Difference between revisions of "How do I make a temporary object?"

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Temporary objects are automatically deleted after a short time. This is great for any short-term object you don't intend to keep. Examples include bullets from guns, physics experiments, or test scripts that involve motion or might otherwise get away from you. To make an object Temporary: 1) Right-click the object and choose '''Edit'''. Or press '''Ctrl+3''' and click on the object. 2) Open the '''Object''' tab. Click '''More''' if you don't see it. 3) Click on '''Temporary'''.
Temporary objects are automatically deleted after a short time. This is great for any short-term object you don't intend to keep. Examples include bullets from guns, physics experiments, or test scripts that involve motion or might otherwise get away from you. To make an object Temporary: 1) Right-click the object and choose '''Edit'''. Or press '''Ctrl+3''' and click on the object. 2) Open the '''Object''' tab. Click '''More''' if you don't see it. 3) Click on '''Temporary'''.


{{KBnote|''' While temp objects are deleted after a few minutes, they don't count toward your land object or prim limits.
{{KBnote| While temp objects are deleted after a few minutes, they don't count toward your land object or prim limits.}}
}}
[[Category:Building Objects]]
[[Category:Building Objects]]
[[Category:Creators]]
[[Category:Creators]]

Revision as of 17:54, 6 October 2009

Temporary objects are automatically deleted after a short time. This is great for any short-term object you don't intend to keep. Examples include bullets from guns, physics experiments, or test scripts that involve motion or might otherwise get away from you. To make an object Temporary: 1) Right-click the object and choose Edit. Or press Ctrl+3 and click on the object. 2) Open the Object tab. Click More if you don't see it. 3) Click on Temporary.

KBnote.png Note: While temp objects are deleted after a few minutes, they don't count toward your land object or prim limits.