Difference between revisions of "Category:LSL Alpha"

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Alpha indicates how much an object is opaque or translucent. In LSL alpha is set using a [[float]] value ranging from 0.0, indicating a clear object to the highest value 1.0, indicating an opaque object.  
 
Alpha indicates how much an object is opaque or translucent. In LSL alpha is set using a [[float]] value ranging from 0.0, indicating a clear object to the highest value 1.0, indicating an opaque object.  

Revision as of 19:26, 7 January 2008

Alpha indicates how much an object is opaque or translucent. In LSL alpha is set using a float value ranging from 0.0, indicating a clear object to the highest value 1.0, indicating an opaque object.

When setting the alpha channel through the SL GUI alpha is represented as a percentage value ranging from 0 to 100, and there is a cap at 90%.