Child
Revision as of 14:06, 7 August 2008 by Gally Young (talk | contribs) (New entry for glossary (extract from Glossary))
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Child refers to an object or agent connected to or associated with another asset. While it is often technically part of the asset, it is not in itself the asset. Prims sub-linked to other prims are an example of a child. An avatar standing in a sim next to the one you are in would be a "child agent" of the sim you are standing in. Similarly, an asset attached to your avatar would also be a child.