Beta Server Office Hours/Minutes/2014-10-23

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[2014/10/23 15:00]  Yuzuru (yuzuru.jewell): Hello, Duckie and arton.
[2014/10/23 15:00]  Inara Breen: Hey Yuzuru!
[2014/10/23 15:00]  گniper (sniper.siemens): Hi Inara -)
[2014/10/23 15:01]  Inara Breen: Sniper!! :)
[2014/10/23 15:01]  Mæstro Linden (maestro.linden): Hi guys
[2014/10/23 15:01]  Yuzuru (yuzuru.jewell): Hello, Nalates.
[2014/10/23 15:01]  Yuzuru (yuzuru.jewell): Hello, Maestro.
[2014/10/23 15:01]  Inara Breen: Hi, Maestro, Caleb
[2014/10/23 15:01]  Jenna Felton: no its off
[2014/10/23 15:01]  Caleb Linden: hi
[2014/10/23 15:02]  Nal (nalates.urriah): Hi Yuzuru, everyone
[2014/10/23 15:02]  Jenna Felton: hello Maestro
[2014/10/23 15:03]  Inara Breen: How goes the partial solar eclipse in the US?
[2014/10/23 15:03]  Mæstro Linden (maestro.linden): pretty good I guess
[2014/10/23 15:03]  Caleb Linden: i haven't checked it out
[2014/10/23 15:04]  Caleb Linden: yet
[2014/10/23 15:04]  Mæstro Linden (maestro.linden): Caleb and I are trapped in a basement
[2014/10/23 15:04]  Inara Breen: Ebbe got you locked down there?
[2014/10/23 15:04]  Caleb Linden: at least with our staplers
[2014/10/23 15:05]  Mæstro Linden (maestro.linden): Yep, more or less   :)
[2014/10/23 15:05]  Margithe: uh oh, you've been Fritzld.
[2014/10/23 15:05]  Jenna Felton: in summer i would say, basement is the best place for your servers
[2014/10/23 15:05]  Jenna Felton: but we have winter
[2014/10/23 15:06]  Mæstro Linden (maestro.linden): well, heat rises, so it's not a terrible arrangement ..
[2014/10/23 15:07]  arton Rotaru: 23°C in SF currently
[2014/10/23 15:07]  arton Rotaru: that's not what I would call winter actually lol
[2014/10/23 15:07]  Mæstro Linden (maestro.linden): Yep, pretty tolerable
[2014/10/23 15:07]  Jenna Felton: that is warm enough :)
[2014/10/23 15:07]  Mæstro Linden (maestro.linden): Okay, enough stalling..   I think we have quorum
[2014/10/23 15:07]  Mæstro Linden (maestro.linden):
[2014/10/23 15:07]  Caleb Linden: the drought is pretty severe though.
[2014/10/23 15:07]  arton Rotaru: that's summer over here lol
[2014/10/23 15:07]  arton Rotaru: well kost of the times
[2014/10/23 15:07]  Mæstro Linden (maestro.linden): that's sumer over here too :P
[2014/10/23 15:07]  Mæstro Linden (maestro.linden): summer
[2014/10/23 15:08]  Mæstro Linden (maestro.linden): The only topic I have are the updates
[2014/10/23 15:08]  Mæstro Linden (maestro.linden): So.. the main channel got the maintenance project that went to Magnum and LeTigre last week
[2014/10/23 15:09]  Mæstro Linden (maestro.linden): if you recall, that one had a crash fix and improved abuse report delivery
[2014/10/23 15:09]  Mæstro Linden (maestro.linden): Meanwhile, the texture and mesh CDN project got expanded to all the RC channels
[2014/10/23 15:09]  Mæstro Linden (maestro.linden): there was a new build this week, which just includes the changes that went to the main channel
[2014/10/23 15:10]  Mæstro Linden (maestro.linden): there was an additional change to Snack this morning..
[2014/10/23 15:10]  Mæstro Linden (maestro.linden): since the other RC channels have the same version, the Snack regions which were originally on BlueSteel, LeTigre, or Magnum were moved to their original channels
[2014/10/23 15:11]  Mæstro Linden (maestro.linden): right now, Snack only has 130 or so regions, which were originally on the main channel
[2014/10/23 15:11]  Mæstro Linden (maestro.linden): I expect Snack will be fully dissolved once the CDN changes go to the main channel
[2014/10/23 15:12]  Mæstro Linden (maestro.linden): There's a chance that the CDN may go to the main channel next week, but right now we're taking a 'wait and see' approach
[2014/10/23 15:12]  گniper (sniper.siemens):  ,  ♥´¨) 
[2014/10/23 15:12]  گniper (sniper.siemens): ♡¸.·´¸.·*´¨) ¸.·*¨)  
[2014/10/23 15:12]  گniper (sniper.siemens):  (¸.·´ (¸.·`♥*♡*♕*EXCELLENT DJ!!! *♕* ...¸.·*¨)
[2014/10/23 15:12]  Mæstro Linden (maestro.linden): Nice :)
[2014/10/23 15:13]  گniper (sniper.siemens):
[2014/10/23 15:13]  Mæstro Linden (maestro.linden): The ops team will be watching CDN performance over the weekend, which is when SL is most active
[2014/10/23 15:13]  Mæstro Linden (maestro.linden): So that's all, for simulator updates..
[2014/10/23 15:14]  Mæstro Linden (maestro.linden): the group chat server update completed this week
[2014/10/23 15:14]  Yuzuru (yuzuru.jewell): Will snack servers be changed to former channel?
[2014/10/23 15:14]  Mæstro Linden (maestro.linden): Yes, Yuzuru
[2014/10/23 15:15]  Yuzuru (yuzuru.jewell): Thank Maestro. Freeedom City was Magnum Channel, so owner of it want to be back to Magnum.
[2014/10/23 15:15]  Yuzuru (yuzuru.jewell): Thank you, Maestro.
[2014/10/23 15:16]  Mæstro Linden (maestro.linden): /me nods
[2014/10/23 15:16]  Mæstro Linden (maestro.linden): that's it for the updates... are there any questions?
[2014/10/23 15:17]  SMILE (sigma.avro): yes, maybe: could sim end of world borders be somewhat "softer" ?
[2014/10/23 15:17]  Nal (nalates.urriah): Is there a new RC server package in the pipeline for next Wednesday?
[2014/10/23 15:17]  Mæstro Linden (maestro.linden): Yes, there's one in testing now, Nal
[2014/10/23 15:18]  Mæstro Linden (maestro.linden): I'm not sure if it'll be ready for next wednesday, but there's a chance
[2014/10/23 15:18]  arton Rotaru: do you still do the "grid balancing" from time to time?
[2014/10/23 15:18]  Nal (nalates.urriah): Yay!
[2014/10/23 15:18]  Mæstro Linden (maestro.linden): it's a maintenance project
[2014/10/23 15:18]  Nal (nalates.urriah): less bugs is better...
[2014/10/23 15:18]  Mæstro Linden (maestro.linden): what do you mean Sigma.. having a more gentle 'push back' when your avatar/objects hit the edge?
[2014/10/23 15:18]  SMILE (sigma.avro): yes
[2014/10/23 15:19]  SMILE (sigma.avro): (thanks for translating :) )
[2014/10/23 15:19]  Jonathan Yap: Would that be more of a viewer change?
[2014/10/23 15:20]  Nal (nalates.urriah): More spring, like 50m,  might help, take longer before the avatar could try to cross again...
[2014/10/23 15:20]  Yuzuru (yuzuru.jewell): Hello, Simon.
[2014/10/23 15:20]  Mæstro Linden (maestro.linden): I'm not sure if that's been done recently, arton.  Right now the sims are all in the same datacenter, so we no longer have that issue where a region crossing is going between distant servers
[2014/10/23 15:20]  arton Rotaru: ah I see
[2014/10/23 15:20]  Simon Linden: Hi Yuzuru
[2014/10/23 15:20]  Simon Linden: Hello everyone
[2014/10/23 15:21]  Mæstro Linden (maestro.linden): I imagine that regions may sometimes get reassigned to a different channel, in order to 'balance' the channel populations
[2014/10/23 15:21]  Mæstro Linden (maestro.linden): but that wouldn't generally make a difference to the in-world experience
[2014/10/23 15:21]  arton Rotaru: ok, just asked, because sim crossings in a vehicle were quite terrible yesterday, for me
[2014/10/23 15:22]  Margithe: i think yesterday was a special disaster day for a bit. What was up?
[2014/10/23 15:22]  arton Rotaru: might be because of the RC rolls perhaps
[2014/10/23 15:22]  Inara Breen: Region crossing seem to be a very mixed bag right now
[2014/10/23 15:22]  Mæstro Linden (maestro.linden): Hm, yeah, the only special event I'm aware of was the RC rolls
[2014/10/23 15:23]  Margithe: assets weren't loading very well.
[2014/10/23 15:23]  Inara Breen: The sailing community is at odds with itself over the relative smoothness or otherwise of crossings in Blake Sea.
[2014/10/23 15:24]  Whirly Fizzle: is still getting complaints heh
[2014/10/23 15:24]  Mæstro Linden (maestro.linden): do you think it varies over time of day, or between individual users?
[2014/10/23 15:25]  Inara Breen: A little bit of both looking through the forums.
[2014/10/23 15:25]  Mæstro Linden (maestro.linden): Ah, yes that reminds me of another BUG issue from a few months ago (between a pair of landlocked mainland regions)
[2014/10/23 15:26]  Inara Breen: Person X will report really lousy experiences between points A and B, while person Y will report no issues between the two points, but an hour or two later
[2014/10/23 15:28]  Inara Breen: (where A and B are regions some number of regions apart across Blake Sea)
[2014/10/23 15:28]  Lucia Nightfire: total prims(root and children) and & total scripts(and script memory) are variables in crossing performance
[2014/10/23 15:28]  Lucia Nightfire: *total prims worn
[2014/10/23 15:28]  Lucia Nightfire: not to mention asset caching
[2014/10/23 15:28]  Inara Breen: Yeah, I've pointed that out in a couple of forums.
[2014/10/23 15:29]  Inara Breen: I was out and about yesterday for a couple of hours 2-4pm SLT, and there was some bad rubber banding, but nothing excessive to the point of crashing or crossings being "impassable", which has been a couple of claims.
[2014/10/23 15:30]  Inara Breen: Anyway, suggested those encountering really severe problems note the time, date, locations and grab details from the viewer and report.
[2014/10/23 15:31]  Mæstro Linden (maestro.linden): Yes, that sounds good, Inara.  In a lot of these cases, the quickest resolution is probably to request a restart from support
[2014/10/23 15:33]  Margithe: i have a quick question about beta grid money refill: when does it exactly happen, and what are the conditions for getting topped up? And if it doesn't work, who to contact.
[2014/10/23 15:33]  Frederyco1: hello All
[2014/10/23 15:34]  Caleb Linden: hi Fred
[2014/10/23 15:34]  Jenna Felton: I think it happens on login when you have less than 10.000BL$
[2014/10/23 15:34]  Frederyco1: hello Caleb
[2014/10/23 15:34]  SMILE (sigma.avro): crunch
[2014/10/23 15:35]  Mæstro Linden (maestro.linden): The logic is that if your account on aditi has <L$10k, you'll get an extra L$5k
[2014/10/23 15:35]  SMILE (sigma.avro): Where can experience be tested on beta grid ?
[2014/10/23 15:35]  Mæstro Linden (maestro.linden): and that should generally happen every night
[2014/10/23 15:36]  Jenna Felton: ah, not just at login, ok
[2014/10/23 15:36]  Margithe: ok, so not upon login, but tested against those parameters every night
[2014/10/23 15:36]  Mæstro Linden (maestro.linden): However, Margithe.. if you trigger an inventory update on Aditi, via a password change, I believe that also updates your L$ balance on Aditi
[2014/10/23 15:36]  Mæstro Linden (maestro.linden): I mean, Aditi inherits your Agni balance
[2014/10/23 15:37]  Mæstro Linden (maestro.linden): that's right
[2014/10/23 15:37]  Margithe: Ah!
[2014/10/23 15:39]  Margithe: Thank you.
[2014/10/23 15:39]  Mæstro Linden (maestro.linden): Sigma: the Aditi sims have the same experience tools support as Agni, but there's no automatic syncing of experiences right now
[2014/10/23 15:39]  SMILE (sigma.avro): I see. Tkanks for answer
[2014/10/23 15:40]  Mæstro Linden (maestro.linden): .. was that your problem, margithe?  the inventory sync wiping your L$ balance?
[2014/10/23 15:41]  Zenith Subchair final p: whispers: Hi Sigma Avro! Touch me for Menu. Say /1a to Adjust.
[2014/10/23 15:41]  Margithe: No, someone else complaining that they didn't get LS refreshed (together with whinery about mesh uploads) where i usually steer people to the beta grid. Then i realised i didn't actually know *exactly* when and how new LS came in
[2014/10/23 15:42]  Margithe: i recalled it being automated now, just not how
[2014/10/23 15:42]  Mæstro Linden (maestro.linden): Ah
[2014/10/23 15:42]  Whirly Fizzle: Oh the whiny guy in BB?
[2014/10/23 15:43]  Margithe: best solution for whiny is exact facts.
[2014/10/23 15:43]  Margithe: And for every guy whining, there are 50 listening and using the info for something good :)
[2014/10/23 15:44]  Lucia Nightfire: question is is there enough cheese for all the whine
[2014/10/23 15:44]  SMILE (sigma.avro): lol
[2014/10/23 15:45]  Margithe: ..since we're having a bad case of tumbleweed atm XD
[2014/10/23 15:45]  Lucia Nightfire: I call it crickets
[2014/10/23 15:46]  Whirly Fizzle: I have a Q, its a viewer issue though
[2014/10/23 15:46]  Margithe: i've been personally having so little issues lately, i don't know what to complain about >.<
[2014/10/23 15:46]  Whirly Fizzle: Is there a fix in the pipeline for ? I promised the EM on that region Id ask. Her regulars are all fed up not being able to update their viewer.
[2014/10/23 15:46]  SMILE (sigma.avro): well, me too. except hand in occulus is too large
[2014/10/23 15:47]  Whirly Fizzle: It still crashes pretty instantly there on any interesting based viewer. Tested again y'day
[2014/10/23 15:47]  Simon Linden: I'm going to quote you on that, Margithe :)
[2014/10/23 15:48]  Margithe: /me laughs
[2014/10/23 15:49]  Simon Linden: Whirly - yes, that's been looked at and there was some progress made but the fix isn't ready yet
[2014/10/23 15:49]  Whirly Fizzle: Oh cool
[2014/10/23 15:49]  Whirly Fizzle: Its a really weird crash
[2014/10/23 15:50]  Simon Linden: There's a note as of today on our internal version so I think it's moving along
[2014/10/23 15:50]  SMILE (sigma.avro): I have a question: why japanese can rise land up to mor ethan 100 meters, and not others ?
[2014/10/23 15:50]  SMILE (sigma.avro): more than *
[2014/10/23 15:51]  Whirly Fizzle: Oh there used to be a trick to terraform over 100m. Havnt tried in ages. Maybe that still works
[2014/10/23 15:51]  SMILE (sigma.avro): ah. Would like to know the trick :)
[2014/10/23 15:51]  Lucia Nightfire: same, heh
[2014/10/23 15:51]  Whirly Fizzle: I have it on anC somewhere, looking. Cant even remember myself heh
[2014/10/23 15:52]  Mæstro Linden (maestro.linden): Is the idea that the 'trick' is to surpass the 'terrain raise limit'?
[2014/10/23 15:52]  Yuzuru (yuzuru.jewell): I am Japanese, but I don't know about it.
[2014/10/23 15:52]  SMILE (sigma.avro): ah, may be with raw upload
[2014/10/23 15:53]  Yuzuru (yuzuru.jewell): Whom should I ask about it?
[2014/10/23 15:53]  SMILE (sigma.avro): Well, I have been in very nice mainland Japanese sims..
[2014/10/23 15:53]  Margithe: it's not called a "trick" it's obviously an undocumented feature.
[2014/10/23 15:53]  Mæstro Linden (maestro.linden): raw upload sounds promising to me
[2014/10/23 15:54]  Jenna Felton: i beleive the full white in the sim teraform map is 128m
[2014/10/23 15:54]  Mæstro Linden (maestro.linden): 'terrain raise limit' is based on the 'baked' terrain height, so if the terrain was 'baked' to a high elevation, I'd expect you could raise it higher
[2014/10/23 15:54]  Jenna Felton: *terrin map*
[2014/10/23 15:54]  SMILE (sigma.avro): If I remember it was about 200 meters high
[2014/10/23 15:55]  Jenna Felton: oh, ok
[2014/10/23 15:55]  Mæstro Linden (maestro.linden): or you could have a large mesh act as terrain..
[2014/10/23 15:55]  SMILE (sigma.avro): no, it was lanf, editable
[2014/10/23 15:56]  Margithe: Ew.. that is so inaccurate on physics
[2014/10/23 15:56]  SMILE (sigma.avro): land*
[2014/10/23 15:56]  Whirly Fizzle: It was a certain order you had to use the terraform tools, the old way of doing it. Cant remember :( I know I have it noted somewhere though
[2014/10/23 15:57]  Jenna Felton: what is the cloud haight? i remember to once visited a city where the cloud were used to put the houses into mist
[2014/10/23 15:57]  Whirly Fizzle: Found pics of the time I tried it heh
[2014/10/23 15:57]  Jenna Felton: height*
[2014/10/23 15:57]  Jenna Felton: thats impresive Whirly
[2014/10/23 15:57]  Mæstro Linden (maestro.linden): I wouldn't want to fall onto that terrain
[2014/10/23 15:57]  Lucia Nightfire: Whirly got bank
[2014/10/23 15:58]  SMILE (sigma.avro): ah, tks Whirly !
[2014/10/23 15:58]  Margithe: Wouldn't want pathfinding on that terrain XD
[2014/10/23 15:58]  Whirly Fizzle: This was ages ago
[2014/10/23 15:58]  Whirly Fizzle: 2008 lol
[2014/10/23 15:58]  Mæstro Linden (maestro.linden): heh fortunately I think the slope might be too steep for that to be in the navmesh
[2014/10/23 15:59]  SMILE (sigma.avro): Well, I have been one month ago in a smotth 200meters high mainland terrain.
[2014/10/23 16:00]  Margithe: Oooo... that "feature" i wanna know!
[2014/10/23 16:00]  Jenna Felton: was that mainland?
[2014/10/23 16:00]  Jenna Felton: because at mainland it would be cool to look very far :)
[2014/10/23 16:01]  SMILE (sigma.avro): yes
[2014/10/23 16:02]  Margithe: Thanks for all, but it's time to wrap up i think XD
[2014/10/23 16:02]  SMILE (sigma.avro): maybe some legacy
[2014/10/23 16:02]  Mæstro Linden (maestro.linden): Yep, it looks like we're out of time
[2014/10/23 16:03]  Mæstro Linden (maestro.linden): Thanks for coming, everybody!
[2014/10/23 16:03]  Yuzuru (yuzuru.jewell): Thank you, Maestro, Simon and Caleb.
[2014/10/23 16:03]  Simon Linden: before you go - can you dump a few chat messages in to the Group Chat Chat
[2014/10/23 16:03]  Whirly Fizzle: Ty Lindens
[2014/10/23 16:03]  arton Rotaru: have a nice weekend evr^1
[2014/10/23 16:03]  Jenna Felton: sorry for being quieete, but i am distracting in my RL by visitors :)
[2014/10/23 16:03]  SMILE (sigma.avro): Thanks Maestro Caleb and Simon
[2014/10/23 16:03]  Nal (nalates.urriah): Thx
[2014/10/23 16:03]  Simon Linden: and Group Chat Test groups?
[2014/10/23 16:03]  Margithe: Thanks for coming!
[2014/10/23 16:03]  Nal (nalates.urriah): Bye all
[2014/10/23 16:03]  Inara Breen: Thanks, Maestro, Caleb, Simon!
[2014/10/23 16:03]  Jenna Felton: thank oyu for the Meeting, Lindens and all, and have a good end of the week and the weekend
[2014/10/23 16:04]  Caleb Linden: thanks
[2014/10/23 16:04]  Yuzuru (yuzuru.jewell): Sigma Avro, Please tell me the name of that Sim.