Difference between revisions of "Bento User Group"

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Vir will be out for the next two weeks. Feel free to use the regular time slots for discussions if you like:
 
Vir will be out for the next two weeks. Feel free to use the regular time slots for discussions if you like:
  
'''Open discussion, no moderator, on Thursday, July 21st, 2016, 1:00PM SLT @ {{simpleslurl|Hippotropolis|72|167|30|the Hippotropolis Campfire Circle }}'''
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'''Next meeting is Thursday, August 4th, 2016, 1:30PM SLT @ {{simpleslurl|Hippotropolis|72|167|30|the Hippotropolis Campfire Circle }}''' Note this is half an hour later than the usual time, due to a conflict with another meeting.
 
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'''Open discussion, no moderator, on Thursday, July 28th, 2016, 1:00PM SLT @ {{simpleslurl|Hippotropolis|72|167|30|the Hippotropolis Campfire Circle }}'''
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'''Next regular meeting Thursday, August 4th, 2016, 1:30PM SLT @ {{simpleslurl|Hippotropolis|72|167|30|the Hippotropolis Campfire Circle }}''' Note this is half an hour later than the usual time, due to a conflict with another meeting.
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== Agenda ==
 
== Agenda ==
* Project viewer with final skeleton and slider settings. Details of the changes at http://blog.machinimatrix.org/proposal-for-bento-improvements/
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* Follow-up on issues with the new sliders/skeleton (BUG-37546, BUG-37591)
* More on avatar height calculations (BUG-20013, BUG-20169)
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* Avatar height calculations (BUG-20013, BUG-20169)
 
* Open Q&A
 
* Open Q&A
  

Revision as of 07:47, 4 August 2016

The Bento User Group meeting is a weekly, public meeting on Aditi, intended for discussion of the Avatar Skeleton Extension project, AKA Project Bento. Vir Linden is the moderator. Please bring questions, requests, and especially cool new avatars and meshes to show off!

Vir will be out for the next two weeks. Feel free to use the regular time slots for discussions if you like:

Next meeting is Thursday, August 4th, 2016, 1:30PM SLT @ the Hippotropolis Campfire Circle D Note this is half an hour later than the usual time, due to a conflict with another meeting.

Agenda

  • Follow-up on issues with the new sliders/skeleton (BUG-37546, BUG-37591)
  • Avatar height calculations (BUG-20013, BUG-20169)
  • Open Q&A


User Questions & Topics