Category:LSL Vector/direction
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The functions and constants in this category all take or return a direction parameter. Events in this category expose a direction parameter.
A direction vector simply points in a specific direction. For example <1,0,0> points East.
To get a direction vector, simply take the desired target position and subtract the starting position.
vector start;
vector end;
vector direction = end - start;
Pages in category "LSL Vector/direction"
The following 2 pages are in this category, out of 2 total.