Difference between revisions of "Category:LSL Alpha"
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Alphahow an object or. In alpha is set a [[float]] value0.0, objectto 1.0, object .
the alpha is represented a percentageranging from 0to 100, and is a cap 90%.
Revision as of 10:57, 20 February 2008
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The term "Alpha" refers to how opaque or transparent an object (or, in this case, a prim) is. In Second Life, the alpha property is set by the scripting command llSetAlpha. This command uses a float value. When set to 0.0, the object/prim is fully invisible. When set to 1.0, the object is fully opaque.
In Build Mode, the alpha is represented by a percentage, ranging from 0% to 100%. 0% is like typing in llSetAlpha(1.0) in a script, and 100% is like typing llSetAlpha(0.0). There is a cap of 90%, but by using the llSetAlpha command, you can get around this.
This category has only the following subcategory.
Pages in category "LSL Alpha"
The following 22 pages are in this category, out of 22 total.