Difference between revisions of "Event moderation"

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== Region-wide moderation ==
If you own or manage an Estate (which consists of one or more Regions), you have several powerful tools to help you prevent griefing (malicious behavior) during an event. These tools can also be useful for hosting private events, where you want to limit attendance and know who's attending.
 
First, go to World menu > Region/Estate to open the Region/Estate controls. These are the primary tools you use to restrict who can come to your event. Here are several situations you may run into, and what to do in each.
 
=== What are some general tips on dealing with griefers? ===
<font color="red">See "How to file an abuse report" for self-governance best practices</font>.
 
Also, land settings are important. What's key to understand is the following are set per-parcel, not across an entire Region or Estate. If you have several parcels in a Region, you'll need to move your avatar to each one and set them accordingly.
 
==== Set parcel autoreturn time ====
"0" means objects can stay indefinitely, which is problematic for not just deliberate troublemakers, but incidental litter cluttering up your build. For instance, someone might rez a bunch of junk from their inventory and leave it blocking a presentation stage, confusing the audience.
 
# Go to World > About Land.
# Click Objects tab. You can use the Show and Refresh List buttons to ''make sure'' all desired objects are set to group or owned by the landowner. Otherwise, they'll be returned, disappearing off the land in the blink of an eye.
# Change autoreturn time. A reasonable period is 15 minutes, but if you have prior experience, use what works best.
 
==== Set options ====
# Again, go to World > About Land.
# Click Options tab. This contains fine controls to specify what can occur on your land. Generally, unless you know you specifically want it, these should be OFF:
#* Edit Terrain - You almost never want this on. It means any stranger can come by and terraform your land, ruining the way it looks and possibly burying or causing objects to be returned.
#* Create Objects for All Residents - This can usually be turned off for exhibition areas and wherever it's ''unnecessary'' for visitors to create and edit their own objects. You should be well-prepared, since lots of griefing involves objects designed to annoy others, such as a spinning cube that plays screaming sounds while spewing particles that cloud your sight. (Like a smoke bomb.)
#* Object Entry for All Residents - By extension, this means someone can't slide an object over from a parcel where creating objects is allowed, encroaching on the view. It can also block stray bullet fire if a griefer is persistent about causing a long-range nuissance.
# And these, unless you're otherwise certain, should be ON:
#* Safe (no damage) - Should always be used on land you don't want combat on.
#* No Pushing - Enabling this prevents the effects of push scripts — such as in guns and other weapons —  from being used. Generally, a good thing to leave on in all no-combat areas.
 
While it's not possible to foresee everything that might happen during an event, doing the above greatly reduces the chances of griefing spoiling your fun.
 
=== Someone is causing trouble. I want to get rid of them! ===
# Go to World > Region/Estate.
# Click Region tab.
# Click the Teleport Home One User button.
# Type that person's name. If you're not sure, click the Near Me tab to show people.
# Click that name, then click Select. That person will be ejected.
 
To prevent that person from returning:
 
# Again in the Region/Estate controls, click Estate tab.
# Next to Banned residents, click Add.
# Add that person's name.
 
Now, they won't be able to teleport into your Region or any Regions in that Estate, which is useful because Estates are usually contiguous and some griefer unfortunately like to hover near a border and taunt.
 
If the griefer sends you rude instant messages or tries to harass you in other ways, you can also mute them:
 
# Go to World menu > Mute List.
# Click Mute Resident button.
# Enter their name again, and click Select.
 
Now, you won't hear from them, and other means of annoying you like sending junk to your inventory will be blocked. You may also wish to <font color="red">FILE AN ABUSE REPORT</font>.
 
=== I want to allow only specific people and/or group(s) into my land ===
You can do this on a broad, Estate-wide level, per-land parcel, or per-account status.
 
==== Estate-wide ====
# Go to World > Region/Estate.
# Click Estate tab.
 
How you "whitelist" access to specific people on your Estate:
 
# Next to Allowed residents, click Add.
# For Allowed residents, enter the person's name and click Find.
# Click their name to highlight it and click Select.
 
Here's how you allow group(s) with similar steps:
 
# Next to Allowed groups, click Add.
# Click the group's name to highlight it and click OK.
 
In both of these cases, allowed person or group appears in the list.
 
When the time is right, ask an allowed person or person in an allowed group to try teleporting to a Region within your Estate. They should be able to enter. If something is amiss, like they find themselves bouncing high in the sky, make sure they aren't banned on a parcel. (This sounds odd, but it has happened.)
 
# Go to World > About Land.
# Click the Access tab.
# If their name is in the Banned Residents list, click it.
# Click Remove so they can descend to the ground.
 
Depending on the <font color="red">MATURITY RATING</font> of your Region, they may also need to opt-in to access Mature or Adult-rated content: a notification will pop up with more info if this is the case.
 
==== Per-parcel ====
Each parcel of land in Second Life has unique, independent settings.
 
# Travel your avatar to the desired parcel you want to allow access to. You must be standing or flying over it so its name appears in the menu bar.
# Go to World > About Land.
# If it isn't already selected, click General tab.
# Confirm the group next to "Group:" is the group you want to restrict access to.
# Click Access tab.
# Uncheck Allow Public Access.
# If it's not checked already, check Allow Group Access. The group shown here is ''always'' the same one in the General tab. Do ''not'' change this group in the General tab unless you're sure what you're doing, as it could result in objects being returned and other problems.
 
==== Per-account status ====
While a generalization, griefers are more likely to ''not'' have provided payment info or other personal details to Linden Lab. Griefing accounts tend to be one-shots signed up for cheap thrills before being banned. At your discretion, you can restrict access to accounts that've provided Linden Lab with such info. This lets the general public attend your event, but only if they've given payment info or been age-verified.
 
On the Estate-level:
 
# Go to World > Region/Estate.
# Click Estate tab.
# Check Allow Public Access.
# Check Residents with payment info on file and/or Age-verified adults.
 
Per-parcel of land:
 
# Go to World menu > About Land.
# Click Access tab.
# Check Allow Public Access.
# Check Residents who have not given payment info to Linden Lab or Residents who are not age verified adults.
 
Keep in mind: Region maturity ratings ''always'' supercede these. If a Region is Adult but someone isn't age-verified, they can't enter your Region without doing so.
 
=== My event is open to the public but I want to change how many people can come! ===
# Travel to the Region you want to limit attendance to.
# Go to World > Region/Estate.
# Next to Agent Limit, change it to whatever you desire. "40" is typical, and if you want more people, increase this number. Note that upwards of 50, server performance may noticeably get a lot slower.
# Repeat these steps for each Region whose avatar capacity you want to limit.
 
Anyone trying to teleport or cross into a full Region will receive a message notifying them of such.

Latest revision as of 12:18, 1 December 2011

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