Difference between revisions of "Bento User Group"

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(Agenda)
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== Agenda ==
 
== Agenda ==
* Bento Project Viewer update
+
* Proposed skeleton and slider changes - test build and models coming soon
* Shipped Bento to Agni on 5/31/2016
+
* Recent bug fixes and investigations
 +
* Animation size limit increasing
 +
* Next steps in Bento development
 
* Open Q&A
 
* Open Q&A
  

Revision as of 06:42, 23 June 2016

The Bento User Group meeting is a weekly, public meeting on Aditi, intended for discussion of the Avatar Skeleton Extension project, AKA Project Bento. Vir Linden is the moderator. Please bring questions, requests, and especially cool new avatars and meshes to show off!

Next meeting is on Thursday, June 23rd, 2016, 1:00PM SLT @ the Hippotropolis Campfire Circle D


Agenda

  • Proposed skeleton and slider changes - test build and models coming soon
  • Recent bug fixes and investigations
  • Animation size limit increasing
  • Next steps in Bento development
  • Open Q&A

User Questions & Topics

  1. BUG-11538 Front legs crossing on Bento Mesh quad(animal) avatars. Bug related to animation overriders that was discussed at end of the 3/3 meeting. (Dan Linden (talk))
  2. Noticeable eye-popping when attaching joint-offset meshes which include Spine & Hind Leg bones despite no weighting to eyes in mesh. (Aki Shichiroji (talk))
  3. Would it be possible to add existing "express_*" keywords to llSetAnimationOverride() for Bento facial expressions, to allow compatibility with existing facial animation scripts for Bento faces and avatars? (Liz Venenbaum (talk))