload the duck model.
* Verify you can scale it up to 64m.
* Attach the duck to your avatar.
* Verify you can scale the duck up and down while it is attached.
* Detach the duck.
 
* Upload the simplebot.dae with Skin Weight and Joint Positions.
* Attach the simplebot to your avatar.
* Verify you can scale the duck up and down while it is attached, but the simplebot continues to look the same size as your avatar.
 
* Selecting mesh faces and texturing them differently.

Revision as of 18:04, 29 June 2011

  • Report any difficulties found while testing.
  • Create a box
  • Scale the box up to 20m by holding down ctrl+shift and dragging the corner scale widget.
  • Scale the box up to 64m by holding down ctrl+shift and dragging the corner scale widget.
  • Deselect the box.
  • Alt-zoom on the box.
  • Orbit your camera around the box.
  • Edit the box.
  • Scale the box down to 1m by holding down ctrl+shift and dragging the corner scale widget.
  • Upload the duck model.
  • Verify you can scale it up to 64m.
  • Attach the duck to your avatar.
  • Verify you can scale the duck up and down while it is attached.
  • Detach the duck.
  • Upload the simplebot.dae with Skin Weight and Joint Positions.
  • Attach the simplebot to your avatar.
  • Verify you can scale the duck up and down while it is attached, but the simplebot continues to look the same size as your avatar.
  • Selecting mesh faces and texturing them differently.