Internal Textures

From Second Life Wiki
Revision as of 06:51, 6 June 2018 by Tapple Gao (Talk | contribs)

Jump to: navigation, search

This page is a work in progress Tapple Gao (talk) 06:51, 6 June 2018 (PDT)

Texture Name UUID Description
TEXTURE_DEFAULT 89556747-24cb-43ed-920b-47caed15465f Default plywood texture
TEXTURE_PLYWOOD 89556747-24cb-43ed-920b-47caed15465f Default plywood texture
TEXTURE_BLANK 5748decc-f629-461c-9a36-a35a221fe21f Blank, all white texture in the Texture window
TEXTURE_TRANSPARENT 8dcd4a48-2d37-4909-9f78-f7a9eb4ef903 *Default Transparent Texture
TEXTURE_MEDIA 8b5fec65-8d8d-9dc5-cda8-8fdf2716e361 Also triggers targeting
Invisiprim 1 38b86f85-2575-52a9-a531-23108d8da837 Hides alpha textures behind it
Invisiprim 2 e97cf410-8e61-7005-ec06-629eba4cd1fb Hides alpha textures behind it
TEXTURE_MEDIA e97cf410-8e61-7005-ec06-629eba4cd1fb Second Life Project BakesOnMesh/


Constant: string TEXTURE_BLANK = "5748decc-f629-461c-9a36-a35a221fe21f";

The string constant TEXTURE_BLANK has the value "5748decc-f629-461c-9a36-a35a221fe21f"

UUID for the "Blank" texture

Related Articles


Like any LSO string constants longer then 3 characters and used in multiple places in the code, they should be stored in a global variable. The result will be a considerable memory savings. This does not apply to scripts compiled with Mono. See LSL Constants vs Globals for more information about this and examples.

Deep Notes


Search JIRA for related Issues


string TEXTURE_BLANK = "5748decc-f629-461c-9a36-a35a221fe21f";