Difference between revisions of "Category:LSL Integer"

From Second Life Wiki
Jump to navigation Jump to search
Line 6: Line 6:
An  integer data types are signed 32 bit values between −2,147,483,648 and +2,147,483,647 (that is 0x80000000 to 0x7FFFFFFF in hex). Integers are whole numbers. The fractional datatype is the [[float]].
An  integer data types are signed 32 bit values between −2,147,483,648 and +2,147,483,647 (that is 0x80000000 to 0x7FFFFFFF in hex). Integers are whole numbers. The fractional datatype is the [[float]].


DEBUG_CHANNEL can be used as a constant for the maximum integer (for that is the value it is defined as).
[[DEBUG_CHANNEL]] can be used as a constant for the maximum integer (for that is the value it is defined as).


==Examples==
==Examples==

Revision as of 16:25, 9 June 2008

Integers

An integer data types are signed 32 bit values between −2,147,483,648 and +2,147,483,647 (that is 0x80000000 to 0x7FFFFFFF in hex). Integers are whole numbers. The fractional datatype is the float.

DEBUG_CHANNEL can be used as a constant for the maximum integer (for that is the value it is defined as).

Examples

All of the following are integers: <lsl>integer firstInt = 5512623; integer secondInt = ACTIVE; integer thirdInt = 0x61EC1A; integer fourthInt = -160693;</lsl>

The following are NOT integers, use float for them: <lsl>integer firstInt = 125.2; //Integers can't have a decimal. integer secondInt = 10000000000; //Integers can't be larger than 2,147,483,647.</lsl>

Pages in category "LSL Integer"

The following 200 pages are in this category, out of 641 total.

(previous page) (next page)
(previous page) (next page)