Difference between revisions of "Appearance Editor and affected bones"

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Line 55: Line 55:
|196||{{yes|Eye Spacing}}||mEyeLeft, mEyeRight
|196||{{yes|Eye Spacing}}||mEyeLeft, mEyeRight
|-
|-
|650||{{maybe|Outer Eye Corner}}||''morphs only''
|650||{{maybe|Outer Eye Corner}}||''morphs only''
|-
|-
|880||{{maybe|Inner Eye Corner}}||''morphs only''
|880||{{maybe|Inner Eye Corner}}||''morphs only''
Line 70: Line 70:
|-
|-
|664||{{maybe|Eye Pop}}||''morphs only''
|664||{{maybe|Eye Pop}}||''morphs only''
|}
<!--
| ********
|-
|-
|Shoulders||mNeck, mCollarLeft, mCollarRight, mChest
!colspan="3"|Ears
|-
|35||{{maybe|Ear Size}}||''morphs only''
|-
|15||{{maybe|Ear Angle}}||''morphs only''
|-
|22||{{maybe|Attached&nbsp;Earlobes}}||''morphs only''
|-
|796||{{maybe|Ear Tips}}||''morphs only''
|-
!colspan="3"|Nose
|-
|2||{{maybe|Nose Size}}||''morphs only''
|-
|517||{{maybe|Nose Width}}||''morphs only''
|-
|4||{{maybe|Nostril Width}}||''morphs only''
|-
|759||{{maybe|Nostril Division}}||''morphs only''
|-
|20||{{maybe|Nose Thickness}}||''morphs only''
|-
|11||{{maybe|Upper Bridge}}||''morphs only''
|-
|-
|Hip Width||mPelvis, mHipLeft, mHipRight
|758||{{maybe|Lower Bridge}}||''morphs only''
|-
|-
|Hip Length||mPelvis
|27||{{maybe|Bridge Width}}||''morphs only''
|-
|-
|Torso Length||mTorso, mPelvis, mHipLeft, mHipRight, mKneeRight, mKneeLeft
|19||{{maybe|Nose Tip Angle}}||''morphs only''
|-
|-
|Eye Spacing||mEyeLeft, mEyeRight
|6||{{maybe|Nose Tip Shape}}||''morphs only''
|-
|-
|Eyes Shear
|656||{{maybe|Crooked Nose}}||''morphs only''
|}
|}
-->

Revision as of 12:43, 6 March 2014

Just starting on this list, expect stuff to be missing, totally wrong, unlinked and ugly. It'll get better.

This is (OK, will be) a cross reference between the viewer's shape editor and character/avatar_lad.xml. Hopefully it will make rigging to fitted mesh a little easier to follow.

Sliders in green affect the skeleton.

Bones with an "m" prefix like mCollarLeft are the bones used with "traditional" SL mesh rigging.

Bones in caps and bold like L_CLAVICLE are the collision volumes used with fitted mesh.

ID Shape slider Bones affected
Body
33 Height mNeck, mCollarLeft, mCollarRight, mShoulderLeft, mShoulderRight, mElbowLeft, mElbowRight, mChest, mTorso, mPelvis, mHipLeft, mHipRight, mKneeLeft, mKneeRight
34 Body Thickness mNeck, mCollarLeft, mCollarRight, mShoulderLeft, mShoulderRight, mElbowLeft, mElbowRight, mChest, mTorso, mPelvis, mHipLeft, mHipRight, mKneeLeft, mKneeRight
637 Body Fat CHEST, PELVIS, UPPER_BACK, LOWER_BACK, LEFT_HANDLE, RIGHT_HANDLE, LEFT_PEC, RIGHT_PEC, BELLY, L_CLAVICLE, L_UPPER_ARM, L_LOWER_ARM, R_CLAVICLE, R_UPPER_ARM, R_LOWER_ARM, NECK, HEAD
11001 Hover raises and lowers the avatar root position
Head
655 Head Size mSkull, mHead, mEyeLeft, mEyeRight
647 Head Stretch HEAD
193 Head Shape morphs only
186 Egg Head morphs only
773 Head Length HEAD, mEyeLeft, mEyeRight
662 Face Shear mEyeLeft, mEyeRight
629 Forehead Angle morphs only
1 Brow Size morphs only
18 Upper Cheeks morphs only
10 Lower Cheeks morphs only
14 Cheek Bones morphs only
Eyes
686 Eye Size morphs only
24 Eye Opening morphs only
196 Eye Spacing mEyeLeft, mEyeRight
650 Outer Eye Corner morphs only
880 Inner Eye Corner morphs only
767 Eye Depth morphs only
21 Upper Eyelid Fold morphs only
23 Eye Bags morphs only
765 Puffy Eyelids morphs only
518 Eyelash Length morphs only
664 Eye Pop morphs only
Ears
35 Ear Size morphs only
15 Ear Angle morphs only
22 Attached Earlobes morphs only
796 Ear Tips morphs only
Nose
2 Nose Size morphs only
517 Nose Width morphs only
4 Nostril Width morphs only
759 Nostril Division morphs only
20 Nose Thickness morphs only
11 Upper Bridge morphs only
758 Lower Bridge morphs only
27 Bridge Width morphs only
19 Nose Tip Angle morphs only
6 Nose Tip Shape morphs only
656 Crooked Nose morphs only