Category:LSL Alpha

From Second Life Wiki
Revision as of 14:35, 22 January 2015 by Lady Sumoku (talk | contribs) (Replaced old <LSL> block with <source lang="lsl2">)
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

The term "Alpha" refers to how translucent an object (or, in this case, a prim) is. In Second Life, the alpha property is set by the scripting functions llSetAlpha, llSetLinkAlpha, llSetPrimitiveParams, and llSetLinkPrimitiveParams. These functions use a float value. When set to 0.0, the object/prim is fully transparent. When set to 1.0, the object is opaque. Sometimes, Residents refer to a transparent texture as alpha texture. This is a texture with an alpha map, not to be confused with this prim property. See llSetTexture and TEXTURE_TRANSPARENT instead.

Build Mode

In Build Mode, the alpha is represented by a percentage, ranging from 0% to 100%. Take extra care when moving viewer transparency settings to scripts and back. In the editor a higher number is more transparent, while in scripts a higher number is more visible.

Examples

Below are examples on how one may set the alpha of an object.

Function LSL Example & Description
llSetAlpha
llSetAlpha(1.0, ALL_SIDES);
This will set the object's sides' alpha to opaque, or 0%.
llSetLinkAlpha
llSetLinkAlpha(LINK_SET, 0.0, ALL_SIDES);

This will set link-set's alpha to transparent, or 100%.

llSetPrimitiveParams
llSetPrimitiveParams([PRIM_COLOR, ALL_SIDES, llGetColor(ALL_SIDES), 0.5]);
// Using llGetColor this way may not give the desired result (it returns the average color)

This will set the object's alpha to translucent, or 50%.

llSetLinkPrimitiveParams
llSetLinkPrimitiveParams(LINK_SET, [PRIM_COLOR, ALL_SIDES, llGetColor(ALL_SIDES), 0.5]);
// Using llGetColor this way may not give the desired result (it returns the average color).

This will set the link-set's alpha to translucent, or 50%.

llSetLinkPrimitiveParamsFast
llSetLinkPrimitiveParamsFast(LINK_SET, [PRIM_COLOR, ALL_SIDES, llGetColor(ALL_SIDES), 0.5]);
// Using llGetColor this way may not give the desired result (it returns the average color).

This will set the link-set's alpha to translucent, or 50%.