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  • //Name: Simple Texture Changer (input list)(more than one side).lsl //Compatible: Mono & LSL compatible
    6 KB (598 words) - 09:34, 25 January 2015
  • //Name: Touch Texture Switch.lsl //Compatible: Mono & LSL compatible
    2 KB (229 words) - 09:35, 25 January 2015
  • .../Simple_Texture_Changer_(for_inventory)(multiple_prims_%26_multiple_sides).lsl ...e: Simple Texture Changer (for inventory)(multiple prims & multiple sides).lsl
    7 KB (758 words) - 21:10, 24 January 2015
  • {{LSL Header}}{{RightToc}} ...hem into both Remote Load Texture Display(input list).lsl and Main Display.lsl. Now decide on what number you want to use as your pin(you can leave the de
    19 KB (1,921 words) - 08:49, 25 January 2015
  • {{LSL Header}}{{DEFAULTSORT:Mandelbrot}} This version was optimized for the LSL2 VM, it might run faster under Mono then the unoptimized version.
    4 KB (400 words) - 11:03, 25 January 2015
  • {{LSL Header}} ...cient as I can really make it given LSL's limitations, and unfortunately [[Mono]] is unlikely to speed it up significantly.
    5 KB (731 words) - 05:38, 16 December 2015
  • //Name: Simple Texture Changer (input list)(multiple prims & multiple side).lsl //Compatible: Mono & LSL compatible
    6 KB (629 words) - 21:13, 24 January 2015
  • {{LSL Header|ml=*}}{{RightToc}} ||1 Mono script to resize object (1 to 256 prims) by blue menu. Avoid risk to break
    4 KB (566 words) - 10:07, 17 March 2023
  • ...de 0 will return an empty string instead of the NUL character. In general, LSL does not allow NUL characters to appear in strings. * For some "ill" cases, behaviour can vary between using Mono or not.
    2 KB (316 words) - 15:12, 22 January 2015
  • {{LSL Header}}{{DEFAULTSORT:NSieve}} This version was optimized for the LSL2 VM, it might run faster under Mono then the unoptimized version. In LSLEditor, it runs about 20% faster.
    3 KB (304 words) - 11:03, 25 January 2015
  • //Name: Simple Texture Changer (for inventory)(for one side or all sides).lsl //Compatible: Mono & LSL compatible
    6 KB (573 words) - 09:33, 25 January 2015
  • ...floats again without any special code :-) just use a (float) typecast. In Mono the (float) typecast has a bug where anything that would be in the denormal ...eral years, what the comments have to say is true for LSO, not so much for Mono.
    13 KB (1,690 words) - 09:16, 16 June 2016
  • //Name: Simple Texture Changer (input list)(for one or all sides).lsl //Compatible: Mono & LSL compatible
    5 KB (573 words) - 09:33, 25 January 2015
  • ...or FUI could be applied to Float2Hex and 2) that writing an interpretor in LSL wasn't worth the work. The process of matching the techniques of each funct rotation stiufr(string in) //Mono Unsafe, LSO Safe, Double Unsafe
    11 KB (1,406 words) - 15:11, 22 January 2015
  • {{LSL Header|[[:Category:LSL_User-Defined_Functions|User-Defined Functions]]|[[Us * MONO: 2048 bytes
    3 KB (325 words) - 13:41, 9 March 2023
  • Если в '''params''' задан неправильный целочисленный параметр, возвращает {{LSL Const|OBJECT_UNKNOWN_DETAIL|integer|-1|c=}}. ...енные параметры, в соответствующих местах в возвращаемом списке ставится {{LSL Const|OBJECT_UNKNOWN_DETAIL|integer|-1|c=}} .
    9 KB (439 words) - 11:42, 10 December 2013
  • ...--Texture Changer (inventory)(all prims & all sides)(params).lsl-- * //Name: Texture Changer (inventory)(all prims & all sides)(params).lsl
    7 KB (693 words) - 09:34, 25 January 2015
  • * Mono Beta, [[LSL Touch Position]] * Mono Beta, LSL Touch Position
    22 KB (2,681 words) - 12:48, 14 February 2012
  • //Name: Simple Texture Changer (input list)(certain prims & all sides).lsl //Compatible: Mono & LSL compatible
    6 KB (616 words) - 21:05, 24 January 2015
  • {{LSL Header|ml=*}} LSL <tt>(float)</tt> typecast supports [http://gcc.gnu.org/onlinedocs/gcc/Hex-F
    14 KB (1,891 words) - 20:23, 24 January 2015

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