INVENTORY GESTURE
Revision as of 06:35, 7 January 2013 by Omei Qunhua (talk | contribs) (Example tried to handle multiple touchers, but did not identify which toucher(s) had wrong active group.)
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Description
Constant: integer INVENTORY_GESTURE = 21;The integer constant INVENTORY_GESTURE has the value 21
Used with Inventory functions and specifies inventory items of GESTURE type will be retrieved by the function.
Caveats
Related Articles
Constants
Functions
• | llGetInventoryType | |||
• | llGetInventoryNumber | |||
• | llGetInventoryName |
Articles
• | Gestures |
Examples
<lsl>//Gives inventory only to agents with the same active group as the object the script is in is assigned to default {
touch_start(integer total_number) { key user = llDetectedKey(0); if (llDetectedGroup(0) ) //same as llSameGroup(llDetectedKey(0)) (with llSameGroup, detected must be in the sim) // Mind you, if they're not in the same SIM they shouldn't be trying to touch this object! llGiveInventory(user, llGetInventoryName(INVENTORY_GESTURE, 0) ); else llRegionSayTo(user, 0, "Wrong active group!"); }
}</lsl>