Beta server office Hours/Minutes/2017-03-02

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[2017/03/02 14:59]  Whirly Fizzle: Hi!
[2017/03/02 14:59]  Minuet Voir: Hello everyone :-)
[2017/03/02 14:59]  Caleb the Cable Guy (caleb.linden): hiya
[2017/03/02 14:59]  Lucy Daughter of the Devil (lucia.nightfire): seems the host 17.03.01.324097 is on is having capabilities issues
[2017/03/02 15:00]  Caleb the Cable Guy (caleb.linden): ah yes about this version
[2017/03/02 15:00]  Jenna Felton: hello all :)
[2017/03/02 15:00]  Jonathan Yap: hello Mazidox & everyone
[2017/03/02 15:00]  Mazidox Linden: /me grits his teeth
[2017/03/02 15:00]  Mazidox Linden: I was really hoping that wasn't going to be DRTSIM-323
[2017/03/02 15:01]  NOPE (margithe): Hi, sorry i'm late.
[2017/03/02 15:01]  Caleb the Cable Guy (caleb.linden): lucia, we are going to make a comment on that
[2017/03/02 15:01]  Mazidox Linden: Oh, look, it's starting time already! Hello everyone I haven't already said hi to, welcome!
[2017/03/02 15:01]  Lucy Daughter of the Devil (lucia.nightfire): call me Lucy, Caleb, heh
[2017/03/02 15:01]  Lucy Daughter of the Devil (lucia.nightfire): you're allowed
[2017/03/02 15:01]  Caleb the Cable Guy (caleb.linden): thanks
[2017/03/02 15:02]  Yuzuru (yuzuru.jewell): Hello, Lucia, Whirly Jenna, Nalates and Caleb.
[2017/03/02 15:02]  Yuzuru (yuzuru.jewell): Hello, Jonathan.
[2017/03/02 15:02]  Jonathan Yap: hello
[2017/03/02 15:02]  Nal (nalates.urriah): Hey Yuzuru
[2017/03/02 15:02]  Mazidox Linden: Let me pull up my notes here
[2017/03/02 15:03]  Yuzuru (yuzuru.jewell): Hello, Mazidox.
[2017/03/02 15:03]  Caleb the Cable Guy (caleb.linden): waiting a lil mo'
[2017/03/02 15:03]  Mazidox Linden: http://wiki.secondlife.com/wiki/Server_Beta_User_Group for those of you who want to follow along at home, or at work, or wherever in the world you happen to be.
[2017/03/02 15:04]  Mazidox Linden: I put a reminder in there, but I'll mention it here too: It's a good idea to follow that page if you want to get an update as to the content of this meeting.
[2017/03/02 15:04]  Minuet Voir: I lost my head.
[2017/03/02 15:04]  NOPE (margithe): I saw mention of shinies so i'm here :D
[2017/03/02 15:04]  Whirly Fizzle: Mesh is really slow loading for me here for some reason.
[2017/03/02 15:04]  Mazidox Linden: Hey, I said "if you like technical things"
[2017/03/02 15:04]  Lucy Daughter of the Devil (lucia.nightfire): shineys have a different meaning to Lindens
[2017/03/02 15:05]  Lucy Daughter of the Devil (lucia.nightfire): ie, ANY released code
[2017/03/02 15:05]  Mazidox Linden: Okay, so first off, we have a new release in RC
[2017/03/02 15:05]  Nal (nalates.urriah): Oh wow! Transcripts. Awesome.
[2017/03/02 15:05]  Mazidox Linden: DRTSIM-341
[2017/03/02 15:06]  Mazidox Linden: It's basically DRTSIM-339 (which we discussed last week) with a couple of... Wait for it... Internal features and logging improvements.
[2017/03/02 15:06]  Caleb the Cable Guy (caleb.linden): to make simon's life easier debugging code
[2017/03/02 15:06]  Nal (nalates.urriah): That's new.... :) ...or did someone give you the wrong winning picture card?
[2017/03/02 15:07]  Yuzuru (yuzuru.jewell): Wow Wiki is updated! But I can't see DRTSIM-341..
[2017/03/02 15:07]  Caleb the Cable Guy (caleb.linden): we are pulling a warren betty you thing?
[2017/03/02 15:07]  Caleb the Cable Guy (caleb.linden): think
[2017/03/02 15:07]  Yuzuru (yuzuru.jewell): I can't login JIRA.
[2017/03/02 15:07]  Mazidox Linden: We've also got something brand new on Aditi that, at least to me is pretty awesome.
[2017/03/02 15:08]  Nal (nalates.urriah): :)
[2017/03/02 15:08]  Jonathan Yap: Did you implement adjustable gravity?
[2017/03/02 15:08]  Mazidox Linden: DRTSIM-323 is our first simulator code built on a new operating version of the OS we run on our simulator hosts.
[2017/03/02 15:08]  Yuzuru (yuzuru.jewell): Permission Violation..
[2017/03/02 15:09]  Mazidox Linden: On the one hand, this could change or break pretty much anything. On the other hand, it makes ongoing maintenance and improvements easier going forward.
[2017/03/02 15:10]  Mazidox Linden: So we would ask for your help in testing on DRTSIM-323 servers as much as possible, because it's... Basically anything you can do in Second Life could be affected.
[2017/03/02 15:10]  Whirly Fizzle: What regions is it on?
[2017/03/02 15:10]  Minuet Voir: /me is not nervous at all
[2017/03/02 15:10]  Caleb the Cable Guy (caleb.linden): fire ants regions
[2017/03/02 15:10]  Jenna Felton: oh, you have upgraded to 64bit?
[2017/03/02 15:10]  Caleb the Cable Guy (caleb.linden): mauve
[2017/03/02 15:10]  Whirly Fizzle: Ta
[2017/03/02 15:11]  NOPE (margithe): So we test anything and everything?
[2017/03/02 15:11]  Mazidox Linden: To be totally honest Jenna, I don't know. They just told be about it this morning and I'm still getting my head around the testing requirements.
[2017/03/02 15:12]  Caleb the Cable Guy (caleb.linden): Margithe, that's correct
[2017/03/02 15:12]  NOPE (margithe): Alright, what about land ownership?
[2017/03/02 15:13]  Whirly Fizzle: Can we rez & run scripts on mauve?
[2017/03/02 15:14]  Caleb the Cable Guy (caleb.linden): we should got to fire ants instead
[2017/03/02 15:14]  Caleb the Cable Guy (caleb.linden): go to
[2017/03/02 15:14]  Caleb the Cable Guy (caleb.linden): Bug Island seems to be on it
[2017/03/02 15:15]  Caleb the Cable Guy (caleb.linden): BentoExperimental1
[2017/03/02 15:15]  Whirly Fizzle: Ok, that's build enabled?
[2017/03/02 15:15]  Mazidox Linden: I'm clarifying about land ownership now
[2017/03/02 15:15]  Mazidox Linden: I think our standing policy is that we don't have land for sale on Aditi (due to a variety of things not quite exactly mirroring Aditi) but we have limited capacity to copy over private regions from Agni, with the understanding that we may have to take that capacity back at any time.
[2017/03/02 15:16]  Whirly Fizzle: OOOh.  Can Testy sandbox come over to Aditi?
[2017/03/02 15:17]  Yuzuru (yuzuru.jewell): freedom city, please!
[2017/03/02 15:17]  Whirly Fizzle: Any news when Snack will be back on Snack on Agni?  It was rolled back.
[2017/03/02 15:17]  NOPE (margithe): Hm, alright. i was thinking that since one of the core, moneymaking features in SL is buying  and selling land, subdivinding, group ownership, etc. But then i assume you test it thoroughly yourselves.
[2017/03/02 15:18]  Theresa Tennyson: What are the Sekrit Changes supposed to do?
[2017/03/02 15:19]  Kennylex Luckless: Hello all, and strangly named Linen I not seen before
[2017/03/02 15:19]  Mazidox Linden: We (Caleb and I) don't usually focus strongly on land, but we have a team that focuses a lot more on it.
[2017/03/02 15:19]  Mazidox Linden: Hi Kennylex
[2017/03/02 15:20]  Nal (nalates.urriah): Hi Kenny
[2017/03/02 15:20]  NOPE (margithe): ok, fair enough.
[2017/03/02 15:20]  Caleb the Cable Guy (caleb.linden): hey guys, i think i need to run it by my manager first what the proper procedure is to get region over to aditi.
[2017/03/02 15:20]  Mazidox Linden: No news on Snack, sorry.
[2017/03/02 15:20]  Jenna Felton: when everything looks right, how we notice that there was something bad happen?
[2017/03/02 15:20]  Whirly Fizzle: Ok no worries
[2017/03/02 15:20]  Kennylex Luckless: Am I late?
[2017/03/02 15:20]  Caleb the Cable Guy (caleb.linden): but if you have a specific region requirement, we can look for one in the aditi pool
[2017/03/02 15:20]  NOPE (margithe): Kenny, meetings gotten serious again ;)
[2017/03/02 15:20]  Jenna Felton: hello Kenny :) about 20 minutes late
[2017/03/02 15:20]  Whirly Fizzle: Just I could test parcel creation, joining & estate stuffs on Testyt
[2017/03/02 15:21]  Whirly Fizzle: *Testy
[2017/03/02 15:21]  Mazidox Linden: Not too serious though!
[2017/03/02 15:21]  Nal (nalates.urriah): 20 min Kenny
[2017/03/02 15:21]  Kennylex Luckless: Me and timekeeping is not compatible
[2017/03/02 15:21]  NOPE (margithe): Sounds good to me, Whirly!
[2017/03/02 15:21]  Mazidox Linden: Anyone else have questions about this new simulator release?
[2017/03/02 15:21]  Whirly Fizzle: Hippo Hollow or Hippotropolis would do for me too.  Or Nuts osland  (but that's a Homestead)
[2017/03/02 15:22]  Theresa Tennyson: Is this the "fetching animations/sounds thru HTTP" sekrit or a Sekrit Sekrit?
[2017/03/02 15:22]  NOPE (margithe): Todays roll, or do you mean the new shiny we're to break (tm)?
[2017/03/02 15:22]  Mazidox Linden: The simulator OS upgrade
[2017/03/02 15:22]  Mazidox Linden: (Refered to by channel as DRTSIM-323)
[2017/03/02 15:23]  NOPE (margithe): Before i got here, i was on a region that got all their builds phantomed after the roll. And no restart (they did several) fixed it.
[2017/03/02 15:23]  Mazidox Linden: Can we table that for the open section of the meeting Margithe?
[2017/03/02 15:23]  NOPE (margithe): sorry, yes.
[2017/03/02 15:23]  Mazidox Linden: I definitely want to follow up but we have a couple more agenda items to get through first
[2017/03/02 15:23]  Mazidox Linden: No worries!
[2017/03/02 15:24]  Jenna Felton: i have just a question what do we supposed to do :)
[2017/03/02 15:24]  Mazidox Linden: I appreciate that you all take the time to come out and bring your concerns and observations to us.
[2017/03/02 15:24]  Jenna Felton: what are we supposed
[2017/03/02 15:24]  Mazidox Linden: It's very valuable
[2017/03/02 15:24]  NOPE (margithe): I'm guessing everything, methodically :)
[2017/03/02 15:24]  Mazidox Linden: Basically everything. Or, as much as you can do.
[2017/03/02 15:24]  Whirly Fizzle: BREAK ALL THE THINGS!
[2017/03/02 15:24]  Mazidox Linden: We have a bunch of tests, both user facing a not, that we're running for this, but we will never test 100% of testable things. It just can't be done.
[2017/03/02 15:25]  Whirly Fizzle: If bug island is on DRTSIM-323, there's lots of test objects on that already - if it has the same content as on Agni
[2017/03/02 15:25]  Whirly Fizzle: Hopefully minus the griffs  :D
[2017/03/02 15:26]  Mazidox Linden: I have absolutely no idea. Caleb?
[2017/03/02 15:26]  Caleb the Cable Guy (caleb.linden): yeah, fair game
[2017/03/02 15:27]  Mazidox Linden: Okay, DRTSIM-323 going once...
[2017/03/02 15:27]  Mazidox Linden: Twice...
[2017/03/02 15:27]  NOPE (margithe): landmarks?
[2017/03/02 15:27]  Mazidox Linden: What about them?
[2017/03/02 15:27]  arton Rotaru: three times a lady
[2017/03/02 15:27]  Nal (nalates.urriah): ..to DRTSIM 323...
[2017/03/02 15:27]  NOPE (margithe): or something. I can't see any bug island. Or are we talking fire ants still
[2017/03/02 15:28]  Caleb the Cable Guy (caleb.linden): try logging in directly to it
[2017/03/02 15:28]  Whirly Fizzle: secondlife://util.aditi.lindenlab.com/secondlife/Bug%20Island/128/128/2
[2017/03/02 15:29]  Jenna Felton: i put "bug" in the map and can see bug island
[2017/03/02 15:29]  NOPE (margithe): oh there it is. My dumb.
[2017/03/02 15:29]  Jenna Felton: and bug island 2
[2017/03/02 15:29]  Mazidox Linden: Yeah, Aditi mapping can be wonky sometimes. It's one of those "we're not the primary grid" things :)
[2017/03/02 15:29]  Mazidox Linden: Okay, moving on to other things!
[2017/03/02 15:29]  Yuzuru (yuzuru.jewell): I can' t see DRTSIM-323 on JIRA...
[2017/03/02 15:29]  Caleb the Cable Guy (caleb.linden): you shouldn't be able to
[2017/03/02 15:29]  Whirly Fizzle: DRTSIM issues are internal, Linden only.
[2017/03/02 15:29]  Whirly Fizzle: Meanies  :P
[2017/03/02 15:29]  Yuzuru (yuzuru.jewell): OK, Thank you, Caleb.
[2017/03/02 15:30]  Yuzuru (yuzuru.jewell): and Whirly.
[2017/03/02 15:30]  Caleb the Cable Guy (caleb.linden): meanies not shinies
[2017/03/02 15:30]  Mazidox Linden: DRTSIM-341 contains the server component for serving additional asset types over HTTP, like we do today for mesh.
[2017/03/02 15:30]  Whirly Fizzle: Do we need a viewer change for that to work?
[2017/03/02 15:30]  Caleb the Cable Guy (caleb.linden): (btw the DRTSIM names only make sense on aditi)
[2017/03/02 15:30]  Mazidox Linden: Right now we don't have a project viewer out that will talk HTTP for those asset types, but as I gaze into my crystal ball, I see one coming Soon™.
[2017/03/02 15:30]  Whirly Fizzle: The repo is public, saw that
[2017/03/02 15:31]  Mazidox Linden: (Exact date to be determined, but it'll be in the next few weeks I think?)
[2017/03/02 15:31]  Whirly Fizzle: What regions are on DRTSIM-341 ?  I may build the viewer & have a play
[2017/03/02 15:32]  Whirly Fizzle: This repo right?  https://bitbucket.org/lindenlab/asset-http
[2017/03/02 15:32]  Mazidox Linden: When that comes out, my understanding is that every region on Aditi should be able to serve assets over HTTP, if the simulator includes the current RC code.
[2017/03/02 15:32]  Mazidox Linden: I know basically nothing outside server and wouldn't even want to guess Whirly.
[2017/03/02 15:33]  Mazidox Linden: We'll have more details as we get closer to that, but I wanted to let you all know because I got the thumbs up "It's coming!"
[2017/03/02 15:33]  Caleb the Cable Guy (caleb.linden): i should get more regions up for the public to test
[2017/03/02 15:33]  NOPE (margithe): or keep ot small so we generate more traffic
[2017/03/02 15:33]  Caleb the Cable Guy (caleb.linden): good point
[2017/03/02 15:34]  Jenna Felton: i plan to change outfits a few times if available and drive around with a car :)
[2017/03/02 15:34]  NOPE (margithe): ideally we'd need to be around 40 people, in our blingiest attire.
[2017/03/02 15:34]  Whirly Fizzle: Is there a public region on DRTSIM-341?
[2017/03/02 15:35]  Mazidox Linden: Also, as a general note: We've had several stability and performance fixes recently. While we can't be more specific about timelines (or provide further details) they are taking up a large portion of our time to make a better Second Life.
[2017/03/02 15:35]  Jenna Felton: that is most what i do in SL, besides of being afk but its not test-able
[2017/03/02 15:36]  Caleb the Cable Guy (caleb.linden): i see Chamotte, whirly . also Clappison and Scrafito
[2017/03/02 15:36]  Whirly Fizzle: Ty
[2017/03/02 15:37]  Theresa Tennyson: /me feels like she's watching a very strange episode of Romper Room.
[2017/03/02 15:37]  Whirly Fizzle: The Texture Test & mesh test regions would be good test regions.  Lots of mesh & textures to fetch.  Put it under load while testing sounds, landmarks, gestures, animations etc
[2017/03/02 15:37]  Mazidox Linden: Since we have more people here I'll reiterate my earlier reminder: If you want to know what's happening this week in Server land, make sure to Watch the agenda page at http://wiki.secondlife.com/wiki/Server_Beta_User_Group
[2017/03/02 15:38]  Whirly Fizzle: TextureTest2A, TextureTest2H, meshtest2 (hmm meshTest2 is offline...)
[2017/03/02 15:38]  Mazidox Linden: I'm not sure what that is Theresa?
[2017/03/02 15:38]  Caleb the Cable Guy (caleb.linden): taking a note, whirly
[2017/03/02 15:38]  Minuet Voir: /me giggles
[2017/03/02 15:39]  Theresa Tennyson: Very old kid's TV show. The hostess used to talk to the camera and say, "I see Billy, and Rosalie, and..." - hoping that a random kid would recognize their name.
[2017/03/02 15:39]  Mazidox Linden: Last thing before I open it up for questions, I have three action items that haven't been action'd yet: Two bugs and a suggestion to get more people on Aditi.
[2017/03/02 15:40]  Mazidox Linden: Hah!
[2017/03/02 15:40]  Minuet Voir: the Magic Mirror!
[2017/03/02 15:40]  Caleb the Cable Guy (caleb.linden): pass over episode in southpark
[2017/03/02 15:41]  Caleb the Cable Guy (caleb.linden): where the psychic is mumbling something generic and the audience goes ahhh
[2017/03/02 15:41]  Mazidox Linden: I suppose questions isn't the right thing: The table is now open for bugs that have been neglected or have yet to be reported because you need input, guidance, or assistance.
[2017/03/02 15:42]  Whirly Fizzle: I wanted to ask how long till MAINT-6270 is fixed please?
[2017/03/02 15:43]  Caleb the Cable Guy (caleb.linden): don't know :(
[2017/03/02 15:43]  Whirly Fizzle: Because I'm sure you know, it's doing the rounds now...
[2017/03/02 15:43]  arton Rotaru: what is MAINT-6270  about?
[2017/03/02 15:43]  Caleb the Cable Guy (caleb.linden): i know!!
[2017/03/02 15:43]  Whirly Fizzle: It's a crash
[2017/03/02 15:44]  arton Rotaru: I see
[2017/03/02 15:46]  NOPE (margithe): Since i already asked before, i might just as well follow up : Visited a region today that had all it's prims ghosted straight after todays roll. Whirly suggested sim physics issue, and restarting the sim, but it was done several times with no effect. The neighboring sims were on the same version, so i assume it's not a common issue. Has it been reported yet? Anything i could suggest to the poor people to do?
[2017/03/02 15:46]  Mazidox Linden: Anyone else have anything they want to raise?
[2017/03/02 15:46]  Mazidox Linden: On yes Margithe. Which region?
[2017/03/02 15:47]  Mazidox Linden: (And which grid? Agni?)
[2017/03/02 15:47]  NOPE (margithe): a 17.01.27.323172 version, i grabbed a landmark on agni
[2017/03/02 15:48]  Mazidox Linden: Please pass it to me on Agni when you can, I'll try and have a look at the logs and state, and see if I can suss it out. Thanks for the heads up!
[2017/03/02 15:48]  NOPE (margithe): All i could suggest was to rebake navmesh and restart again.
[2017/03/02 15:48]  Mazidox Linden: (That is a pretty strange failure mode.)
[2017/03/02 15:48]  Whirly Fizzle: I thought it was the memory allocated maxed out, but if a restart didn't fix it, it isn't that - unless it took a bit of time to get in the same state again
[2017/03/02 15:49]  NOPE (margithe): Yeah, i came out there to see if they had noobed it up, but it was outside of my understanding
[2017/03/02 15:49]  Mazidox Linden: Was it mainland?
[2017/03/02 15:49]  NOPE (margithe): no, a homestead
[2017/03/02 15:49]  Mazidox Linden: Any chance the owner checked disable collisions?
[2017/03/02 15:49]  Whirly Fizzle: Did you check the memory allocated reading?
[2017/03/02 15:50]  NOPE (margithe): yes, 31b. Doesn't sound like much
[2017/03/02 15:50]  NOPE (margithe): mb*
[2017/03/02 15:50]  Minuet Voir: Actually, someone was in FSE a short while ago mentioning the same thing, but I was distracted, so didn't get the region name, but Margithe, reporter name is familiar to you?  [2017/03/02 12:31:10]  Penelope Olihenge: (FS64 5.0.1v os) we are having some WEIRD physics issues on our sim,
[2017/03/02 15:50]  NOPE (margithe): I figured you might want to see it *before* it sorts itself out
[2017/03/02 15:51]  Minuet Voir: She said several restarts had no effect
[2017/03/02 15:51]  Whirly Fizzle: OOh disable collisions!  Didnt think of that hah
[2017/03/02 15:51]  Jenna Felton: somene encouered a bug with MOAP on mesh that i could reproduce :) when you click a face with attached media page the prim looks as if you are editing the prim. wanted to ask if that was reported already or not yet
[2017/03/02 15:51]  NOPE (margithe): No, different reporter, however the sim owner was a renter, so sort of not the sim owner. I didn't look at who owns the business.
[2017/03/02 15:51]  Minuet Voir: Okay. I may check in with her when I get back.
[2017/03/02 15:51]  Whirly Fizzle: Jenna it's been filed before.  hang on...
[2017/03/02 15:52]  Jenna Felton: thank you Whirly :)
[2017/03/02 15:52]  Whirly Fizzle: https://jira.secondlife.com/browse/BUG-41445
[2017/03/02 15:52]  Whirly Fizzle: Refiled as an improvement request at https://jira.secondlife.com/browse/BUG-41450
[2017/03/02 15:52]  Jenna Felton: (sorry, had typed too long and asked in middle of the discussion)
[2017/03/02 15:52]  NOPE (margithe): oh neat, i've seen it too actually, now that i think of it :D
[2017/03/02 15:52]  Mazidox Linden: Will check on those, thanks!
[2017/03/02 15:53]  Mazidox Linden: (Also, MoaP stands for Media on a Prim, just sayin'.)
[2017/03/02 15:54]  Mazidox Linden: On a totally not server related note I have managed to already wear my QA notebook so hard pages are falling out. It was brand new in January...
[2017/03/02 15:54]  Minuet Voir: \o/
[2017/03/02 15:54]  NOPE (margithe): That slow huh.
[2017/03/02 15:54]  NOPE (margithe): /me chuckles.
[2017/03/02 15:54]  Minuet Voir: lol
[2017/03/02 15:55]  Mazidox Linden: Anyone have additional issues they want to raise?
[2017/03/02 15:55]  Minuet Voir: You're gonna need a bigger notebook. .
[2017/03/02 15:55]  Whirly Fizzle: The MOAP needs to stay selected, or you would have to click twice to make any selections on a web page but I guess selection outlines could be hidden in the object has a media face.  You could just disable selection outlines when interacting with media objects though.
[2017/03/02 15:56]  Mazidox Linden: I vaguely wonder if that is more of a viewer side thing.
[2017/03/02 15:56]  Mazidox Linden: Now that you mention it more.
[2017/03/02 15:56]  Whirly Fizzle: It's viewer issue yeah
[2017/03/02 15:57]  Mazidox Linden: Last call!
[2017/03/02 15:57]  Mazidox Linden: /me prepares to hit the big red EJECT MEETING CORE button
[2017/03/02 15:57]  NOPE (margithe): People interested in aditi- do you want more people here, and what kind of people, doing what kind of things?
[2017/03/02 15:57]  Jenna Felton: the wireframe outlines fall into eye and make using on meshed TV with faces around the actual screen much more difficult to use than it would. i promissed to ask if there was time so i asked :) thank you Whirly
[2017/03/02 15:58]  Kennylex Luckless: Can we IRRA that too few Lindens are ponies?
[2017/03/02 15:58]  Whirly Fizzle: lol
[2017/03/02 15:59]  Whirly Fizzle: What more do you want?  We have one in an Xmas sweater from 2016 and a spray can  lol
[2017/03/02 15:59]  Mazidox Linden: I absolutely agree Kennylex
[2017/03/02 15:59]  Mazidox Linden: Though I don't know that a feature request for "Need more ponies in SL" will be considered actionable.
[2017/03/02 15:59]  Jenna Felton: what means "IRRA"?
[2017/03/02 16:00]  Kennylex Luckless: JIRA spelled with hoofs
[2017/03/02 16:00]  Theresa Tennyson: There appear to be metal dogs living in Aditi - that's SOMETHING...
[2017/03/02 16:00]  Mazidox Linden: /me hits the "end meeting" button
[2017/03/02 16:00]  Mazidox Linden: Thanks everyone for coming!
[2017/03/02 16:00]  Kennylex Luckless: ty
[2017/03/02 16:00]  Minuet Voir: Thank you!
[2017/03/02 16:00]  arton Rotaru: move your car guys :p
[2017/03/02 16:00]  Mazidox Linden: I hope to see you all next week.
[2017/03/02 16:00]  Jenna Felton: "why this feature is important" - "ponnies make second life much more interesting"
[2017/03/02 16:00]  Whirly Fizzle: Thanks Lindens
[2017/03/02 16:00]  Nal (nalates.urriah): Thanks Lindens and all
[2017/03/02 16:00]  Jenna Felton: :)
[2017/03/02 16:01]  Mazidox Linden: And Margithe, please get me that landmark so I can take a peek?
[2017/03/02 16:01]  NOPE (margithe): Thank you! I'll go check the region if they disabled collisions, if not, i'll send you the landmark, MAzi!
[2017/03/02 16:01]  Theresa Tennyson: /me is going to try to explore mysterious land masses.
[2017/03/02 16:01]  Whirly Fizzle: They closed the feature request for chocolate rain.  I was sad  :(
[2017/03/02 16:01]  NOPE (margithe): if they disabled collisions then no need to come i guess ;))
[2017/03/02 16:01]  Minuet Voir: So wrong. So very very wrong.
[2017/03/02 16:01]  Yuzuru (yuzuru.jewell): Thank you, Mazidox an Caleb.
[2017/03/02 16:01]  Kennylex Luckless: Buf fix: Most Lindens are now ponies.
[2017/03/02 16:01]  Jenna Felton: thank you Lindens and all for the meeting and have a good rest of the week - and most bugx fixed :)
[2017/03/02 16:02]  Whirly Fizzle: https://jira.secondlife.com/browse/BUG-7837  total meanies
[2017/03/02 16:02]  NOPE (margithe): See ya on the live side!
[2017/03/02 16:02]  Mazidox Linden: Well you see, cotton candy clouds are just too sticky to work with windlight :(
[2017/03/02 16:03]  Jenna Felton: thank oyu for that Jira Whirly :)
[2017/03/02 16:03]  Kennylex Luckless: And windlight taste like spoiled milk anyhow.
[2017/03/02 16:03]  Caleb the Cable Guy (caleb.linden): cheers folks