Difference between revisions of "How to get texture information - Video Tutorial"
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* Identifying prim faces to which textures are applied | * Identifying prim faces to which textures are applied | ||
{{KBvideo|4242080}} | |||
{{KBnote|1=This video refers to the Client Menu which is renamed to the [https://d3.parature.com/ics/km/support.secondlife.com= Advanced Menu]}} | {{KBnote|1=This video refers to the Client Menu which is renamed to the [https://d3.parature.com/ics/km/support.secondlife.com= Advanced Menu]}} | ||
[[Category:Building Objects]] | [[Category:Building Objects]] | ||
[[Category:Textures and Snapshots]] | [[Category:Textures and Snapshots]] | ||
[[Category:Creators]] | [[Category:Creators]] | ||
[[Category:Building]] | [[Category:Building]] |
Revision as of 15:34, 12 October 2009
This video tutorial discusses:
- How to reveal texture size inworld in pixels
- Texture impacts on region performance
- Identifying prim faces to which textures are applied
<videoflash type="vimeo">4242080|640|480</videoflash>
Note: This video refers to the Client Menu which is renamed to the Advanced Menu |