Geometry and Physics VAG

From Second Life Wiki
Jump to navigation Jump to search

Purpose

The Geometry and Physics Viewpoint Advacy Group exists to provide input for archtectural design that is focused on the (virtual) physical modeling of objects.

See the Architecture Working Group and the [Viewpoint Advacy Groups] for more information.

List of concerns addressed by this viewpoint

Areas of concern addressed by the viewpoint include:

  • Describing the physical shape of the object.
  • Describing the physical and material properties of the object (mass, color, material, surface texture).
  • Efficient comunication of Geometric and physical properties.
  • Use of open standards that allow for predictable sharing of data with various systems and tools
    • Creation of data using various 3D modeling tools (i.e. Maya, Sketchup, 3D CAD, etc.)
    • Reading of data by other software (other VW's, design and modeling tools, physics engines).

Areas not addressed by this viewpoint

  • Display is not addressed by the viewpoint. This is expected to be a fairly complex topic posibly involving differnet viewers and display technologies. Another VAG is needed for this.

Source of Viewpoint

Organziation

Joining

Anyone with an interest in this Viewpoint is welcome to join. You should join the AWGroupies group in Second Life.

In world meetings

We meet once a week in-world and more if people are available.

Also members are active on the wiki and in the SLDEV mailing list.

Meetings are scheduled via the "SL AW Groupies" google calendar"


Meeting Agendas

Each meeting should have an agenda --- which will be distributed via


Chat Logs

Modeling Techniques used to express viewpoint

External Links

Stuff of interest to or in connection with the AW Groupies or the Architecture Working Group:

Members (Stakeholders)

  • Mark Burhop (Creator)