Difference between revisions of "Glow"

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{{Otheruses4|Glow|[[:Category:LSL_Constants|LSL constant]]|PRIM_GLOW}}
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[[Image:kbsd_Firstlook_glow.jpg|right]]
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Glow is a flashy tool for your special effects palette. Increasing this value creates a glowing colored aura around the selected prim; the color is determined by the prim's color. To alter a prim's glow setting while editing it, go to its Texture tab and set a '''Glow''' value between 0.0 and 1.0.
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===Water Glow===
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[[Image:kbsd_Water_glow_02.jpg|right|300px]]
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You'll also find that the sun and moon can cast dramatic, glowing shimmers on the water!!  To see this, you must enable basic shaders in [[Graphics Preferences Layout|Graphics Preferences]].
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=== Video Tutorial ===
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{{KBvideo|4357807}}
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=== Related Links ===
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*[[Glow Rendering FAQ]]
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[[Category:Content creation]]
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[[Category:Content creation]]
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[[Category:Controls]]
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Latest revision as of 08:15, 21 November 2011

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