Difference between revisions of "Jump"
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//script will say 5 and then 6</lsl> | //script will say 5 and then 6</lsl> | ||
}}{{#vardefine:notes| | }}{{#vardefine:notes| | ||
}}{{#vardefine:caveats|A target does not work with multiple jumps in all cases. | }}{{#vardefine:caveats| | ||
*A target does not work with multiple jumps in all cases. | |||
For multiple jumps you may need to use additional targets. | **For multiple jumps you may need to use additional targets. | ||
***This is a long standing LSL bug. | |||
}}{{#vardefine:helpers| | }}{{#vardefine:helpers| | ||
}}{{#vardefine:also_header|<h3>Keywords</h3> | }}{{#vardefine:also_header|<h3>Keywords</h3> |
Revision as of 18:56, 11 June 2008
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
- The correct title of this article is jump. The initial letter is shown capitalized due to technical restrictions.
jump target;
jump target;• label | target | – | Name of a label inside the same leg of the scope hierarchy tree |
@target;
• label | target | – | A label that can be jumped to if the jump is in the same scope or child scope. |
Caveats
- A target does not work with multiple jumps in all cases.
- For multiple jumps you may need to use additional targets.
- This is a long standing LSL bug.
- For multiple jumps you may need to use additional targets.
Examples
<lsl>integer a = 5; jump over; @in; a = 6; @over; llOwnerSay((string)a); if(a < 6)
jump in;
//script will say 5 and then 6</lsl>