PacketAck

From Second Life Wiki
Jump to navigation Jump to search

Message Layout

{
	PacketAck Fixed 0xFFFFFFFB NotTrusted Unencoded
	{
		Packets			Variable		
		{	ID			U32	}
	}
}

Usage and Notes

Assuming no messages are sent that ACKs can be appended to, this message is sent with the rest of the packet IDs that require acknowledgement.