Difference between revisions of "Architecture Working Group"

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* [[Project Motivation]]
* [[Project Motivation]]
* [[AWG_Process|Process]] (proposal)
* [[Architecture Working Group Glossary|Glossary]]
* [[Architecture Working Group Glossary|Glossary]]
* [[Use Cases]]
* [[Use Cases]]
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* [[Proposed Architecture|High Level Architecture proposed by Linden Lab]]
* [[Proposed Architecture|High Level Architecture proposed by Linden Lab]]
* [[Hyperplanes]]
* [[Hyperplanes]]
* [[Stand-alone script engine|Tedds stand-alone script engine proposal]]
* [[Tedds stand-alone script engine|Tedds stand-alone script engine proposal]]


== Participating ==
== Participating ==

Revision as of 11:21, 16 October 2007

Slarch.jpg

   I have gathered my tools and my charts,
   My plans are finished and practical.
   I shall roll up my sleeves — make Second Life over. 

Goal

Discuss, design and implement a scalable and open architecture for the future Second Life Grid.

Materials

Architecture Proposals

Participating

Membership in this group is open. Start contribution to the work, and you become a member.

  • Contribute to the materials and documentation in this wiki --- a lot of material is being drafted and discussed in the AW Groupies section (also, see below).
  • Join the sldev mailing list and use tags like [ARCH] and [AWG] in the subject line.
  • Meet with others for technical discussions: Zero Linden's office hours, AW Groupies.

Meetings

Formal meetings will likely be held 3-4 times/year and located in Second Life to facilitate broad participation. Meetings will be coordinated on SLDev. Group members are encouraged to self-organize smaller meetings to move forward particular work areas and discuss hot topics as needed.

See also: Zero Linden's office hour transcripts

Individual Reviews and Feedback

Discussions