Difference between revisions of "Category:LSL Needs Example"
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|spec=returns a pseudo random number in range [0.0, mag) or (mag, 0.0], depending upon the sign of mag. | |spec=returns a pseudo random number in range [0.0, mag) or (mag, 0.0], depending upon the sign of mag. | ||
|caveats | |caveats | ||
</nowiki><font style="color:red;"><nowiki>|examples=< | </nowiki><font style="color:red;"><nowiki>|examples=<source lang="lsl2">default | ||
{ | { | ||
touch_start(integer total_number) | touch_start(integer total_number) | ||
Line 27: | Line 27: | ||
llSay(0, "Tails"); | llSay(0, "Tails"); | ||
} | } | ||
}</ | }</source></nowiki></font><nowiki> | ||
|func_helpers | |func_helpers | ||
|also | |also |
Latest revision as of 21:02, 22 May 2020
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Articles in this category need examples written for them. To do that set the 'examples' value equal to a multiline string.
Example: llFrand (the order of the parameters in the definition has no effect on the rendering).
{{LSL_Function |sort=Frand |func=llFrand |func_id=8 |func_sleep=0.0 |func_energy=10.0 |p1_type=float |p1_name=mag |p1_desc=Any valid float value |return_type=float |return_text=that is pseudo random number in the range [0.0,mag) or (mag, 0.0]. |spec=returns a pseudo random number in range [0.0, mag) or (mag, 0.0], depending upon the sign of mag. |caveats |examples=<source lang="lsl2">default { touch_start(integer total_number) { // When touched, say "Heads" with probability 0.5, // otherwise, say "Tails." if ( llFrand(1.) < .5) llSay(0, "Heads"); else llSay(0, "Tails"); } }</source> |func_helpers |also |notes= The random number generator is not a source of entropy. The sequence of random numbers are shared across the entire process, and not independently seeded. Therefore, the pseudo random number generation is not suitable for any application which requires completely predictable or completely unpredictable results. |cat1=Math |cat2 |cat3 }}
Pages in category "LSL Needs Example"
The following 200 pages are in this category, out of 635 total.
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- OBJECT DESC
- OBJECT GROUP
- OBJECT GROUP TAG
- OBJECT HOVER HEIGHT
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- OBJECT RENDER WEIGHT
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- OBJECT RETURN PARCEL OWNER
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- OBJECT ROOT
- OBJECT ROT
- OBJECT SERVER COST
- OBJECT TEMP ON REZ
- OBJECT TOTAL INVENTORY COUNT
- OBJECT UNKNOWN DETAIL
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- Final damage
- LlOpenFloater
- OPT CHARACTER
- OPT AVATAR
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- OPT LEGACY LINKSET
- OPT MATERIAL VOLUME
- OPT OTHER
- OPT STATIC OBSTACLE
- OPT WALKABLE
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- PARCEL COUNT GROUP
- PARCEL COUNT OTHER
- PARCEL COUNT OWNER
- PARCEL COUNT SELECTED
- PARCEL COUNT TEMP
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- PARCEL DETAILS AREA
- PARCEL DETAILS DESC
- PARCEL DETAILS FLAGS
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- PARCEL FLAG ALLOW ALL OBJECT ENTRY
- PARCEL FLAG ALLOW CREATE GROUP OBJECTS
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- PARCEL MEDIA COMMAND AGENT
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- PARCEL MEDIA COMMAND TEXTURE
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- LlPassCollisions
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- PASS ALWAYS
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- PATROL PAUSE AT WAYPOINTS
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- User:Peter Stindberg/is uuid
- User:Peter Stindberg/strCapitalize
- PI
- PING PONG
- PI BY TWO
- LlPlaySoundSlave
- LlPointAt
- PRIM ALLOW UNSIT
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- PRIM ALPHA MODE EMISSIVE
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- PRIM BUMP LARGETILE
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- PRIM MEDIA ALT IMAGE ENABLE
- PRIM MEDIA AUTO LOOP
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- PRIM MEDIA PERMS CONTROL
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- PRIM MEDIA PERM ANYONE
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- PRIM MEDIA WHITELIST
- PRIM MEDIA WHITELIST ENABLE
- PRIM MEDIA WIDTH PIXELS
- PRIM NORMAL
- PRIM PHYSICS SHAPE CONVEX
- PRIM PHYSICS SHAPE NONE
- PRIM PHYSICS SHAPE PRIM
- PRIM PHYSICS SHAPE TYPE
- PRIM POSITION
- PRIM POS LOCAL