Difference between revisions of "Content Creation/Mesh Import User Group"

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Enter agenda items here (with name, please)
Enter agenda items here (with name, please)
# Even if it makes the stitch of the road into the taper, it is still bumpy. [Yuzuru Jewell] 11:51, 29 May 2012 (SLT)
# Even if it makes the stitch of the road into the taper, it is still bumpy. [Yuzuru Jewell] 11:51, 29 May 2012 (SLT)
# Mesh objects lose their static bonus when scripted; for link sets, all objects in the link set lose their bonus even if only one of the objects contains a script. This is a major issue when distributing larger builds in a rezzer box, for example -- since all the rezzed parts must be scripted the (temporary) land impact can practically double, thus exceeding the parcel limit and rendering the build unusable. Would it be possible to only penalize the objects that actually are scripted? One could argue that this is a more accurate way of determining server load.
# Mesh objects lose their static bonus when scripted; for link sets, all objects in the link set lose their bonus even if only one of the objects contains a script. This is a major issue when distributing larger builds in a rezzer box, for example -- since all the rezzed parts must be scripted the (temporary) land impact can practically double, thus exceeding the parcel limit and rendering the build unusable. Would it be possible to only penalize the objects that actually are scripted? One could argue that this is a more accurate way of determining server load. Other solutions, such as "temporary" class of scripts may be possible, but I imagine that would require viewer changes; simply modifying the static bonus logic should be a server-side-only solution. [[User:Cain Maven|Cain Maven]]
 
Other solutions, such as "temporary" class of scripts may be possible, but I imagine that would require viewer changes; simply modifying the static bonus logic should be a server-side-only solution. [[User:Cain Maven|Cain Maven]]
# your topic here! End with 3 or 4 ~ to add your name or name and date
# your topic here! End with 3 or 4 ~ to add your name or name and date



Revision as of 14:07, 3 June 2012

Currently topics are focused on anything related to the mesh import project. Feature requests, bug reports, design feedback, questions, comments, or example content are welcome.

Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages.



Schedule

Mondays at Noon in Pacific time (SL standard time) at Borrowdale on AGNI

Also see the calendar of public user group meetings.


Agenda

Agenda for the next user group meeting is:


Please add topics below prior to 11:50 AM. Also, please put your SL name down so we can follow up if we have questions. Thanks!

Enter agenda items here (with name, please)

  1. Even if it makes the stitch of the road into the taper, it is still bumpy. [Yuzuru Jewell] 11:51, 29 May 2012 (SLT)
  2. Mesh objects lose their static bonus when scripted; for link sets, all objects in the link set lose their bonus even if only one of the objects contains a script. This is a major issue when distributing larger builds in a rezzer box, for example -- since all the rezzed parts must be scripted the (temporary) land impact can practically double, thus exceeding the parcel limit and rendering the build unusable. Would it be possible to only penalize the objects that actually are scripted? One could argue that this is a more accurate way of determining server load. Other solutions, such as "temporary" class of scripts may be possible, but I imagine that would require viewer changes; simply modifying the static bonus logic should be a server-side-only solution. Cain Maven
  3. your topic here! End with 3 or 4 ~ to add your name or name and date

Team

Nyx Linden, Runitai Linden, and occasional other guest lindens. Please contact one of us if you are unsure if your topic is relevant or appropriate.

Archive

Links to chat transcripts of past meetings:

Archived Agenda/Meeting Notes

2014-06-16

2014-06-09

2014-05-05

2014-04-28

2014-04-21

2014-04-14

2014-03-10

2014-03-03

2014-02-24

2014-02-10

2014-02-03

2014-01-27

2014-01-13

2014-01-06

2013-12-16

2013-12-09

2013-12-02

2013-11-18

2013-11-11

2013-11-04

2013-10-28

2013-10-21

2013-10-07

2013-09-30

2013-09-23

2013-09-16

2013-09-09

2013-08-26

2013-08-19

2013-08-12

2013-08-05

2013-07-29

2013-07-22

2013-07-15

2013-06-30

2013-06-24

2013-06-17

2013-06-10

2013-06-03

2013-05-06

2013-04-29

2013-04-22

2013-04-15

2013-04-08

2013-04-01

2013-03-25

2013-03-18

2013-03-11

2013-03-04

2013-02-25

2013-02-11

2013-02-04

2013-01-28

2013-01-14

2013-01-07

2012-12-17

2012-12-10

2012-11-26

2012-11-19

2012-11-12

2012-11-05

2012-10-29

2012-10-22

2012-10-15

2012-09-24

2012-09-17

2012-09-10

2012-08-27

2012-08-20

2012-08-13

2012-07-30

2012-07-23

2012-07-16

2012-07-09

2012-07-02

2012-06-25

2012-06-18

2012-06-11

2012-06-04

No Usergroup 2012-05-28 (Linden Holiday)

2012-05-21

2012-05-14

2012-05-07

2012-04-30

2012-04-23

2012-04-16

2012-04-09

2012-04-02

2012-03-26

2012-03-19

2012-03-12

2012-03-05

2012-02-27

2012-02-13

2012-02-06

2012-01-30

2012-01-23

No Usergroup 2012-01-16

2012-01-09

No Usergroup 2011-12-26 or 2012-01-02

2011-12-19

2011-12-12

2011-12-05

2011-11-28

2011-11-21

2011-11-14

2011-11-07

2011-10-31

2011-10-24

2011-10-17

2011-10-10

2011-10-03

2011-09-26

2011-09-19

2011-09-12

No meeting took place on 2011-09-05

2011-08-29

2011-08-22

2011-08-15

2011-08-08

2011-08-01

2011-07-25

2011-07-18

2011-07-11

No meeting took place on 2011-07-04

2011-06-27

2011-06-20

2011-06-13

2011-06-06

No meeting took place on 2011-05-31

2011-05-23

2011-05-16

2011-05-09

2011-05-02

2011-04-25

2011-04-18

2011-04-11

2011-04-04

2011-03-28

2011-03-21

2011-03-14

2011-03-07

2011-02-28

Archived transcripts from other related meetings

Prior meeting notes

Nyx's 29 September 2010 office hour

Nyx's 22 September 2010 office hour

Nyx's 15 September 2010 office hour, with Falcon and some closed beta folks

Jeremy's 15 September 2010 office hour, featuring Mesh questions answered by Vir Linden