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  • |func_desc=Remove {{LSLP|avatar}} from the land pass list. // This is meant only as an example of the land ban and pass management functions.
    3 KB (272 words) - 14:20, 22 January 2015
  • |p2_type=string|p2_name=pass|p2_desc=The pass phrase protecting the '''name:value''' pair. |caveats=If the {{LSLP|pass}} parameter does not match, this function returns an empty string.
    2 KB (246 words) - 21:31, 27 December 2023
  • integer pass; pass += e = (d == f = llList2Integer(c,1));
    6 KB (743 words) - 15:17, 26 April 2007
  • |p2_type=string|p2_name=pass|p2_desc='''name:value''' ペアを保護するパスフレーズ。
    2 KB (160 words) - 12:50, 22 November 2023
  • ===Textures 88% or more transparent allow right-clicks to pass through=== ===Objects that have a Transparency value of 100% allow right-clicks to pass through===
    3 KB (395 words) - 12:41, 8 June 2011
  • ...default) when set TRUE turns the object un-solid (objects and avatars can pass through it). ...s script is in a prim that is part of your wall, it will allow only you to pass through.
    1 KB (167 words) - 17:18, 23 January 2015
  • defaults that the script uses. It is good practice to create a pass variable for each test that you put into the Test Unit. The following is an ...r passFailChannel = -355; // test scripts channel for cummunicating pass/fail - linked message
    9 KB (941 words) - 13:39, 25 January 2015
  • |func_desc={{LSLG/ja|Primitive|プリム}} の項目 pass-touch を設定します。
    3 KB (180 words) - 13:54, 25 February 2016
  • The pass mark set for that training shall be 80%. ...the training at the first attempt will be given two more opportunities to pass the training.
    3 KB (438 words) - 09:31, 3 December 2009
  • |name=PARCEL FLAG USE LAND PASS LIST
    508 bytes (73 words) - 13:19, 21 March 2008
  • === Route 11 Intersection to Magellan Pass === === Route 11 Magellan Pass ===
    5 KB (645 words) - 02:49, 10 May 2014
  • ...Nonphysical objects appear to be there, but avatars and other objects can pass through them. Avatars may also become nonphysical, and do so when seated on
    711 bytes (116 words) - 12:04, 8 August 2008
  • // format example -> PASS ...r passFailChannel = -355; // test scripts channel for cummunicating pass/fail - linked message
    31 KB (1,932 words) - 13:44, 25 January 2015
  • |func_desc=Add {{LSLP|avatar}} to the land pass list for {{LSLP|hours}}, or indefinitely if {{LSLP|hours}} is zero. // This is meant only as an example of the land ban and pass management functions.
    3 KB (314 words) - 23:10, 21 January 2015
  • pass out quick on rl0 proto tcp from any to any port = 443 flags S keep state pass out quick on rl0 proto udp from any to any port = 12035
    9 KB (531 words) - 19:17, 30 April 2010
  • | Option to pass, including leading dash | Pass specified option to the build command. Passed "as is," so don't forget the
    1 KB (197 words) - 11:27, 19 March 2015
  • // format example -> PASS ...r passFailChannel = -355; // test scripts channel for cummunicating pass/fail - linked message
    30 KB (2,127 words) - 13:44, 25 January 2015
  • ...lGetParcelFlags]] to check if the parcel has access restricted with a land-pass list of avatars.<br/>Land Passes are sold for L$.
    483 bytes (66 words) - 15:13, 17 November 2022
  • // This is meant only as an example of the land ban and pass management functions. // /5 pass:full_avatar_name
    3 KB (264 words) - 14:20, 22 January 2015
  • // This is meant only as an example of the land ban and pass management functions. // /5 pass:full_avatar_name
    3 KB (265 words) - 14:28, 22 January 2015

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