Land collision

From Second Life Wiki
Revision as of 01:05, 26 November 2010 by Void Singer (Talk | contribs)

Jump to: navigation, search

Description

Event: land_collision( vector pos ){ ; }

Triggered in the root when physical object or attached avatar is colliding with land

• vector pos position of collision with the ground

Examples

<lsl>//Will die on collision with land. default {

    land_collision(vector pos)
    {
         llDie();
    }

}</lsl>

See Also

Events

•  land_collision_start
•  land_collision_end

Functions

•  llGround Gets the ground height

Deep Notes

Issues

All Issues

~ Search JIRA for related Issues
   presence of collision* events influencing land_collision* events

Signature

event void land_collision( vector pos );
This article wasn't helpful for you? Maybe the related article at the LSL Wiki is able to bring enlightenment.