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	<id>https://wiki.secondlife.com/w/api.php?action=feedcontributions&amp;user=Hunter+Trommler&amp;feedformat=atom</id>
	<title>Second Life Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.secondlife.com/w/api.php?action=feedcontributions&amp;user=Hunter+Trommler&amp;feedformat=atom"/>
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	<updated>2026-07-03T08:49:20Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.42.1</generator>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User_talk:Enus_Linden&amp;diff=278672</id>
		<title>User talk:Enus Linden</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User_talk:Enus_Linden&amp;diff=278672"/>
		<updated>2009-03-14T08:27:38Z</updated>

		<summary type="html">&lt;p&gt;Hunter Trommler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Enus is teh awesome!!!!!&lt;/div&gt;</summary>
		<author><name>Hunter Trommler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User_talk:Enus_Linden&amp;diff=278662</id>
		<title>User talk:Enus Linden</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User_talk:Enus_Linden&amp;diff=278662"/>
		<updated>2009-03-14T08:26:53Z</updated>

		<summary type="html">&lt;p&gt;Hunter Trommler: New page: I &amp;lt;3 Enus!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I &amp;lt;3 Enus!&lt;/div&gt;</summary>
		<author><name>Hunter Trommler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Hunter_Trommler&amp;diff=278643</id>
		<title>User:Hunter Trommler</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Hunter_Trommler&amp;diff=278643"/>
		<updated>2009-03-14T07:38:51Z</updated>

		<summary type="html">&lt;p&gt;Hunter Trommler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hunter joined Second Life on October 6th of 2007. He discovered Second Life through a news program in his city of Edmonton, Alberta, Canada; Which featured a story on NAIT (Northern Alberta Technical Institute), who bought a region on the main grid of Second Life to build a virtual campus on.&lt;br /&gt;
&lt;br /&gt;
=== Haven ===&lt;br /&gt;
&lt;br /&gt;
Hunter started the purchase of Leviathan from Puck Rinkitink, in the last few days of December 2008, by the end of February 2009, Hunter became full owner of Leviathan, which had by that time be renamed at Hunter&#039;s request/cost to Haven.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The rest of this page is still under construction...&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Hunter Trommler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Land_Buying_FAQ&amp;diff=267173</id>
		<title>Land Buying FAQ</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Land_Buying_FAQ&amp;diff=267173"/>
		<updated>2009-03-06T02:50:08Z</updated>

		<summary type="html">&lt;p&gt;Hunter Trommler: /* Server Power */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Help|LandSim=*|Disclaimer=*|OldInfo=*}}&lt;br /&gt;
&lt;br /&gt;
=== Disclaimer ===&lt;br /&gt;
* This article is my opinion. It is not necessarily backed by Linden Lab or anyone else.&lt;br /&gt;
* I welcome feedback on the article, and am especially keen on constructive suggestions. I will however ignore flames, trolling, personal attacks, etc.&lt;br /&gt;
* This article is intended to be very helpful, useful, insightful and generally good, however it is offered &#039;as is&#039; and I do not guarantee that it is any of these.&lt;br /&gt;
* The original version of this FAQ was written by Angel Fluffy, but has probably been edited/changed since then.&lt;br /&gt;
* Page updated Sept. 9, 2007 by Chaos Mohr to replace some outdated information, with great thanks to Angel for all the hard work putting the original together :)&lt;br /&gt;
&lt;br /&gt;
==  Buying/renting land FAQ ==&lt;br /&gt;
&lt;br /&gt;
=== Q1) Why do I need land? ===&lt;br /&gt;
[[Image:Agni.jpg|thumb|right|The Main Grid land map in April 2008.]]&lt;br /&gt;
&lt;br /&gt;
Put simply, land is space for you to put stuff so that other people can see it and interact with it. If you want to put stuff down that other people can see and interact with, then you will need land to put it on. The stuff you put down is up to you - it can be anything you own, make yourself or buy from someone else. The most common uses for land are houses (a private space for you and your selected guests), stores/malls, and &#039;public attractions&#039; such as parks or places where special events happen. You can use SL just fine without ever owning land, however land does increase the number of things you can do by giving you a little space to call your own and use as you see fit. Land is where you can allow other residents to interact with the contents of your imagination. :)&lt;br /&gt;
&lt;br /&gt;
=== Q2) What types of land are there? ===&lt;br /&gt;
&lt;br /&gt;
There are various ways of sorting land. One such way is climate. In terms of climate land can vary from grassy fields to snowy mountains, from sandy beaches to rocky deserts.&lt;br /&gt;
In this FAQ though, I want to focus on one particular way of sorting land - in terms of the rules that govern what you can/can&#039;t do with the land, and in terms of what the land costs.&lt;br /&gt;
I&#039;m doing it this way because I figure that land in SL is a luxury commodity, like most virtual goods.&lt;br /&gt;
I think people typically decide how much land to buy in SL based on a combination of what they can afford and what will allow them to realise their dreams.&lt;br /&gt;
&lt;br /&gt;
So, I&#039;m going to break down the land in SL according to the rules that govern how you use it, and how much it costs.&lt;br /&gt;
There are two big categories of land with very different rules and costs.&lt;br /&gt;
They&#039;re called &#039;mainland&#039; land and &#039;private estate&#039; (&#039;island&#039;) land.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Q3) What is the difference between land on a private estate, and land on the mainland? ===&lt;br /&gt;
&lt;br /&gt;
The difference between them is that &#039;mainland&#039; land is run by Linden Lab and associated tier fees are paid directly to them. Mainland is originally purchased through an open auction system and then generally resold to the public in world by the auction winners. Private Estates are purchased by individuals or companies and while Linden Lab owns the servers, the estate owners have control of the land and can do with it whatever they wish within the Terms of Service rules. &lt;br /&gt;
You must be a Premium member to buy land on the Mainland, however you may rent land on the Mainland or an Estate, or buy Estate land as a basic member.&lt;br /&gt;
So, the mainland is run by Linden Lab, and private estates are run by whoever leases them from Linden Lab. For some of the detailed differences and advantages/disadvantages of each see Q5.&lt;br /&gt;
&lt;br /&gt;
=== Q4) What is the difference between buying, and renting? ===&lt;br /&gt;
&lt;br /&gt;
When you buy land you pay money to buy it first, and then you also pay a monthly fee (usually called &amp;quot;tier&amp;quot;) to Linden Lab (if you&#039;re on the mainland) or the estate owner (if you&#039;re on a private estate). When you rent land, you don&#039;t pay money to buy it, but you do pay a monthly fee for each month you&#039;re renting it. The rental fee is paid to the owner of the property, and when you rent on the mainland, you are not required to pay tier fees to Linden Lab (as you don’t actually own the land). &lt;br /&gt;
&lt;br /&gt;
The important things to note here are :&lt;br /&gt;
* Buying land is cheaper in the long term than renting land, but does require you to pay a lot more up front.&lt;br /&gt;
* If you are buying land, always check if you will get your money back when you move out (like a deposit) or if you have to re-sell the land to someone else to get back the money you paid for it. On Estate Land, make sure that re-selling the land is permitted.&lt;br /&gt;
* If you are renting land, always check how long you can keep renting it for. Sometimes, rentals are for fixed periods, and sometimes they will keep on billing you until you cancel the agreement. Also, make sure you read the fine print on the rental agreements concerning when payments are due – sometimes being even slightly late can mean losing your property.&lt;br /&gt;
* If you are on a private estate, you need to know who the estate owner is, because this person is responsible for looking after you and collecting money from you. To find this out, right click the land, select &amp;quot;about land&amp;quot;, go to the &amp;quot;Covenant&amp;quot; tab, and look at the name next to &amp;quot;Estate Owner&amp;quot;.&lt;br /&gt;
* When you buy Mainland property, the property is yours and you are responsible for paying the monthly tier fees to Linden Lab. Mainland property has no covenants, which means you can build or do anything with that land as long as it is within the TOS guidelines and conforms to the regions rating (Mature or PG).&lt;br /&gt;
&lt;br /&gt;
All in all, I would suggest that buying is better than renting, so long as :&lt;br /&gt;
A) you trust the person you&#039;re buying from.&lt;br /&gt;
B) you trust the estate owner the parcel is on, and have confirmed with them that the sale is OK.&lt;br /&gt;
C) you plan to be there for a long time, AND you are ok with having that money tied up in SL until you resell the parcel later.&lt;br /&gt;
D) you can really afford the up-front cost of buying the land.&lt;br /&gt;
If A or B above is not true, find a different place with sellers / estate owners you trust.&lt;br /&gt;
If C or D above is not true, I would suggest that you rent instead.&lt;br /&gt;
&lt;br /&gt;
=== Q5) Should I get land on the mainland, or on a private estate? ===&lt;br /&gt;
&lt;br /&gt;
Each has its own advantages and disadvantages. Which one you should go for ultimately depends on what you want from your land.&lt;br /&gt;
&lt;br /&gt;
Estate owners can change pretty much everything on their estates. Here are some examples of some of the things they can do :&lt;br /&gt;
* increase or decrease the number of prims a parcel can have on it&lt;br /&gt;
* set the sun to any time of the day or night, and/or stop it moving&lt;br /&gt;
* ban people from being able to enter the estate at all (overriding the parcel ban and allow lists)&lt;br /&gt;
* terraform as much as they like +/- 100m,anywhere, even on land they have sold to someone else (mainland is limited in that 98% of the regions have a +/- 4m limit for terraforming) &lt;br /&gt;
* create a covenant for the land that will set the limits as to what renters/landowners can do with the land they rented/bought, such as if they can allow push-guns on their parcel, or how much they can terraform&lt;br /&gt;
* generally set the rules that people on the sim live under, and enforce these rules as they see fit&lt;br /&gt;
* give certain other people (called &#039;estate managers&#039;) the powers to do some of the above things&lt;br /&gt;
As you can see, estate owners have a lot of power to change things for the good or for the ill. For example, they can increase or decrease the maximum prim count of a parcel you have bought - after you have bought it, and you cannot stop them doing this.&lt;br /&gt;
They can set the whole sim to midnight briefly for your grand opening.... or they can keep the sim in darkness all the time. They can ban griefers from the whole estate, so they can&#039;t just sit outside your parcel and harass you, or they can ban *you* if you break their rules.&lt;br /&gt;
They can use their ability to terraform to correct problems on the sim and remove eyesores, or they can literally bury your house. They can set rules which are fair and prevent your neighbours causing you problems, or they can take your land away from you for no reason and with no refund.&lt;br /&gt;
They can use their ability to delete/return objects to return ugly things left on the sim, and to delete the &#039;toys&#039; griefers use to lag/crash the sim.... or they can just delete everything you own and there&#039;s nothing you can do about it.&lt;br /&gt;
They can appoint an ass to be an estate manager who causes you problems.... or.... they can make *you* an estate manager so you can sort out pretty much any problems on the sim yourself.&lt;br /&gt;
In short... living on a private estate can be the best experience in SL, or it can be the worst experience in SL. It simply depends... on how nice your estate owner is and how well you follow the rules they set.&lt;br /&gt;
I&#039;ve known estate owners who have given land worth many hundreds of dollars away free as gifts. I&#039;ve also known estate owners who have deleted hundreds of dollars worth of other peoples&#039; property for no good reason.&lt;br /&gt;
&lt;br /&gt;
It all depends on the estate owner really. If they&#039;re nice, living on a private estate can be wonderful, and if they&#039;re nasty it can be a nightmare. Most estate owners are neither especially nice, nor especially nasty, just fairly average for a business owner who wants to make money while also ensuring he gets repeat business.&lt;br /&gt;
&lt;br /&gt;
The mainland on the other hand is much more constant. It doesn&#039;t matter much if Linden Lab like you or not. The rules for use of the mainland are very clear. They&#039;re more limiting in many cases, but they&#039;re also more clear. Mainland comes with no covenants which mean you can build anything you like, however it also means you neighbors can do the same. &lt;br /&gt;
My personal point of view is that the best land is private estate land with a kind and helpful estate owner, and the worst land is private estate land with a mean estate owner. Mainland falls in the middle.&lt;br /&gt;
Of course, I&#039;m highly biased here because I&#039;m an estate owner who used to own land on the mainland before I moved to private estates, and I like to consider myself a *nice* estate owner.&lt;br /&gt;
Bias or not though, it&#039;s still what I believe after owning land on both private estates and the mainland, then spending a few months in the land business.&lt;br /&gt;
&lt;br /&gt;
That said, I always advise newbies to go for the mainland, for two reasons :&lt;br /&gt;
# Island land can be more expensive in some places, due to its higher quality – Island land can also be harder to resell. &lt;br /&gt;
# Buying/renting land on a private estate requires you to know how good the estate owner is. Newbies often find this hard to tell, because they don&#039;t actually know how to check if the estate owner is a nice/fair person or not. Some unscrupulous estate owners might take advantage of their ignorance, so it is safer for them to get mainland.&lt;br /&gt;
&lt;br /&gt;
If you do decide to go with a private estate, here are some ways of checking the estate owner is a good person :&lt;br /&gt;
* Asking them to provide a reference of at least one person who really loves their service. A good estate owner should have lots of happy customers.&lt;br /&gt;
* Ask around other people you know, to see if they know anything about this estate owner. Some of them may have heard stories about them. Always check out stories/rumours you hear - don&#039;t just assume they are true, but do follow them up to see if there is something substantial there.&lt;br /&gt;
* Compare their prices against what other estate owners charge. If they are substantially different, then ask *why* they are different. If they are higher, ask what justifies the extra cost. If they are lower verify that they offer the same features as the more expensive alternative, and are not cutting corners.&lt;br /&gt;
* Check that they have a written covenant (a document which should list what they charge and what their rules are if you live on their servers), and ask how long they have been in business.&lt;br /&gt;
There is always some element of risk involved with getting land on a private estate. You can hugely reduce the risk by checking out the estate owner and their company first, but there is always some risk.&lt;br /&gt;
Personally I think so long as you check out the estate owner and they seem like a good person (not just profitable, but actually nice and kind) you&#039;re unlikely to get burned.&lt;br /&gt;
On the other hand, if you don&#039;t have time to check out the estate owners because you need land right now this minute, or you&#039;re totally averse to taking any kind of risk whatsoever even if doing so can get rewards, then I suggest the mainland is better for you.&lt;br /&gt;
&lt;br /&gt;
The risk associated with private estates is exaggerated. People get far more worried about it than is justified, I think. There is some risk but provided you do a little research you can greatly reduce the risk.&lt;br /&gt;
&lt;br /&gt;
I personally suggest private estates give a better experience to the person with land on them than the mainland does, so long as the buyer is willing to do a little research and pick decent estate owners.&lt;br /&gt;
&lt;br /&gt;
There are some estates (such as Anshe Chung&#039;s Dreamland) which have so many islands within them and so many employees that you will never meet the owner personally. In cases like these, you can be assured that the company is probably more stable than a small estate owner with only one or two islands. Thus, you are less likely to find that the estate owner goes out of business. On the other hand, you represent a much smaller portion of their customer base, so they have little incentive to give you much help, and you&#039;re very unlikely to get to talk to anyone high-up in their organization. Whether you should consider large estates, I venture, boils down to whether you value stability of the business more than accessibility of its boss. If you like being on an estate where you can talk to the owner, avoid large estates. If you like being on an estate which is likely to be around for more than five years, avoid small estates. The choice is up to you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Q6) So, overall, what sort of land would you suggest? ===&lt;br /&gt;
&lt;br /&gt;
Have you had land before? If not, you should probably buy a small (1024sqm or so) parcel on the Mainland. All premium members get a free 512m of tier allotment, so owning 512m on the Mainland will mean no extra monthly payments to Linden Lab other than the premium membership charges. This, IMHO, is the best option for newbies wanting to own land.&lt;br /&gt;
Are you able and willing to check out the various different private estates, what they offer, and how trustworthy their owners are? If not, you should get a parcel on the mainland.&lt;br /&gt;
Can you do without any of the special features that private estates offer, like themed areas (such as a theme for furries, a tropical island theme, or parcels with especially high prims)? If you can&#039;t then obviously you *may* need to go to the private estates if what you want isn&#039;t possible on the mainland.&lt;br /&gt;
If none of the above apply to you, then it comes down to choice of what you value more.... are you prepared for the adventure of a private estate, which can be complicated, challenging at times and more risky, but where you can get much more freedom and perhaps better quality? Or, do you want the consistency, simplicity and reliability of the mainland?&lt;br /&gt;
&lt;br /&gt;
Personally, I&#039;m for the private estates, so I&#039;m biased, obviously, but I do believe each choice is a valid one. There are plenty of people who just play SL one or two days a week and really don&#039;t want to spend the time finding a private estate that is right for them. Similarly there are other people who simply hate having to live by anyone else&#039;s rules at all, no matter what the rules are, or who hate depending on other people. These people choose the mainland because they see estate owners as scary &amp;quot;big brother&amp;quot; figures, and it is probably a good thing that they do. They&#039;re happy there, whereas not only would they not be happy on private estates but some of them would probably also make the lives of other people unpleasant by violating the rules of the estate.&lt;br /&gt;
&lt;br /&gt;
The choice is also slightly affected by your preference in terms of renting or buying. Rentals are better on private estates, because the estate owner can deed the land to your group (they can do this safely because they can always take the land back after you leave), whereas this is not possible on the mainland (nobody but the Lindens can take back parcels on the mainland once they are sold). So, if you&#039;re a renter, renting on a private island makes more sense as you get more control of your land that way.&lt;br /&gt;
&lt;br /&gt;
Buyers on the other hand may put a lot of money into their investment in land, and worry that the estate owners on private estates could steal their land out from under them after they paid for it. Frankly I&#039;ve never seen an estate owner do this, though I have heard two stories of it happening. I think that so long as you go with a trustworthy estate owner, it won&#039;t happen, however nobody wants to be worried all the time, so I suggest that people who still have this as a serious worry use the mainland instead.&lt;br /&gt;
&lt;br /&gt;
=== Q7) Breakdown of Options by Cost ===&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
(I do not understand all the available options, nor their cost...I&#039;m hoping people will fill-out/fix this section)&lt;br /&gt;
&lt;br /&gt;
Summary of options for you to get started in using land; table followed by details:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|+ &amp;lt;small&amp;gt;(all figures assume Basic account, unless &amp;quot;Premium&amp;quot; specified; Premium cost figured at $6/mon.)&amp;lt;/small&amp;gt;&lt;br /&gt;
! For 512m2 of land&lt;br /&gt;
! Up-front&lt;br /&gt;
avg. cost&lt;br /&gt;
! Monthly&lt;br /&gt;
avg. cost&lt;br /&gt;
! Annual avg. cost&lt;br /&gt;
&amp;lt;small&amp;gt;(1st yr/subsequent)&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Rent from owner on Mainland&lt;br /&gt;
| 0&lt;br /&gt;
| ??&lt;br /&gt;
| ??&lt;br /&gt;
|-&lt;br /&gt;
! Rent from island Estate owner&lt;br /&gt;
| 0&lt;br /&gt;
| ??&lt;br /&gt;
| ??&lt;br /&gt;
|-&lt;br /&gt;
! Buy from island Estate owner&lt;br /&gt;
| US$20&lt;br /&gt;
| ??&lt;br /&gt;
| ??&lt;br /&gt;
|-&lt;br /&gt;
! Buy from owner on Mainland &amp;lt;small&amp;gt;(Premium)&amp;lt;/small&amp;gt;&lt;br /&gt;
| US$25&lt;br /&gt;
| US$6-10&lt;br /&gt;
| US$97/72&lt;br /&gt;
|-&lt;br /&gt;
! Buy Mainland at auction &amp;lt;small&amp;gt;(Premium)&amp;lt;/small&amp;gt;&lt;br /&gt;
| unknowable&lt;br /&gt;
| US$6-10&lt;br /&gt;
| unknowable/72&lt;br /&gt;
|-&lt;br /&gt;
! Buy an island Estate from Linden&lt;br /&gt;
&amp;lt;small&amp;gt;(65,536m2)&amp;lt;/small&amp;gt;&lt;br /&gt;
| US$1,675&lt;br /&gt;
| US$295&lt;br /&gt;
| US$5,215/3,540&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;(Please note, 512m2 is &#039;&#039;&#039;not&#039;&#039;&#039; the smallest amount of land you can rent/buy, it&#039;s just a popular small value)&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Rent from a land owner on the Mainland&lt;br /&gt;
:Up-front cost: none&lt;br /&gt;
:Monthly avg. rental for 512m2: US$?? (to check current costs, go to xxx)&lt;br /&gt;
:Annual avg. cost: US$??&lt;br /&gt;
:If Premium account, add US$6-10/mon. (to check current costs, go to [http://secondlife.com/whatis/plans.php Plans])&lt;br /&gt;
&lt;br /&gt;
*Rent from an island Estate owner&lt;br /&gt;
:Up-front cost: none&lt;br /&gt;
:Monthly avg. rental for 512m2: US$?? (to check current costs, go to xxx)&lt;br /&gt;
:Annual avg. cost: US$??&lt;br /&gt;
:If Premium account, add US$6-10/mon. (to check current costs, go to [http://secondlife.com/whatis/plans.php Plans])&lt;br /&gt;
&lt;br /&gt;
*Buy from an island Estate owner&lt;br /&gt;
:Up-front avg. cost for 512m2: US$20 &amp;lt;small&amp;gt;(larger plots cost less per sq.m.)&amp;lt;/small&amp;gt; (to check current costs, Search for Land in-world)&lt;br /&gt;
:Monthly avg. maintenance for 512m2: US$?? (to check current costs, go to xxx)&lt;br /&gt;
:Annual avg. cost: 1st year: US$??; thereafter US$??&lt;br /&gt;
:If Premium account, add US$6-10/mon. (to check current costs, go to [http://secondlife.com/whatis/plans.php Plans])&lt;br /&gt;
&lt;br /&gt;
*Buy from a land owner on the Mainland (Premium accounts only)&lt;br /&gt;
:Up-front avg. cost for 512m2: US$25 (to check current costs, Search for Land in-world)&lt;br /&gt;
:Monthly costs: US$6-10; no Land Use Fee for 512m2 (to check current costs, go to [http://secondlife.com/whatis/plans.php Plans] and [http://secondlife.com/whatis/landpricing.php Land Use Fees])&lt;br /&gt;
:Annual avg. cost: 1st year: US$97; thereafter US$72 (assuming $6/mon. membership)&lt;br /&gt;
&lt;br /&gt;
*Buy Mainland from Linden at auction (Premium accounts only)&lt;br /&gt;
:Up-front avg. cost for 512m2: there appears to be no way to see what winning auction bids were [http://usd.auctions.secondlife.com/]&lt;br /&gt;
:Monthly costs: US$6-10; no Land Use Fee for 512m2 (to check current costs, go to [http://secondlife.com/whatis/plans.php Plans] and [http://secondlife.com/whatis/landpricing.php Land Use Fees])&lt;br /&gt;
:Annual avg. cost: 1st year: no way to estimate; thereafter US$72 (assuming $6/mon. membership)&lt;br /&gt;
&lt;br /&gt;
*And if you want to buy your own island Estate from Linden (50% discount for schools &amp;amp; non-profits):&lt;br /&gt;
:Up-front cost: US$1,675 per island (to check current costs, go to [http://secondlife.com/community/land-islands.php Islands])&lt;br /&gt;
:Monthly cost: US$295 per island (to check current costs, go to [http://secondlife.com/community/land-islands.php Islands])&lt;br /&gt;
:Annual avg. cost: 1st year: US$5215; thereafter US$3540&lt;br /&gt;
:If Premium account, add US$6-10/mon. (to check current costs, go to [http://secondlife.com/whatis/plans.php Plans])&lt;br /&gt;
&lt;br /&gt;
=== Q8) Any other things I really need to know? ===&lt;br /&gt;
&lt;br /&gt;
There is also a trick or two you should know.&lt;br /&gt;
&lt;br /&gt;
==== Private Estate? ====&lt;br /&gt;
&lt;br /&gt;
Here&#039;s a tip on how to tell if land is on a private estate or not. If you&#039;re on the land, you can go to &#039;about land&#039; using the pie menu and look up the covenant tab. The information there will tell you if you&#039;re looking at a private estate area or a mainland area. If you&#039;re just browsing the land sales listings, then the &#039;show on map&#039; button helps - just click it to find the area for sale, and zoom in/out to check if it is part of the big mainland continent or not.&lt;br /&gt;
&lt;br /&gt;
==== Negotiating ====&lt;br /&gt;
&lt;br /&gt;
Here&#039;s a tip about negotiation. The smaller the company you are dealing with, the easier it is to negotiate. You can&#039;t negotiate with big companies like Linden Lab, but you can with your neighbour next door who is thinking of selling his parcel. Trying to negotiate with a big company or established land dealers isn&#039;t productive, as you have virtually nil negotiating power. On the other hand, negotiating with individual people, especially people you buy parcels from, is a good idea if you have the time to do it. You can save yourself money that way. If you can&#039;t negotiate then you can at least send feedback ( e.g. telling a big company they charge too much) but it is up to them whether they should listen to this feedback or not.&lt;br /&gt;
&lt;br /&gt;
==== Server Power ====&lt;br /&gt;
&lt;br /&gt;
Not all land is created equal.  Some land is running on more powerful computers than other land, which affects what can be done on that land.  You can read more about this [http://blog.secondlife.com/?s=%22class+5%22 here] (note this link is only good until such time as Class 6 servers come online, then the link needs to be updated from 5 to 6.  As of 2/2008, there are no Class 6 servers.  For that matter, click [https://blogs.secondlife.com/search.jspa?resultTypes=BLOG_POST&amp;amp;resultTypes=DOCUMENT&amp;amp;resultTypes=MESSAGE&amp;amp;resultTypes=BLOG&amp;amp;resultTypes=COMMUNITY&amp;amp;resultTypes=TASK&amp;amp;resultTypes=PROJECT&amp;amp;resultTypes=SOCIAL_GROUP&amp;amp;resultTypes=COMMENT&amp;amp;peopleEnabled=true&amp;amp;q=class+6 here] to see if there&#039;s any news about Class 6 servers).&lt;br /&gt;
&lt;br /&gt;
=== End of FAQ, thanks for reading this, hope it helped you. -Angel ===&lt;/div&gt;</summary>
		<author><name>Hunter Trommler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=When_and_how_to_file_an_Abuse_Report&amp;diff=76512</id>
		<title>When and how to file an Abuse Report</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=When_and_how_to_file_an_Abuse_Report&amp;diff=76512"/>
		<updated>2008-07-06T03:31:06Z</updated>

		<summary type="html">&lt;p&gt;Hunter Trommler: /* Under-age Users */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Multi-lang}}&lt;br /&gt;
&lt;br /&gt;
Whenever you see anyone violate the [http://secondlife.com/corporate/tos.php Terms Of Service (TOS)], or the [http://secondlife.com/corporate/cs.php Community standards (CS or Big Six)], or the Welcome Area Guidelines, you should file an abuse report. &lt;br /&gt;
&lt;br /&gt;
There are some grey areas, though. What does and doesn&#039;t constitute hate speech? Or harassment? Some things may be a bit borderline from a Mature/PG standpoint. If it looks wrong to you, report it. If it doesn&#039;t, don&#039;t. If the people who are offended do, and the people who aren&#039;t don&#039;t, then it helps customer service judge the severity of the incident.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re not sure what you should do, then you SHOULD file one. Nobody&#039;s going to be put out if it turns out to be (barely) alright. What will happen is that it will get bounced up through the customer service until it hits someone who can make the call. There may not be any real penalties beyond a warning if it&#039;s a grey area. After all, if you&#039;re not sure, then the person you&#039;re reporting may not be either. But they may also have been warned before...&lt;br /&gt;
&lt;br /&gt;
== What to do ==&lt;br /&gt;
&lt;br /&gt;
# Select a category - if in doubt, choose MISC.&lt;br /&gt;
#* If it&#039;s an object, use the blue button above the category box, and then left click on the object, if you can. That will include details about the object, it&#039;s exact location and the owner.&lt;br /&gt;
#Fill in the summary as clear and short and simple as you can. Include the offender&#039;s name.&lt;br /&gt;
#* Try to be clear:&lt;br /&gt;
#** Bob Avatar, repeated bad language, shoving and nudity.&lt;br /&gt;
#** Sue Avatar, weapons fire in no-combat zone.&lt;br /&gt;
#* Rather than..&lt;br /&gt;
#** Bob Avatar - being a jerk.&lt;br /&gt;
#In the details section, put in anything you think is relevant and will help the abuse team assess the incident.&lt;br /&gt;
#If it&#039;s visual, you can use the INCLUDE SCREENSHOT checkbox. The screenshot is whatever your camera was looking at when you opened the report window.&lt;br /&gt;
#When you&#039;re done, hit the shiny blue REPORT ABUSE button at the bottom.&lt;br /&gt;
&lt;br /&gt;
==Things To Note==&lt;br /&gt;
&lt;br /&gt;
*If you are being pushed or thrown around by scripts, sit on something. Remain calm, and don&#039;t panic. Sit on an object, or on the ground. If you&#039;re not on damage enabled land, nobody can hurt you. Most offenders get bored pretty quickly and go away if you don&#039;t respond to them. Consider using the mute function.&lt;br /&gt;
*If you&#039;re on combat/damage enabled land, being shot at is not abuse. Look for a little red heart to the right of your Help menu at the top of the screen. If you can see it, you&#039;re in a valid combat zone, which means weapons fire is permitted. Use of weapons outside areas marked this way is not.&lt;br /&gt;
*If there are multiple incidents, file multiple reports. You can also file reports on things that you see happening, not just things that are done to you personally. Not every resident is aware of the mechanisms, or remembers to use them in time of trouble. Help out your fellow Residents! Besides, reports from multiple people show the Abuse Team that an incident affected more people than a single report would. If twenty of you are affected, there should be twenty abuse reports. Not just one!&lt;br /&gt;
*If you are friends with the person, or have their calling card, you can remove them. This will prevent them tracking you if you decide to go elsewhere.&lt;br /&gt;
&lt;br /&gt;
=== Liaison Response ===&lt;br /&gt;
Customer service will determine the level of disciplinary action to be taken. Lindens you may see in world will not be able to assist you in any type of abuse report follow up.&lt;br /&gt;
&lt;br /&gt;
== Under-age Users ==&lt;br /&gt;
&lt;br /&gt;
===Main Grid (Ages: 18+)===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Anyone who admits to being under 18 years old: Please file an Abuse report and include relevant chat.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Teen Grid (Ages: 13-17)===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Anyone who admits to being under 13 years old or to being OVER 17 years old: Please file an Abuse report and include relevant chat.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[:Category:Linden Liasons]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Text from In-world Notecards|Abuse Report]]&lt;/div&gt;</summary>
		<author><name>Hunter Trommler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Hunter_Trommler&amp;diff=70787</id>
		<title>User:Hunter Trommler</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Hunter_Trommler&amp;diff=70787"/>
		<updated>2008-06-09T17:26:36Z</updated>

		<summary type="html">&lt;p&gt;Hunter Trommler: /* Second Life Advertising &amp;amp; Events Agency (SL AEA) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hunter joined Second Life on October 6th of 2007. He discovered Second Life through a news program in his city of Edmonton, Alberta, Canada; Which featured a story on NAIT (Northern Alberta Technical Institute), who bought a region on the main grid of Second Life to build a virtual campus on.&lt;br /&gt;
&lt;br /&gt;
=== Second Life Advertising &amp;amp; Events Agency (SL AEA) ===&lt;br /&gt;
&lt;br /&gt;
Not that long after starting Hunter started a small one person venture named &#039;&#039;&#039;Second Life Advertising &amp;amp; Events Agency (SL AEA)&#039;&#039;&#039;. After a little while the company started expanding, and Hunter met Yacobheimer125 Voom and Akain Timeless, who quickly became part owners of the company. They had land in the region of Pop, donated to them by an employee. In mid-December they sold the land and acquired a plot in Ty Dejavu&#039;s estate region of Evolve, where the company built there head quarters. However lacking clients, need and interest the company quickly collapsed. Yacobheimer promptly left the company to start IE Tech, in which he created the IE Tool. Over the next few weeks the land slowly went from being AEA, to becoming the location of Six Flags Evolve, which was inspired by Six Flags Yarmouth.&lt;br /&gt;
&lt;br /&gt;
=== AH Corporation ===&lt;br /&gt;
&lt;br /&gt;
AH Corporation &#039;&#039;&#039;(Hunter Akain Corporation)&#039;&#039;&#039; was created by Hunter and Akain after Six Flags Evolve failed. There &amp;quot;lease&amp;quot; on the land in Evolve expired not that long after the creation of AH Corp. Meaning they had to find new land, thats when Hunter found a small 1536 sq m parcel in Bannockburn, which he quickly purchased. At this point the IE Tool had been out for a while, so Yacob came back to Hunter and Akain wanting to help out with AH Corporation. So he help start the AH Tool as it is today, for that he became the company&#039;s CEO, and is constantly helping out with things. The company nows owns numerous parcels of land all around the grid, with there head quarters in Alcove as it has been since January.&lt;br /&gt;
&lt;br /&gt;
===== Land List =====&lt;br /&gt;
&lt;br /&gt;
[http://slurl.com/secondlife/Alcove/135/146/69/?img=http%3A//ahcorporation.net/logo4slurls.png&amp;amp;title=AH%20Corporation%20Alcove%20Location&amp;amp;msg=AH%20Corporation%20Alcove%20Location Alcove]&lt;br /&gt;
&lt;br /&gt;
[http://slurl.com/secondlife/Bay%20City%20-%20Truro/56/89/69/?img=http%3A//ahcorporation.net/logo4slurls.png&amp;amp;title=AH%20Corporation%20Bay%20City%20-%20Truro%20Location&amp;amp;msg=AH%20Corporation%20Bay%20City%20-%20Truro%20Location Bay City - Truro]&lt;br /&gt;
&lt;br /&gt;
[http://slurl.com/secondlife/Eden/83/49/22/?img=http%3A//ahcorporation.net/logo4slurls.png&amp;amp;title=AH%20Corporation%20Eden%20Location&amp;amp;msg=AH%20Corporation%20Eden%20Location Eden]&lt;br /&gt;
&lt;br /&gt;
[http://slurl.com/secondlife/Bannockburn/54/24/44/?img=http%3A//ahcorporation.net/logo4slurls.png&amp;amp;title=AH%20Corporation%20Bannockburn%20Location&amp;amp;msg=AH%20Corporation%20Bannockburn%20Location ASR Bastion Complex - Bannockburn]&lt;br /&gt;
&lt;br /&gt;
=== [ASR] Army of the Sith Republic ===&lt;br /&gt;
&lt;br /&gt;
Hunter joined [ASR] in early May, as an admiral by order of [ASR] Lord Henry Gontermann on ASR] Emporer Shawn Hutchinson. He quickly ranked up, in the process donating 1536 sq m of land in Arpeggio. In early june, Hunter was promoted to Lord due to voting by the other lords. Hunter has slowly started the process of reforming the army, by enforcing the rules more then they were before, getting Shawn to increase the lord&#039;s power over the army, banning the &#039;NK Tool&#039; which doing so decreased lag on base dramatically. The now Lord Trommler, also released the AH Tool into [ASR] for free, making it the official tool of the army. He continues to reform the army from its old state.&lt;/div&gt;</summary>
		<author><name>Hunter Trommler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Hunter_Trommler&amp;diff=70785</id>
		<title>User:Hunter Trommler</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Hunter_Trommler&amp;diff=70785"/>
		<updated>2008-06-09T17:26:04Z</updated>

		<summary type="html">&lt;p&gt;Hunter Trommler: /* AH Corporation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hunter joined Second Life on October 6th of 2007. He discovered Second Life through a news program in his city of Edmonton, Alberta, Canada; Which featured a story on NAIT (Northern Alberta Technical Institute), who bought a region on the main grid of Second Life to build a virtual campus on.&lt;br /&gt;
&lt;br /&gt;
=== Second Life Advertising &amp;amp; Events Agency (SL AEA) ===&lt;br /&gt;
&lt;br /&gt;
Not that long after starting Hunter started a small one person venture named &#039;&#039;Second Life Advertising &amp;amp; Events Agency (SL AEA)&#039;&#039;. After a little while the company started expanding, and Hunter met Yacobheimer125 Voom and Akain Timeless, who quickly became part owners of the company. They had land in the region of Pop, donated to them by an employee. In mid-December they sold the land and acquired a plot in Ty Dejavu&#039;s estate region of Evolve, where the company built there head quarters. However lacking clients, need and interest the company quickly collapsed. Yacobheimer promptly left the company to start IE Tech, in which he created the IE Tool. Over the next few weeks the land slowly went from being AEA, to becoming the location of Six Flags Evolve, which was inspired by Six Flags Yarmouth.&lt;br /&gt;
&lt;br /&gt;
=== AH Corporation ===&lt;br /&gt;
&lt;br /&gt;
AH Corporation &#039;&#039;&#039;(Hunter Akain Corporation)&#039;&#039;&#039; was created by Hunter and Akain after Six Flags Evolve failed. There &amp;quot;lease&amp;quot; on the land in Evolve expired not that long after the creation of AH Corp. Meaning they had to find new land, thats when Hunter found a small 1536 sq m parcel in Bannockburn, which he quickly purchased. At this point the IE Tool had been out for a while, so Yacob came back to Hunter and Akain wanting to help out with AH Corporation. So he help start the AH Tool as it is today, for that he became the company&#039;s CEO, and is constantly helping out with things. The company nows owns numerous parcels of land all around the grid, with there head quarters in Alcove as it has been since January.&lt;br /&gt;
&lt;br /&gt;
===== Land List =====&lt;br /&gt;
&lt;br /&gt;
[http://slurl.com/secondlife/Alcove/135/146/69/?img=http%3A//ahcorporation.net/logo4slurls.png&amp;amp;title=AH%20Corporation%20Alcove%20Location&amp;amp;msg=AH%20Corporation%20Alcove%20Location Alcove]&lt;br /&gt;
&lt;br /&gt;
[http://slurl.com/secondlife/Bay%20City%20-%20Truro/56/89/69/?img=http%3A//ahcorporation.net/logo4slurls.png&amp;amp;title=AH%20Corporation%20Bay%20City%20-%20Truro%20Location&amp;amp;msg=AH%20Corporation%20Bay%20City%20-%20Truro%20Location Bay City - Truro]&lt;br /&gt;
&lt;br /&gt;
[http://slurl.com/secondlife/Eden/83/49/22/?img=http%3A//ahcorporation.net/logo4slurls.png&amp;amp;title=AH%20Corporation%20Eden%20Location&amp;amp;msg=AH%20Corporation%20Eden%20Location Eden]&lt;br /&gt;
&lt;br /&gt;
[http://slurl.com/secondlife/Bannockburn/54/24/44/?img=http%3A//ahcorporation.net/logo4slurls.png&amp;amp;title=AH%20Corporation%20Bannockburn%20Location&amp;amp;msg=AH%20Corporation%20Bannockburn%20Location ASR Bastion Complex - Bannockburn]&lt;br /&gt;
&lt;br /&gt;
=== [ASR] Army of the Sith Republic ===&lt;br /&gt;
&lt;br /&gt;
Hunter joined [ASR] in early May, as an admiral by order of [ASR] Lord Henry Gontermann on ASR] Emporer Shawn Hutchinson. He quickly ranked up, in the process donating 1536 sq m of land in Arpeggio. In early june, Hunter was promoted to Lord due to voting by the other lords. Hunter has slowly started the process of reforming the army, by enforcing the rules more then they were before, getting Shawn to increase the lord&#039;s power over the army, banning the &#039;NK Tool&#039; which doing so decreased lag on base dramatically. The now Lord Trommler, also released the AH Tool into [ASR] for free, making it the official tool of the army. He continues to reform the army from its old state.&lt;/div&gt;</summary>
		<author><name>Hunter Trommler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Hunter_Trommler&amp;diff=70781</id>
		<title>User:Hunter Trommler</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Hunter_Trommler&amp;diff=70781"/>
		<updated>2008-06-09T17:25:18Z</updated>

		<summary type="html">&lt;p&gt;Hunter Trommler: /* Land List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hunter joined Second Life on October 6th of 2007. He discovered Second Life through a news program in his city of Edmonton, Alberta, Canada; Which featured a story on NAIT (Northern Alberta Technical Institute), who bought a region on the main grid of Second Life to build a virtual campus on.&lt;br /&gt;
&lt;br /&gt;
=== Second Life Advertising &amp;amp; Events Agency (SL AEA) ===&lt;br /&gt;
&lt;br /&gt;
Not that long after starting Hunter started a small one person venture named &#039;&#039;Second Life Advertising &amp;amp; Events Agency (SL AEA)&#039;&#039;. After a little while the company started expanding, and Hunter met Yacobheimer125 Voom and Akain Timeless, who quickly became part owners of the company. They had land in the region of Pop, donated to them by an employee. In mid-December they sold the land and acquired a plot in Ty Dejavu&#039;s estate region of Evolve, where the company built there head quarters. However lacking clients, need and interest the company quickly collapsed. Yacobheimer promptly left the company to start IE Tech, in which he created the IE Tool. Over the next few weeks the land slowly went from being AEA, to becoming the location of Six Flags Evolve, which was inspired by Six Flags Yarmouth.&lt;br /&gt;
&lt;br /&gt;
=== AH Corporation ===&lt;br /&gt;
&lt;br /&gt;
AH Corporation &#039;&#039;(Hunter Akain Corporation)&#039;&#039; was created by Hunter and Akain after Six Flags &lt;br /&gt;
&lt;br /&gt;
Evolve failed. There &amp;quot;lease&amp;quot; on the land in Evolve expired not that long after the creation of &lt;br /&gt;
&lt;br /&gt;
AH Corp. Meaning they had to find new land, thats when Hunter found a small 1536 sqm parcel in &lt;br /&gt;
&lt;br /&gt;
Bannockburn, which he quickly purchased. At this point the IE Tool had been out for a while, so &lt;br /&gt;
&lt;br /&gt;
Yacob came back to Hunter and Akain wanting to help out with AH Corporation. So he help start &lt;br /&gt;
&lt;br /&gt;
the AH Tool as it is today, for that he became the company&#039;s CEO, and is constantly helping out &lt;br /&gt;
&lt;br /&gt;
with things. The company nows owns numerous parcels of land all around the grid, with there head quarters in Alcove as it has been since January.&lt;br /&gt;
&lt;br /&gt;
===== Land List =====&lt;br /&gt;
&lt;br /&gt;
[http://slurl.com/secondlife/Alcove/135/146/69/?img=http%3A//ahcorporation.net/logo4slurls.png&amp;amp;title=AH%20Corporation%20Alcove%20Location&amp;amp;msg=AH%20Corporation%20Alcove%20Location Alcove]&lt;br /&gt;
&lt;br /&gt;
[http://slurl.com/secondlife/Bay%20City%20-%20Truro/56/89/69/?img=http%3A//ahcorporation.net/logo4slurls.png&amp;amp;title=AH%20Corporation%20Bay%20City%20-%20Truro%20Location&amp;amp;msg=AH%20Corporation%20Bay%20City%20-%20Truro%20Location Bay City - Truro]&lt;br /&gt;
&lt;br /&gt;
[http://slurl.com/secondlife/Eden/83/49/22/?img=http%3A//ahcorporation.net/logo4slurls.png&amp;amp;title=AH%20Corporation%20Eden%20Location&amp;amp;msg=AH%20Corporation%20Eden%20Location Eden]&lt;br /&gt;
&lt;br /&gt;
[http://slurl.com/secondlife/Bannockburn/54/24/44/?img=http%3A//ahcorporation.net/logo4slurls.png&amp;amp;title=AH%20Corporation%20Bannockburn%20Location&amp;amp;msg=AH%20Corporation%20Bannockburn%20Location ASR Bastion Complex - Bannockburn]&lt;br /&gt;
&lt;br /&gt;
=== [ASR] Army of the Sith Republic ===&lt;br /&gt;
&lt;br /&gt;
Hunter joined [ASR] in early May, as an admiral by order of [ASR] Lord Henry Gontermann on ASR] Emporer Shawn Hutchinson. He quickly ranked up, in the process donating 1536 sq m of land in Arpeggio. In early june, Hunter was promoted to Lord due to voting by the other lords. Hunter has slowly started the process of reforming the army, by enforcing the rules more then they were before, getting Shawn to increase the lord&#039;s power over the army, banning the &#039;NK Tool&#039; which doing so decreased lag on base dramatically. The now Lord Trommler, also released the AH Tool into [ASR] for free, making it the official tool of the army. He continues to reform the army from its old state.&lt;/div&gt;</summary>
		<author><name>Hunter Trommler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Hunter_Trommler&amp;diff=70778</id>
		<title>User:Hunter Trommler</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Hunter_Trommler&amp;diff=70778"/>
		<updated>2008-06-09T17:24:59Z</updated>

		<summary type="html">&lt;p&gt;Hunter Trommler: /* Hunter Trommler */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hunter joined Second Life on October 6th of 2007. He discovered Second Life through a news program in his city of Edmonton, Alberta, Canada; Which featured a story on NAIT (Northern Alberta Technical Institute), who bought a region on the main grid of Second Life to build a virtual campus on.&lt;br /&gt;
&lt;br /&gt;
=== Second Life Advertising &amp;amp; Events Agency (SL AEA) ===&lt;br /&gt;
&lt;br /&gt;
Not that long after starting Hunter started a small one person venture named &#039;&#039;Second Life Advertising &amp;amp; Events Agency (SL AEA)&#039;&#039;. After a little while the company started expanding, and Hunter met Yacobheimer125 Voom and Akain Timeless, who quickly became part owners of the company. They had land in the region of Pop, donated to them by an employee. In mid-December they sold the land and acquired a plot in Ty Dejavu&#039;s estate region of Evolve, where the company built there head quarters. However lacking clients, need and interest the company quickly collapsed. Yacobheimer promptly left the company to start IE Tech, in which he created the IE Tool. Over the next few weeks the land slowly went from being AEA, to becoming the location of Six Flags Evolve, which was inspired by Six Flags Yarmouth.&lt;br /&gt;
&lt;br /&gt;
=== AH Corporation ===&lt;br /&gt;
&lt;br /&gt;
AH Corporation &#039;&#039;(Hunter Akain Corporation)&#039;&#039; was created by Hunter and Akain after Six Flags &lt;br /&gt;
&lt;br /&gt;
Evolve failed. There &amp;quot;lease&amp;quot; on the land in Evolve expired not that long after the creation of &lt;br /&gt;
&lt;br /&gt;
AH Corp. Meaning they had to find new land, thats when Hunter found a small 1536 sqm parcel in &lt;br /&gt;
&lt;br /&gt;
Bannockburn, which he quickly purchased. At this point the IE Tool had been out for a while, so &lt;br /&gt;
&lt;br /&gt;
Yacob came back to Hunter and Akain wanting to help out with AH Corporation. So he help start &lt;br /&gt;
&lt;br /&gt;
the AH Tool as it is today, for that he became the company&#039;s CEO, and is constantly helping out &lt;br /&gt;
&lt;br /&gt;
with things. The company nows owns numerous parcels of land all around the grid, with there head quarters in Alcove as it has been since January.&lt;br /&gt;
&lt;br /&gt;
== Land List ==&lt;br /&gt;
&lt;br /&gt;
[http://slurl.com/secondlife/Alcove/135/146/69/?img=http%3A//ahcorporation.net/logo4slurls.png&amp;amp;title=AH%20Corporation%20Alcove%20Location&amp;amp;msg=AH%20Corporation%20Alcove%20Location Alcove]&lt;br /&gt;
&lt;br /&gt;
[http://slurl.com/secondlife/Bay%20City%20-%20Truro/56/89/69/?img=http%3A//ahcorporation.net/logo4slurls.png&amp;amp;title=AH%20Corporation%20Bay%20City%20-%20Truro%20Location&amp;amp;msg=AH%20Corporation%20Bay%20City%20-%20Truro%20Location Bay City - Truro]&lt;br /&gt;
&lt;br /&gt;
[http://slurl.com/secondlife/Eden/83/49/22/?img=http%3A//ahcorporation.net/logo4slurls.png&amp;amp;title=AH%20Corporation%20Eden%20Location&amp;amp;msg=AH%20Corporation%20Eden%20Location Eden]&lt;br /&gt;
&lt;br /&gt;
[http://slurl.com/secondlife/Bannockburn/54/24/44/?img=http%3A//ahcorporation.net/logo4slurls.png&amp;amp;title=AH%20Corporation%20Bannockburn%20Location&amp;amp;msg=AH%20Corporation%20Bannockburn%20Location ASR Bastion Complex - Bannockburn]&lt;br /&gt;
&lt;br /&gt;
=== [ASR] Army of the Sith Republic ===&lt;br /&gt;
&lt;br /&gt;
Hunter joined [ASR] in early May, as an admiral by order of [ASR] Lord Henry Gontermann on ASR] Emporer Shawn Hutchinson. He quickly ranked up, in the process donating 1536 sq m of land in Arpeggio. In early june, Hunter was promoted to Lord due to voting by the other lords. Hunter has slowly started the process of reforming the army, by enforcing the rules more then they were before, getting Shawn to increase the lord&#039;s power over the army, banning the &#039;NK Tool&#039; which doing so decreased lag on base dramatically. The now Lord Trommler, also released the AH Tool into [ASR] for free, making it the official tool of the army. He continues to reform the army from its old state.&lt;/div&gt;</summary>
		<author><name>Hunter Trommler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Hunter_Trommler&amp;diff=70774</id>
		<title>User:Hunter Trommler</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Hunter_Trommler&amp;diff=70774"/>
		<updated>2008-06-09T17:23:31Z</updated>

		<summary type="html">&lt;p&gt;Hunter Trommler: /* Land List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Hunter Trommler ==&lt;br /&gt;
&lt;br /&gt;
Hunter joined Second Life on October 6th of 2007. He discovered Second Life through a news program in his city of Edmonton, Alberta, Canada; Which featured a story on NAIT (Northern Alberta Technical Institute), who bought a region on the main grid of Second Life to build a virtual campus on.&lt;br /&gt;
&lt;br /&gt;
=== Second Life Advertising &amp;amp; Events Agency (SL AEA) ===&lt;br /&gt;
&lt;br /&gt;
Not that long after starting Hunter started a small one person venture named &#039;&#039;Second Life Advertising &amp;amp; Events Agency (SL AEA)&#039;&#039;. After a little while the company started expanding, and Hunter met Yacobheimer125 Voom and Akain Timeless, who quickly became part owners of the company. They had land in the region of Pop, donated to them by an employee. In mid-December they sold the land and acquired a plot in Ty Dejavu&#039;s estate region of Evolve, where the company built there head quarters. However lacking clients, need and interest the company quickly collapsed. Yacobheimer promptly left the company to start IE Tech, in which he created the IE Tool. Over the next few weeks the land slowly went from being AEA, to becoming the location of Six Flags Evolve, which was inspired by Six Flags Yarmouth.&lt;br /&gt;
&lt;br /&gt;
=== AH Corporation ===&lt;br /&gt;
&lt;br /&gt;
AH Corporation &#039;&#039;(Hunter Akain Corporation)&#039;&#039; was created by Hunter and Akain after Six Flags &lt;br /&gt;
&lt;br /&gt;
Evolve failed. There &amp;quot;lease&amp;quot; on the land in Evolve expired not that long after the creation of &lt;br /&gt;
&lt;br /&gt;
AH Corp. Meaning they had to find new land, thats when Hunter found a small 1536 sqm parcel in &lt;br /&gt;
&lt;br /&gt;
Bannockburn, which he quickly purchased. At this point the IE Tool had been out for a while, so &lt;br /&gt;
&lt;br /&gt;
Yacob came back to Hunter and Akain wanting to help out with AH Corporation. So he help start &lt;br /&gt;
&lt;br /&gt;
the AH Tool as it is today, for that he became the company&#039;s CEO, and is constantly helping out &lt;br /&gt;
&lt;br /&gt;
with things. The company nows owns numerous parcels of land all around the grid, with there head quarters in Alcove as it has been since January.&lt;br /&gt;
&lt;br /&gt;
== Land List ==&lt;br /&gt;
&lt;br /&gt;
[http://slurl.com/secondlife/Alcove/135/146/69/?img=http%3A//ahcorporation.net/logo4slurls.png&amp;amp;title=AH%20Corporation%20Alcove%20Location&amp;amp;msg=AH%20Corporation%20Alcove%20Location Alcove]&lt;br /&gt;
&lt;br /&gt;
[http://slurl.com/secondlife/Bay%20City%20-%20Truro/56/89/69/?img=http%3A//ahcorporation.net/logo4slurls.png&amp;amp;title=AH%20Corporation%20Bay%20City%20-%20Truro%20Location&amp;amp;msg=AH%20Corporation%20Bay%20City%20-%20Truro%20Location Bay City - Truro]&lt;br /&gt;
&lt;br /&gt;
[http://slurl.com/secondlife/Eden/83/49/22/?img=http%3A//ahcorporation.net/logo4slurls.png&amp;amp;title=AH%20Corporation%20Eden%20Location&amp;amp;msg=AH%20Corporation%20Eden%20Location Eden]&lt;br /&gt;
&lt;br /&gt;
[http://slurl.com/secondlife/Bannockburn/54/24/44/?img=http%3A//ahcorporation.net/logo4slurls.png&amp;amp;title=AH%20Corporation%20Bannockburn%20Location&amp;amp;msg=AH%20Corporation%20Bannockburn%20Location ASR Bastion Complex - Bannockburn]&lt;br /&gt;
&lt;br /&gt;
=== [ASR] Army of the Sith Republic ===&lt;br /&gt;
&lt;br /&gt;
Hunter joined [ASR] in early May, as an admiral by order of [ASR] Lord Henry Gontermann on ASR] Emporer Shawn Hutchinson. He quickly ranked up, in the process donating 1536 sq m of land in Arpeggio. In early june, Hunter was promoted to Lord due to voting by the other lords. Hunter has slowly started the process of reforming the army, by enforcing the rules more then they were before, getting Shawn to increase the lord&#039;s power over the army, banning the &#039;NK Tool&#039; which doing so decreased lag on base dramatically. The now Lord Trommler, also released the AH Tool into [ASR] for free, making it the official tool of the army. He continues to reform the army from its old state.&lt;/div&gt;</summary>
		<author><name>Hunter Trommler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Hunter_Trommler&amp;diff=70772</id>
		<title>User:Hunter Trommler</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Hunter_Trommler&amp;diff=70772"/>
		<updated>2008-06-09T17:22:37Z</updated>

		<summary type="html">&lt;p&gt;Hunter Trommler: /* AH Corporation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Hunter Trommler ==&lt;br /&gt;
&lt;br /&gt;
Hunter joined Second Life on October 6th of 2007. He discovered Second Life through a news program in his city of Edmonton, Alberta, Canada; Which featured a story on NAIT (Northern Alberta Technical Institute), who bought a region on the main grid of Second Life to build a virtual campus on.&lt;br /&gt;
&lt;br /&gt;
=== Second Life Advertising &amp;amp; Events Agency (SL AEA) ===&lt;br /&gt;
&lt;br /&gt;
Not that long after starting Hunter started a small one person venture named &#039;&#039;Second Life Advertising &amp;amp; Events Agency (SL AEA)&#039;&#039;. After a little while the company started expanding, and Hunter met Yacobheimer125 Voom and Akain Timeless, who quickly became part owners of the company. They had land in the region of Pop, donated to them by an employee. In mid-December they sold the land and acquired a plot in Ty Dejavu&#039;s estate region of Evolve, where the company built there head quarters. However lacking clients, need and interest the company quickly collapsed. Yacobheimer promptly left the company to start IE Tech, in which he created the IE Tool. Over the next few weeks the land slowly went from being AEA, to becoming the location of Six Flags Evolve, which was inspired by Six Flags Yarmouth.&lt;br /&gt;
&lt;br /&gt;
=== AH Corporation ===&lt;br /&gt;
&lt;br /&gt;
AH Corporation &#039;&#039;(Hunter Akain Corporation)&#039;&#039; was created by Hunter and Akain after Six Flags &lt;br /&gt;
&lt;br /&gt;
Evolve failed. There &amp;quot;lease&amp;quot; on the land in Evolve expired not that long after the creation of &lt;br /&gt;
&lt;br /&gt;
AH Corp. Meaning they had to find new land, thats when Hunter found a small 1536 sqm parcel in &lt;br /&gt;
&lt;br /&gt;
Bannockburn, which he quickly purchased. At this point the IE Tool had been out for a while, so &lt;br /&gt;
&lt;br /&gt;
Yacob came back to Hunter and Akain wanting to help out with AH Corporation. So he help start &lt;br /&gt;
&lt;br /&gt;
the AH Tool as it is today, for that he became the company&#039;s CEO, and is constantly helping out &lt;br /&gt;
&lt;br /&gt;
with things. The company nows owns numerous parcels of land all around the grid, with there head quarters in Alcove as it has been since January.&lt;br /&gt;
&lt;br /&gt;
==== Land List ====&lt;br /&gt;
&lt;br /&gt;
[http://slurl.com/secondlife/Alcove/135/146/69/?img=http%3A//ahcorporation.net/logo4slurls.png&amp;amp;title=AH%20Corporation%20Alcove%20Location&amp;amp;msg=AH%20Corporation%20Alcove%20Location Alcove]&lt;br /&gt;
[http://slurl.com/secondlife/Bay%20City%20-%20Truro/56/89/69/?img=http%3A//ahcorporation.net/logo4slurls.png&amp;amp;title=AH%20Corporation%20Bay%20City%20-%20Truro%20Location&amp;amp;msg=AH%20Corporation%20Bay%20City%20-%20Truro%20Location Bay City - Truro]&lt;br /&gt;
[http://slurl.com/secondlife/Eden/83/49/22/?img=http%3A//ahcorporation.net/logo4slurls.png&amp;amp;title=AH%20Corporation%20Eden%20Location&amp;amp;msg=AH%20Corporation%20Eden%20Location Eden]&lt;br /&gt;
[http://slurl.com/secondlife/Bannockburn/54/24/44/?img=http%3A//ahcorporation.net/logo4slurls.png&amp;amp;title=AH%20Corporation%20Bannockburn%20Location&amp;amp;msg=AH%20Corporation%20Bannockburn%20Location [ASR] Bastion Complex - Bannockburn]&lt;br /&gt;
&lt;br /&gt;
=== [ASR] Army of the Sith Republic ===&lt;br /&gt;
&lt;br /&gt;
Hunter joined [ASR] in early May, as an admiral by order of [ASR] Lord Henry Gontermann on ASR] Emporer Shawn Hutchinson. He quickly ranked up, in the process donating 1536 sq m of land in Arpeggio. In early june, Hunter was promoted to Lord due to voting by the other lords. Hunter has slowly started the process of reforming the army, by enforcing the rules more then they were before, getting Shawn to increase the lord&#039;s power over the army, banning the &#039;NK Tool&#039; which doing so decreased lag on base dramatically. The now Lord Trommler, also released the AH Tool into [ASR] for free, making it the official tool of the army. He continues to reform the army from its old state.&lt;/div&gt;</summary>
		<author><name>Hunter Trommler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Hunter_Trommler&amp;diff=70769</id>
		<title>User:Hunter Trommler</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Hunter_Trommler&amp;diff=70769"/>
		<updated>2008-06-09T17:00:51Z</updated>

		<summary type="html">&lt;p&gt;Hunter Trommler: New page: == Hunter Trommler ==  Hunter joined Second Life on October 6th of 2007. He discovered Second Life through a news program in his city of Edmonton, Alberta, Canada; Which featured a story o...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Hunter Trommler ==&lt;br /&gt;
&lt;br /&gt;
Hunter joined Second Life on October 6th of 2007. He discovered Second Life through a news program in his city of Edmonton, Alberta, Canada; Which featured a story on NAIT (Northern Alberta Technical Institute), who bought a region on the main grid of Second Life to build a virtual campus on.&lt;br /&gt;
&lt;br /&gt;
=== Second Life Advertising &amp;amp; Events Agency (SL AEA) ===&lt;br /&gt;
&lt;br /&gt;
Not that long after starting Hunter started a small one person venture named &#039;&#039;Second Life Advertising &amp;amp; Events Agency (SL AEA)&#039;&#039;. After a little while the company started expanding, and Hunter met Yacobheimer125 Voom and Akain Timeless, who quickly became part owners of the company. They had land in the region of Pop, donated to them by an employee. In mid-December they sold the land and acquired a plot in Ty Dejavu&#039;s estate region of Evolve, where the company built there head quarters. However lacking clients, need and interest the company quickly collapsed. Yacobheimer promptly left the company to start IE Tech, in which he created the IE Tool. Over the next few weeks the land slowly went from being AEA, to becoming the location of Six Flags Evolve, which was inspired by Six Flags Yarmouth.&lt;br /&gt;
&lt;br /&gt;
=== AH Corporation ===&lt;br /&gt;
&lt;br /&gt;
AH Corporation &#039;&#039;(Hunter Akain Corporation)&#039;&#039; was created by Hunter and Akain after Six Flags &lt;br /&gt;
&lt;br /&gt;
Evolve failed. There &amp;quot;lease&amp;quot; on the land in Evolve expired not that long after the creation of &lt;br /&gt;
&lt;br /&gt;
AH Corp. Meaning they had to find new land, thats when Hunter found a small 1536 sqm parcel in &lt;br /&gt;
&lt;br /&gt;
Bannockburn, which he quickly purchased. At this point the IE Tool had been out for a while, so &lt;br /&gt;
&lt;br /&gt;
Yacob came back to Hunter and Akain wanting to help out with AH Corporation. So he help start &lt;br /&gt;
&lt;br /&gt;
the AH Tool as it is today, for that he became the company&#039;s CEO, and is constantly helping out &lt;br /&gt;
&lt;br /&gt;
with things. The company nows owns numerous parcels of land all around the grid, with there head quarters in Alcove as it has been since January.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Land List&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{SLurl|region=Alcove|x=135|y=146|z=69|title=Alcove|}}&lt;br /&gt;
{{SLurl|region=Bay City - Truro|x=56|y=89|z=69|title=Bay City - Truro|}}&lt;br /&gt;
{{SLurl|region=Eden|x=83|y=49|z=22|title=Eden|}}&lt;br /&gt;
{{SLurl|region=Bannockburn|x=54|y=44|z=24|title=[ASR] Bastion Complex|}&lt;br /&gt;
&lt;br /&gt;
=== [ASR] Army of the Sith Republic ===&lt;br /&gt;
&lt;br /&gt;
Hunter joined [ASR] in early May, as an admiral by order of [ASR] Lord Henry Gontermann on ASR] Emporer Shawn Hutchinson. He quickly ranked up, in the process donating 1536 sq m of land in Arpeggio. In early june, Hunter was promoted to Lord due to voting by the other lords. Hunter has slowly started the process of reforming the army, by enforcing the rules more then they were before, getting Shawn to increase the lord&#039;s power over the army, banning the &#039;NK Tool&#039; which doing so decreased lag on base dramatically. The now Lord Trommler, also released the AH Tool into [ASR] for free, making it the official tool of the army. He continues to reform the army from its old state.&lt;/div&gt;</summary>
		<author><name>Hunter Trommler</name></author>
	</entry>
</feed>