Difference between revisions of "Attach"

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|p1_type=key
 
|p1_type=key
 
|p1_name=id
 
|p1_name=id
|p1_desc
+
|p1_desc=the key of the avatar if if attached, otherwise {{LSLG|NULL_KEY}}.
|event_desc=Triggered when an object attaches or detaches from agent. If it is attached,
+
|event_desc=Triggered when an object attaches or detaches from agent.
id is the key of the avatar it is attached to, otherwise id is {{LSLG|NULL_KEY}}.
+
 
|constants
 
|constants
 
|spec
 
|spec

Revision as of 11:38, 23 February 2007

Description

Event: attach( key id ){ ; }

Triggered when an object attaches or detaches from agent.

• key id the key of the avatar if if attached, otherwise NULL_KEY.

Examples

Deep Notes

Signature

event void attach( key id );