Collision start

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Revision as of 14:12, 23 August 2010 by Kayaker Magic (talk | contribs) (Listed times when collisions will won't work in the caveats.)
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Description

Event: collision_start( integer num_detected ){ ; }

Triggered when task starts colliding with another task

• integer num_detected

Caveats

  • Will not detect collisions with ground. Use land_collision_start instead.
  • Phantom objects can never receive trigger collision events.

llVolumeDetect(TRUE) objects get trigger collision_start and collision_end but not collision() events.

  • A collision with a hovering avatar does not trigger collisions, unless the avatar turns or moves.
  • Only a physical object will get collision events from colliding with a non-physical object.
All Issues ~ Search JIRA for related Bugs

Examples

<lsl>default {

   collision_start(integer num)
   {
       llSay(0,"No pushing.");
   }

}</lsl>

See Also

Deep Notes

Issues

All Issues

~ Search JIRA for related Issues
   Add enumeration to llPassCollisions() to provide PASS_ALWAYS, PASS_IF_NOT_HANDLED, and PASS_NEVER as explicit options.
(Was: Collisions passed to parent REGARDLESS llPassCollisions(FALSE) in child)

Signature

event void collision_start( integer num_detected );