Doc Team/2008-08-29

From Second Life Wiki
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
[14:01]  You: Heh. Jon, are you force-Ruthed?
[14:01]  Jon Linden: i am a being of pure energy
[14:01]  Jon Linden: (someone made this and we're passing it around)
[14:01]  You: It may surprise you to hear this, but I think I know at least three of those in Second Life, who predate the new Ruth.
[14:01]  Jon Linden: heheh
[14:02]  Jon Linden: anyone want a copy? it's a hairpiece
[14:02]  You: Sure.
[14:02]  Kate Linden: brb... voice connection is scrolling in chat.
[14:02]  You: Also, hi Becky. Welcome back!
[14:02]  Jon Linden gave you Vampire Cloud.
[14:02]  Becky Pippen: Hi guys!
[14:03]  Becky Pippen: Happy Friday!
[14:03]  Jon Linden: happy indeed!
[14:03]  Jon Linden: we're all sort of wondering what the attendance on today's office hour will be
[14:03]  Jon Linden: or at least i am, heh
[14:04]  You: I am, too. I'm guessing "some subset of people who have been here before."
[14:04]  You: Unless Torley's been pushing Doc Team on his blog :-)
[14:04]  Jon Linden: heh
[14:05]  Jon Linden: the pulsating of this cloud is kind of soothing to watch
[14:05]  Jon Linden: i wonder how that one study about using SL for relaxation is going
[14:05]  You: Heh. That's funny, I was just thinking to myself, "Do not look directly into the cloud."
[14:05]  Kate Linden: I just adjusted my graphics setting because you are still a cloud lol
[14:05]  You: Oh! Jon, I just signed up for that, in Boston.
[14:06]  You: Most of the Boston Lab is in :-)
[14:06]  Jon Linden: kate, it's a hairpiece
[14:06]  Kate Linden: Oh cool
[14:06]  Jon Linden: would you like a copy?
[14:06]  Kate Linden: I'd love a copy, thank you : )
[14:06]  Kate Linden: Thanks Jon
[14:06]  Jon Linden: becky, how about you? we can have an all-cloud office hour
[14:07]  Becky Pippen: hehe, sure I'll take one too
[14:07]  Becky Pippen: thanks
[14:08]  Jon Linden: it appears to be fully-permissive
[14:08]  Jon Linden: how would one go about altering the color of this thing?
[14:08]  Chav Paderborn: is this an event?
[14:08]  Jon Linden: hello, Chav -- you've stumbled upon the Documentation Team's office hour
[14:09]  Chav Paderborn: is that a good thing?
[14:09]  Jon Linden: it could be!
[14:09]  You: Heh. If you like talking about Second Life's knowledge base or other help documentation, then it's a very good thing!
[14:09]  Chav Paderborn: oooh
[14:09]  Jon Linden: or if you would like a copy of this cloud avatar
[14:10]  Chav Paderborn: ooh someone finally made a cloud av!
[14:10]  Jon Linden: someone gave it to me and i've been passing it around because it's kind of awesome
[14:10]  Chav Paderborn: does anytone have a linden bear i could have pls?
[14:10]  You: Sure!
[14:10]  Jon Linden: stand by
[14:10]  Chav Paderborn: thanks
[14:11]  Chav Paderborn accepted your inventory offer.
[14:11]  Chav Paderborn: ty
[14:11]  Chav Paderborn accepted your inventory offer.
[14:11]  Jon Linden: hello, Stacy, and welcome to Documentation Office Hours
[14:11]  Chav Paderborn: a knowledge bear!
[14:11]  Chav Paderborn: ty for bears
[14:11]  Stacy Wombat: Hello Jon thank you
[14:12]  You: So? What shall we discuss today? Does anyone have pressing documentation-related concerns, comments, questions, donations?
[14:13]  Jon Linden: especially donations
[14:13]  Jon Linden: i meant questions
[14:13]  Jon Linden: questions!
[14:13]  You: Non-pressing discussion topics?
[14:14]  You: Off-topics?
[14:14]  Chav Paderborn: erm
[14:14]  Chav Paderborn: does anyone read the documentatuin?
[14:14]  Jon Linden: they oughta
[14:14]  Stacy Wombat: I do
[14:14]  Stacy Wombat: lol
[14:14]  Jon Linden: if they have questions about how to do things
[14:14]  Chav Paderborn: good!
[14:14]  You: I can say with some confidence that at least one person reads the documentation.
[14:14]  Jon Linden: what jeremy said
[14:14]  WidgetHUD v1.1: Jon Linden has pinged you.
[14:15]  You: In all seriousness, we do get feedback on the knowledge base pretty often. That would seem to be a good indicator :-)
[14:15]  Stacy Wombat: Well if it wasn't for the sl wiki etc... I would have never figured out how to script
[14:15]  Chav Paderborn: yeah the wiki is nice
[14:15]  Chav Paderborn: sometimes i can understand it
[14:15]  Jon Linden: that's the trouble with wikis
[14:16]  You: Our wiki in particular tends to cover topics that are more technical than what the KB covers.
[14:16]  Jon Linden: great for breadth of topics, but the quality of the information or its presentation is totally up for grabs
[14:16]  Chav Paderborn: can i have a cloud pls?
[14:17]  Chav Paderborn: ty
[14:17]  Jon Linden: it's weird because it's just a hairpiece, but it totally works
[14:18]  Kate Linden: Oh if it's hair, I wonder if you can fit a smaller KB bear in it. It takes up less room than jellotar.
[14:18]  Jeremy Linden wonders if there's a place for solid objects in a nebulous cloud.
[14:18]  Jon Linden: it seems to override basically everything else the wearer has on
[14:18]  Jeremy Linden shakes his head, tries to get back on topic.
[14:18]  Chav Paderborn: a grenius made it
[14:19]  You: Chav, Stacy, do you often make use of the Knowledge Base?
[14:19]  Jon Linden: i'd be interested in your KB activity vs wiki activity
[14:19]  You: (and reasons why)
[14:20]  Chav Paderborn: i dont use it much i dont like going outside skl to find things
[14:20]  Chav Paderborn: sl*
[14:20]  You: If the KB was integrated into the Second Life viewer better, do you think you would use it more?
[14:20]  Jon Linden: what do you do when you run across something you don't know how to do? or, if that doesn't happen anymore, what did you used to do?
[14:20]  Chav Paderborn: yah
[14:21]  Chav Paderborn: i go proper outside for info i have to
[14:21]  Chav Paderborn: like log out and wiki stuff
[14:21]  Chav Paderborn: and there's like inworkd tutoriuals for stuff
[14:21]  Stacy Wombat: Usually use it to look up detailed information about things... I think the last time I used it was to find what the naming restrictions are for sims...
[14:21]  Chav Paderborn: that people made
[14:21]  Jon Linden: tell us about these inworld tutorials
[14:21]  Jon Linden: i am intrigued
[14:22]  Chav Paderborn: theres scripting onea and i saw one about using textures
[14:22]  You: Heh. Jon, there are groups like NCI that hold classes all the time :-)
[14:22]  Chav Paderborn: yah classes are good for learning
[14:22]  Jon Linden: i was picturing something standalone that somehow taught you how to make itself
[14:22]  Jon Linden: (if that makes any sense)
[14:22]  You: That sounds kind of like The Ivory Tower, actually.
[14:23]  Kate Linden: Yes or the Particle Lab
[14:23]  Jon Linden: i see
[14:24]  Chav Paderborn: you can do a lot with notecards and textures
[14:24]  Chav Paderborn: to teach things
[14:24]  Kate Linden: Have you ever used your profile to load KB articles via the web tab?
[14:24]  Chav Paderborn: you can do that?
[14:24]  You: Indeed you can!
[14:24]  Chav Paderborn: do i put it in as my homepage or something?
[14:25]  You: And with media on a parcel, you should be able to load KB articles on properly-textued objects.
[14:25]  Jeremy Linden tries.
[14:25]  Kate Linden: You can keep whichever URL you want in your profile or change when you want to load a different page.
[14:25]  Entering god mode, level 200
[14:25]  Chav Paderborn: html on a prim!
[14:25]  Kate Linden: I did try to load articles on a prim Jeremy, but I was only able to get part of the article.
[14:25]  WidgetHUD v1.1: Kate Linden has pinged you.
[14:26]  You: Oh, true. No working scrollbars yet.
[14:26]  Chav Paderborn: do you have an inworld knowledge base location?
[14:26]  Chav Paderborn: to encourage opeople to visit?
[14:26]  Kate Linden: You can JING the article and upload it as a texture though : )
[14:26]  Jon Linden: that's something we've been talking about amongst ourselves, actually
[14:27]  Jon Linden: we're looking into putting an inworld location somewhere that will be full of knowledge goodness
[14:27]  Chav Paderborn: that'd be good
[14:27]  Jon Linden: it's still in the preliminary planning stages, but we're gettin' there
[14:28]  Kate Linden: What would you like to see inworld on a Documentation/Knowledge region?
[14:28]  Chav Paderborn: you could put the most popular articles in it
[14:29]  Becky Pippen: and a little sandbox area for trying out things
[14:29]  Chav Paderborn: yeah
[14:29]  Jon Linden: these are good ideas
[14:30]  Chav Paderborn: otherwiose i think you need to wait for html onna prim
[14:30]  Kate Linden: What would be your media type preference? Would you want large prim with article textures to read, or books to sit at a table and read, or a combo of vidtuts and text? Visual demo's?
[14:31]  Chav Paderborn: what if you gave out free books to take away?
[14:31]  Chav Paderborn: there's a scripting place inworld that sells tutorial books of the pictures
[14:31]  You: Good idea in theory, though it might be difficult to keep up-to-date.
[14:31]  Chav Paderborn: yah
[14:32]  Chav Paderborn: people wouild probably like videos
[14:32]  Jon Linden: i wonder if it would be possible to create a tree or something with leaves that bear the titles of the most popular articles, which would open your inworld browser and take you right there
[14:32]  You: Heh.
[14:33]  You: "Tree of Knowledge"
[14:33]  You: We promise not to kick you out for eating the fruit, though.
[14:33]  Jon Linden: we should almost certainly have videos
[14:33]  Chav Paderborn: do you want it to be for new people or old people?
[14:33]  Kate Linden: That's a refreshing idea Jon.
[14:33]  Jon Linden: both, why not
[14:33]  Chav Paderborn: you coiuld have a section for newbies so people can send them there
[14:33]  Chav Paderborn: with all the basic stuff
[14:33]  Chav Paderborn: "how do i level up in this game" and so on
[14:33]  Jon Linden: hahaha
[14:34]  Chav Paderborn has gained a level!
[14:34]  You: "Make the L$ number bigger."
[14:34]  Jon Linden chuckles
[14:34]  Chav Paderborn: erm to be honest though
[14:34]  Chav Paderborn: i find linden projects get abandoned r fast
[14:35]  Chav Paderborn: like the roads that never get built
[14:35]  Chav Paderborn: and pathfinders picks
[14:35]  Chav Paderborn: OK DONT BAN ME PLS
[14:35]  Jon Linden: i can't speak to path's projects, but i have a guess about the roads
[14:36]  You: Ah, but we do have a team of volunteers to maintain our roads and cities, now. The in the between-time, we decided to focus on providing Second Life as a platform, rather than the content inside it.
[14:36]  Chav Paderborn: oh yeah the moles
[14:36]  Chav Paderborn: maybe notecards would be nice as well
[14:36]  Chav Paderborn: for people who dont rez things fast
[14:37]  Jon Linden: all things are possible
[14:37]  Chav Paderborn: if you want traffic advertise it as a casino-brothel
[14:37]  You: Heh.
[14:37]  You: Potentially two of the only things that aren't possible.
[14:38]  You: Casino, at least. But I'm not going to be staffing a brothel.
[14:38]  Chav Paderborn: and remember to put it in serach
[14:38]  Jon Linden: heh
[14:38]  Chav Paderborn: i think it'll be a good place to have
[14:39]  You: Maybe we could advertise "Free Lindens"
[14:39]  Jeremy Linden is free.
[14:39]  Jon Linden chuckles again
[14:40]  Chav Paderborn: i mostly find out about things from other residents
[14:40]  Jon Linden: this makes sense
[14:40]  Chav Paderborn: if i dont know things i im people
[14:40]  Chav Paderborn: and then i go to like a wiki if i need to
[14:40]  Jon Linden: but you prefer to go to people you know first for information
[14:40]  Chav Paderborn: yah
[14:41]  Chav Paderborn: is easier
[14:41]  Jon Linden: makes total sense
[14:41]  Chav Paderborn: basically im lazy
[14:41]  You: That's pretty much how I learned most of what I know about Second Life, too.
[14:41]  Chav Paderborn: sl kind of teches you to look inworld for things somehow
[14:41]  You: It's easiest to ask someone who already understands something, so they can explain it to you in realtime.
[14:42]  Chav Paderborn: like its a world so stuff should be init
[14:42]  Chav Paderborn: "How do i fly?" "Well, first you go to the website..."
[14:42]  Chav Paderborn: i think im a bit of an immersionist in that
[14:42]  Kate Linden: There are now some very basics located in the viewer tutorial.
[14:43]  Kate Linden: Help>Tutorial
[14:43]  Chav Paderborn looks
[14:43]  Chav Paderborn: ooh thats nice
[14:44]  Chav Paderborn: ermonly there *is* no "chat button"
[14:44]  Chav Paderborn: oh wait there is
[14:44]  Chav Paderborn: sorry
[14:44]  Jon Linden: heheh
[14:44]  Chav Paderborn: i looked in the old place :S
[14:44]  Chav Paderborn: that tutorial was nifty
[14:44]  Chav Paderborn: do you tell people abotu it on help island?
[14:45]  Kate Linden: When a new Resident arrives in SL, it is automatically opened on their screen.
[14:45]  Jon Linden: yes, what kate said
[14:45]  Chav Paderborn: clever!
[14:45]  Jon Linden: we got rid of the old OI HUD
[14:45]  Jon Linden: and actually, OI altogether
[14:45]  Jon Linden: new Residents arrive on one of the Help Islands
[14:45]  You: (slightly modified)
[14:46]  Chav Paderborn: hows that working out for you?
[14:46]  Chav Paderborn: or is that a secret?
[14:46]  Chav Paderborn: (you can lie)
[14:46]  Jon Linden: i think we made the switch because we did some testing and it turned out to be a better idea
[14:46]  Jon Linden: but i haven't got the details
[14:47]  Chav Paderborn: i suppose people increasingly need outside info to make things
[14:47]  You: It's much, much easier for us to update the new HTML-based tutorial than it was for us to update the OI HUD :-)
[14:48]  Jon Linden: also true
[14:49]  Chav Paderborn: the tutiorial thing is concise
[14:49]  Jon Linden: extremely so
[14:50]  Jon Linden: i think there was also some testing done around "what are the things people most want to do when they first arrive"
[14:50]  Jon Linden: and it went from there
[14:50]  Chav Paderborn: took me a while to learn to alt the camera
[14:50]  Chav Paderborn: i was like "HOW DO I SEE MY FAAAACE?"
[14:50]  Jeremy Linden considers that an essential skil.
[14:50]  You: er, skill
[14:50]  Chav Paderborn: you really need it for building and stuff
[14:50]  Chav Paderborn: and seeing your pretty clothes and face
[14:51]  You: I actually feel blind without constantly moving my camera around.
[14:51]  Camera Tracking Arrow v1.2: Command list: "camera die", "camera freeze".
[14:51]  Chav Paderborn: eee camera
[14:51]  You: Hmm.
[14:51]  Chav Paderborn: i still cant work mouselook lols
[14:52]  You: Oh wonderful, lolcubes.
[14:52]  You: Poor Orientation Island Public.
[14:52]  Chav Paderborn: its like its called Target Practice
[14:52]  Kate Linden: Torley gives out a free Follow Me hud. You can search the KB for the article with the SLURL in it ! ; )
[14:53]  Chav Paderborn: i feel like i might have that
[14:53]  Chav Paderborn: i got some camera things from torley land
[14:53]  You: Heh. I've got my draw distance up high enough that I can see some kind of overflow from Orientation Island Public. GTeam notified!
[14:53]  Chav Paderborn: oooh can you put torleys video tuts inworld?
[14:54]  Kate Linden: Yes. Torley has many on his new region named Here, and there are also some on I-World Island.
[14:54]  You: I've long wanted to do something akin to a "Torley Channel" that Residents can just sit down and watch endlessly.
[14:54]  Can't move object 'Camera Tracking Arrow v1.2' to 
{ 47.6982, 127.576, 74.851 } in region Beaumont because your objects are not allowed on this parcel.
[14:54]  Chav Paderborn: a whoel island of torley?
[14:55]  Jon Linden: http://lindenlab.blip.tv/ is basically the Torley Channel
[14:55]  Kate Linden: Yes. Search 'Here' on your map. You can't miss it (torley colors)
[14:55]  Chav Paderborn: im gonna look at that next
[14:56]  Jon Linden: if he's around, tell him we sent you!
[14:58]  Jon Linden: it looks like our hour's just about up, folks
[14:58]  Chav Paderborn: sorry i was not moar helpful
[14:58]  Jon Linden: you were plenty helpful!
[14:58]  Becky Pippen: Thanks, guys
[14:58]  Jon Linden: this is why we do this office hour
[14:58]  Chav Paderborn: ty for bears
[14:58]  Chav Paderborn: and the cloud of awesome
[14:58]  Jon Linden: of course
[14:58]  Kate Linden: Thank you for your feedback.
[14:58]  Jon Linden: have an excellent weekend!
[14:59]  Becky Pippen: Yay weekend!
[14:59]  Chav Paderborn: wheeee
[14:59]  Rodgers Beardmore: sorry to butt in, I have one short question.
[14:59]  Jon Linden: fire away
[14:59]  Rodgers Beardmore: who would be interested in hearing about a virus message being passed around?
[15:00]  Jon Linden: passed around inworld? or over email?
[15:00]  Becky Pippen: if it's the one I've seen multiple times already today, the message itself is the virus :-)
[15:00]  Rodgers Beardmore: inworld, in IM
[15:00]  You: Our Support knows about it, I think. Is this about the one where some script supposedly can take your L$ whether you agree or reject?
[15:00]  Rodgers Beardmore: yes
[15:01]  You: Our Support folks are on it, but thanks for bringing it to our attention :-)
[15:01]  Rodgers Beardmore: thanks, then.
[15:01]  Jon Linden: no problem!
[15:01]  Rodgers Beardmore: hope your have a good day
[15:01]  Jon Linden: everybody be well!
[15:01]  Kate Linden: If you ever want to report anything violating TOS or CS, just go to Help > Report Abuse : )
[15:01]  Rodgers Beardmore: ok, thanks
[15:02]  You: Have a good weekend, everyone!