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- ...y, and translate the article. It only contains four words (two links), so it should be trivial to translate. ...nce Editor - Shape}} which is the default tab when you open the Appearance Editor. {{red|Corrected}}1 KB (210 words) - 21:31, 24 February 2010
- ...le part of your Second Life experience; nearly any aspect of your avatar's appearance can be drastically altered in creative ways, allowing for an infinite combi The simplest way to change your avatar's appearance is to wear a new piece of clothing or body part from your inventory.3 KB (546 words) - 16:45, 5 November 2010
- ...le part of your Second Life experience; nearly any aspect of your avatar's appearance can be drastically altered in creative ways, allowing for an infinite combi The simplest way to change your avatar's appearance is to wear a new piece of clothing or body part from your inventory.3 KB (546 words) - 10:31, 8 November 2010
- ...le part of your Second Life experience; nearly any aspect of your avatar's appearance can be drastically altered in creative ways, allowing for an infinite combi The simplest way to change your avatar's appearance is to wear a new piece of clothing or body part from your inventory.3 KB (546 words) - 10:32, 8 November 2010
- ...le part of your Second Life experience; nearly any aspect of your avatar's appearance can be drastically altered in creative ways, allowing for an infinite combi The simplest way to change your avatar's appearance is to wear a new piece of clothing or body part from your inventory.3 KB (546 words) - 10:34, 8 November 2010
- ...tars to be adjusted using an avatar's Body Shape sliders in the Appearance Editor. This results in clothing that can adjust and fit to your avatar's own pers ...mmunity.secondlife.com/t5/English-Knowledge-Base/Controlling-your-avatar-s-appearance/ta-p/700709#Section_.3 avatar physics].<br/><br/>"HANDLE bones have been le4 KB (661 words) - 14:16, 6 July 2017
- '''NOTE: See [[Appearance Editor]] for more recent information.''' ...the relevant part you are editing. You can move the camera view while in appearance mode to see how you look from other angles.8 KB (1,387 words) - 11:14, 25 May 2011
- |Now we're going to use bump displacement to add the appearance of detail to the model. Make a grayscale texture to represent the bump det In the Surface Editor, apply the grayscale bump map as a Bump texture. Go to '''Object Propertie3 KB (543 words) - 12:31, 20 June 2013
- ...rt not a common, recurring problem, thanks to the close attention given to it by the SL technology. ...reate them. Enjoy. Remember, this is '''your''' Wiki. Feel free to edit it to your satisfaction.9 KB (1,618 words) - 05:14, 16 July 2010
- ** Working on hiding the widgets embedded into the text editor if they are beyond the visible text area. * almost done regression pass against v-d branch (Appearance and Region/Estate are left)5 KB (789 words) - 11:16, 3 March 2011
- * Setting Custom Upload folders: We’ve added a way for you to set it & forget it! Right click on a folder -> Put Future Uploads here -> Textures / Models. ...ter was missing UI for spawning new Inventory floaters. So now you can do it even if you don’t know the Ctrl+*Shift*+*I* shortcut.8 KB (1,252 words) - 14:09, 19 April 2017
- ...ments for SSA: retry logic, removing redundant requests, detecting various appearance stuck conditions. - Bug fixes, mostly appearance-related.9 KB (1,275 words) - 10:56, 4 February 2014
- ...ments for SSA: retry logic, removing redundant requests, detecting various appearance stuck conditions. - Bug fixes, mostly appearance-related.9 KB (1,275 words) - 20:30, 13 February 2014
- ...ments for SSA: retry logic, removing redundant requests, detecting various appearance stuck conditions. - Bug fixes, mostly appearance-related.9 KB (1,263 words) - 13:32, 4 March 2014
- ...ments for SSA: retry logic, removing redundant requests, detecting various appearance stuck conditions. - Bug fixes, mostly appearance-related.8 KB (1,208 words) - 11:08, 21 May 2014
- ...ments for SSA: retry logic, removing redundant requests, detecting various appearance stuck conditions. - Bug fixes, mostly appearance-related.9 KB (1,221 words) - 13:45, 10 April 2014
- ...ments for SSA: retry logic, removing redundant requests, detecting various appearance stuck conditions. - Bug fixes, mostly appearance-related.9 KB (1,221 words) - 13:02, 23 April 2014
- ...ter was missing UI for spawning new Inventory floaters. So now you can do it even if you don’t know the Ctrl+*Shift*+*I* shortcut. * Appearance editor didn’t “Save as” as well as it should have, but now does.6 KB (962 words) - 11:50, 23 March 2017
- ...ments for SSA: retry logic, removing redundant requests, detecting various appearance stuck conditions. - Bug fixes, mostly appearance-related.9 KB (1,247 words) - 12:26, 2 April 2014
- ...ter was missing UI for spawning new Inventory floaters. So now you can do it even if you don’t know the Ctrl+*Shift*+*I* shortcut. * Appearance editor didn’t “Save as” as well as it should have, but now does.5 KB (776 words) - 17:49, 16 March 2017