Difference between revisions of "How to get texture information - Video Tutorial"
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Fritz Linden (talk | contribs) (Initial Parature import) |
Fritz Linden (talk | contribs) (Initial Parature import) |
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{{Seal}} | {{Seal}} | ||
This video tutorial discusses: | This video tutorial discusses: | ||
* How to reveal texture size inworld in pixels | * How to reveal texture size inworld in pixels | ||
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* Identifying prim faces to which textures are applied | * Identifying prim faces to which textures are applied | ||
* | * | ||
{{#widget:Blip.tv | {{#widget:Blip.tv | ||
|id= | |id=gZsWu_tUAA | ||
|width=500 | |width=500 | ||
|height=405 | |height=405 | ||
}} | }} | ||
{{KBnote| '''Note:''' This video refers to the Client Menu which is renamed to the [https://d3.parature.com/ics/km/support.secondlife.com= Advanced Menu] | |||
{{KBnote| '''Note:''' This video refers to the Client Menu which is renamed to the Advanced Menu | |||
}} | }} | ||
[[Category:Building Objects]] | [[Category:Building Objects]] | ||
[[Category:Video]] | [[Category:Video]] |
Revision as of 13:03, 5 October 2009
This article is part of the Extended Second Life Knowledge Base that includes advanced and specialized information. This information was originally provided by Linden Lab, but is not actively maintained nor guaranteed to be accurate. Linden Lab does not certify nor assume any responsibility for this information.
See the official Second Life Knowledge Base for the most current information.
This video tutorial discusses:
- How to reveal texture size inworld in pixels
- Texture impacts on region performance
- Identifying prim faces to which textures are applied
Note: |