Difference between revisions of "Develop menu"

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**'''Show Upload Cost''' (not used)
**'''Show Upload Cost''' (not used)
**'''Show Render info''' render stats overlaid on screen.
**'''Show Render info''' render stats overlaid on screen.
**'''Show Matrices''' [http://www.songho.ca/opengl/gl_transform.html OpelGL matrix] info overlaid on screen.
**'''Show Matrices''' [http://www.songho.ca/opengl/gl_transform.html OpenGL matrix] info overlaid on screen.
**'''Show Color Under Cursor''' rendered RGBA values overlaid on screen.
**'''Show Color Under Cursor''' rendered RGBA values overlaid on screen.
**'''Show Memory''' total viewer memory used overlaid on screen.
**'''Show Memory''' total viewer memory used overlaid on screen.

Revision as of 11:37, 29 December 2013

Develop

To enable, go to Me>Preferences, Advanced tab, and check "Show Developer Menu".

  • Consoles
    • Texture Console Ctrl+Shift ⇧+3
    • Debug Console Ctrl+Shift ⇧+4 scroll activity log on the main viewer window.
    • Notifications Console Ctrl+Shift ⇧+5 trace dialogs, alerts, notifications.
    • Fast Timers Ctrl+Shift ⇧+9 shows tasks performed per frame, see How do I get my Fast Timers results?.
    • Scene Stattistics plot complexity of objects in view.
    • Scene Loading Monitor (check this)

    • Region Info to Debug Console dump region flags and stats to log.
    • Group Info to Debug Console dump summary of active group info to log.
    • Capabilities Info to Debug Console dump capability names and URLs to log.

    • Camera camera and agent position/rotation overlaid on screen.
    • Wind region wind speed and heading is overlaid on screen.
    • FOV camera field of view angle overlaid on screen.
    • Badge Ctrl+Alt+Shift ⇧+H Addresses VWR-11118.
  • Show Info
    • Show Time elapsed viewer run time overlaid on screen.
    • Show Upload Cost (not used)
    • Show Render info render stats overlaid on screen.
    • Show Matrices OpenGL matrix info overlaid on screen.
    • Show Color Under Cursor rendered RGBA values overlaid on screen.
    • Show Memory total viewer memory used overlaid on screen.
    • Show Private Mem Info private pool stats overlaid on screen, use with MemoryPrivatePoolEnabled


  • Force an ErrorThese intentionally crash the viewer, for debugging only.
    • Force Breakpoint Ctrl+Alt+Shift ⇧+B
    • Force LLError and Crash
    • Force Bad Memory Access
    • Force infinite Loop
    • Force Driver Crash
    • Force Software Exception
    • Force Disconnect Viewer
    • Simulate a Memory Leak