Difference between revisions of "Category:LSL Camera"

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{{LSL Header}}
{{LSL Header}}
The camera is the ''view'' that the client viewer is showing. Basically, you are looking through the camera when you view Second Life. The Avatar's view, or camera, can be tracked and {{LSLGC|Controls|controlled}} using LSL if the permissions to do so have been requested with {{LSLG|llRequestPermissions}} and granted by the Avatar.
This can be useful if want to detect where the Avatar is looking or if you want base actions off of things in mouselook. This is commonly used in {{LSLGC|Vehicle|vehicles}} and {{LSLGC|Weapon|weapons}}.

Revision as of 14:59, 16 February 2007

The camera is the view that the client viewer is showing. Basically, you are looking through the camera when you view Second Life. The Avatar's view, or camera, can be tracked and controlled using LSL if the permissions to do so have been requested with llRequestPermissions and granted by the Avatar.

This can be useful if want to detect where the Avatar is looking or if you want base actions off of things in mouselook. This is commonly used in vehicles and weapons.

Subcategories

This category has only the following subcategory.