IEEE Internet Computing: VWRAP for Virtual Worlds interop

From Second Life Wiki
Revision as of 20:34, 28 October 2009 by Morgaine Dinova (talk | contribs)
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

Tentative skeletal pre-draft of a possible article

Remember the wiki motto, "Be Bold" ... but if none of this is any good, then supply a replacement. :-)

Introduction

A brief history of virtual worlds

  • <<<The only thing I can bring to this section is a small acquaintance since 1996 with what became ActiveWorlds, a decade of excessive online gaming in 3 major MMOs, and 5 years of Second Life + a little Opensim. I don't consider this a usable background for writing even a brief history of VWs. Morg>>>

The Second Life virtual world model

  • <<<Intro to Linden Lab and the rise of SL>>>
  • <<<Paragraph on the SL grid/simulator/client model>>>
  • <<<Short paragraph on the SL data model>>>

Opensim and open source virtual worlds

  • <<<libsecondlife and reverse engineering of SL protocols>>>
  • <<<Founding of Opensim project and goals>>>
  • <<<OSgrid and other Opensim-based grids>>>
  • <<<Interop mechanisms available in Opensim>>>
  • <<<User expectations for the SL/Opensym ecosystem>>>

Defining the VW interop problem space

  • <<<LL+IBM, founding of the AWG, and scary numbers>>>
  • <<<The OGP agent domain + region domain model>>>
  • <<<One-sentence description of capabilities>>>
  • <<<The OGP interop trial of Summer 2008>>>
  • <<<Taking OGP to the IETF --- MMOX>>>
  • <<<Narrowing the VW interop problem space: OGPX>>>

VWRAP: a services model of VW interop

  • <<<Extending OGP to multiple VWs through policy-defining RDs == OGPX>>> (acceptable simplification?)
  • <<<A successful OGPX BoF, and the foundation of VWRAP workgroup>>>
  • <<<Brief description of expected VWRAP services>>>
  • <<<High level overview of protocol entities>>>

VWRAP: the work ahead

  • <<<Goals, rough timeline, and open invitation>>>