Difference between revisions of "Key2RGB"
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Pazako Karu (talk | contribs) (Created page with "= key2RGB = Free to use in any context for any reason. Provided by Pazako Karu Convert a key to a color vector in RGB. Useful for assigning colors to specific avatars in a si...") |
Pazako Karu (talk | contribs) |
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Free to use in any context for any reason. Provided by Pazako Karu | Free to use in any context for any reason. Provided by Pazako Karu | ||
Revision as of 20:42, 31 March 2019
Free to use in any context for any reason. Provided by Pazako Karu
Convert a key to a color vector in RGB. Useful for assigning colors to specific avatars in a single direction.
Each key will generate a unique color specific to that key.
vector key2RGB(key input)
{
integer intColor = llAbs((integer)("0x" + llGetSubString(llMD5String(input,0), 0, 7)));
return llVecNorm(<intColor%16777216, intColor%65536, intColor%256>); // 256^3, 256^2, 256^1
}