Mesh Edit Tools test
Revision as of 18:04, 29 June 2011 by Dan Linden (talk | contribs)
- Report any difficulties found while testing.
- Create a box
- Scale the box up to 20m by holding down ctrl+shift and dragging the corner scale widget.
- Scale the box up to 64m by holding down ctrl+shift and dragging the corner scale widget.
- Deselect the box.
- Alt-zoom on the box.
- Orbit your camera around the box.
- Edit the box.
- Scale the box down to 1m by holding down ctrl+shift and dragging the corner scale widget.
- Upload the duck model.
- Verify you can scale it up to 64m.
- Attach the duck to your avatar.
- Verify you can scale the duck up and down while it is attached.
- Detach the duck.
- Upload the simplebot.dae with Skin Weight and Joint Positions.
- Attach the simplebot to your avatar.
- Verify you can scale the duck up and down while it is attached, but the simplebot continues to look the same size as your avatar.
- Selecting mesh faces and texturing them differently.