Difference between revisions of "How to select everything you own on a parcel of land"

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You may find that you need to select every object you own on a parcel of land; you may be moving your home, searching for something you lost, or deleting a massive distributed build. This process is relatively easy, and need not be limited to a single land parcel!
You may find that you need to select every object you own on a parcel of land; you may be moving your home, searching for something you lost, or deleting a massive distributed build. This process is relatively easy, and need not be limited to a single land parcel!


To select only your own objects:
To select only your own objects:


# Go into Edit Mode by clicking the '''Build''' button or by pressing '''Ctrl + 3'''.
# Go into Edit Mode by clicking the '''Build''' button or by pressing '''Ctrl + 3'''.
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# Zoom out until you can see the entire area you would like to select. You should probably increase your draw distance in the [[Graphics Preferences Layout|Preferences window]] to make sure you can see far-away objects.
# Zoom out until you can see the entire area you would like to select. You should probably increase your draw distance in the [[Graphics Preferences Layout|Preferences window]] to make sure you can see far-away objects.
# Click and drag on your screen to select an area. Because you have Select Only My Objects enabled, this action selects ''only'' the objects that you own inside your selection area.
# Click and drag on your screen to select an area. Because you have Select Only My Objects enabled, this action selects ''only'' the objects that you own inside your selection area.


[[Image:kb_Select_All_of_My_Objects.png]]
[[Image:kb_Select_All_of_My_Objects.png]]


If you are using this method to take a copy of your objects, '''all''' of your selected objects must be copyable.  
If you are using this method to take a copy of your objects, '''all''' of your selected objects must be copyable.  


{{KBhint| '''Tip:''' Make sure you uncheck '''Tools > Select Only My Objects''' after you're done. If you leave it checked, you won't be able to select any objects you don't own!
{{KBhint| '''Tip:''' Make sure you uncheck '''Tools > Select Only My Objects''' after you're done. If you leave it checked, you won't be able to select any objects you don't own!
}}
}}


===Suggestions when using this feature:===
===Suggestions when using this feature:===


# Test this feature to become comfortable with how it works before collecting your complete build.
# Test this feature to become comfortable with how it works before collecting your complete build.
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# This article explains 'how to' select and drag content. Limits regarding [[Inventory: How the Coalesce feature works|coalesced objects]] still apply. Staying current with reports on our [[Linden Lab Official:Information about Openspaces (Void Regions)|Issue Tracker]] for any feature used with important content is good practice.
# This article explains 'how to' select and drag content. Limits regarding [[Inventory: How the Coalesce feature works|coalesced objects]] still apply. Staying current with reports on our [[Linden Lab Official:Information about Openspaces (Void Regions)|Issue Tracker]] for any feature used with important content is good practice.


 
Check out Torley's video tutorial: Don't rez coalesced objects close to no-build parcels.<videoflash type="vimeo">4167357</videoflash>
Check out Torley's video tutorial: Don't rez coalesced objects close to no-build parcels.
 
 
<videoflash type="vimeo">4167357</videoflash>
[[Category:Building Objects]]
[[Category:Building Objects]]
[[Category:Moving Around]]
[[Category:Moving Around]]

Revision as of 21:06, 5 October 2009

Kb-seal.png

This article is part of the Extended Second Life Knowledge Base that includes advanced and specialized information. This information was originally provided by Linden Lab, but is not actively maintained nor guaranteed to be accurate. Linden Lab does not certify nor assume any responsibility for this information.

See the official Second Life Knowledge Base for the most current information.

You may find that you need to select every object you own on a parcel of land; you may be moving your home, searching for something you lost, or deleting a massive distributed build. This process is relatively easy, and need not be limited to a single land parcel!

To select only your own objects:

  1. Go into Edit Mode by clicking the Build button or by pressing Ctrl + 3.
  2. Make sure Tools > Select Only My Objects is checked.
  3. (Optional) Disable camera constraints and limited select distance in order to increase the range of your selection
    • Activate the Advanced menu by pressing Ctrl+Alt+D
    • Enable Advanced > Disable Camera Constraints
    • Disable Advanced > Limit Select Distance
  4. Zoom out until you can see the entire area you would like to select. You should probably increase your draw distance in the Preferences window to make sure you can see far-away objects.
  5. Click and drag on your screen to select an area. Because you have Select Only My Objects enabled, this action selects only the objects that you own inside your selection area.

Kb Select All of My Objects.png

If you are using this method to take a copy of your objects, all of your selected objects must be copyable.

KBtip2.png Tip: Tip: Make sure you uncheck Tools > Select Only My Objects after you're done. If you leave it checked, you won't be able to select any objects you don't own!

Suggestions when using this feature:

  1. Test this feature to become comfortable with how it works before collecting your complete build.
  2. Maximize your draw distance to be able to select as many objects as possible. (Reminder: Set your draw distance back to your preferred setting when you are finished.)
  3. Objects selected and taken into inventory appear as a coalesced object. The objects retain their coordinate relationship to each other, so be sure to have enough sqm of land to rez the file again.
  4. This article explains 'how to' select and drag content. Limits regarding coalesced objects still apply. Staying current with reports on our Issue Tracker for any feature used with important content is good practice.

Check out Torley's video tutorial: Don't rez coalesced objects close to no-build parcels.<videoflash type="vimeo">4167357</videoflash>