Mesh Edit Tools test

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Revision as of 18:04, 29 June 2011 by Dan Linden (talk | contribs)
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  • Report any difficulties found while testing.
  • Create a box
  • Scale the box up to 20m by holding down ctrl+shift and dragging the corner scale widget.
  • Scale the box up to 64m by holding down ctrl+shift and dragging the corner scale widget.
  • Deselect the box.
  • Alt-zoom on the box.
  • Orbit your camera around the box.
  • Edit the box.
  • Scale the box down to 1m by holding down ctrl+shift and dragging the corner scale widget.
  • Upload the duck model.
  • Verify you can scale it up to 64m.
  • Attach the duck to your avatar.
  • Verify you can scale the duck up and down while it is attached.
  • Detach the duck.
  • Upload the simplebot.dae with Skin Weight and Joint Positions.
  • Attach the simplebot to your avatar.
  • Verify you can scale the duck up and down while it is attached, but the simplebot continues to look the same size as your avatar.
  • Selecting mesh faces and texturing them differently.