Difference between revisions of "INVENTORY TEXTURE"
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Line 5: | Line 5: | ||
|desc=Specify the type of inventory item is a texture. | |desc=Specify the type of inventory item is a texture. | ||
|examples | |examples | ||
|functions={{LSL DefineRow||[[ | |functions={{LSL DefineRow||[[llGetInventoryType]]|}} | ||
{{LSL DefineRow||[[ | {{LSL DefineRow||[[llGetInventoryNumber]]|}} | ||
{{LSL DefineRow||[[llGetInventoryName]]|}} | |||
|events | |||
|cat1=Inventory | |cat1=Inventory | ||
|cat2 | |cat2 |
Revision as of 19:24, 27 February 2007
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Description
Constant: integer INVENTORY_TEXTURE = 0;The integer constant INVENTORY_TEXTURE has the value 0
Specify the type of inventory item is a texture.
Caveats
Related Articles
Functions
• | llGetInventoryType | |||
• | llGetInventoryNumber | |||
• | llGetInventoryName |