Land collision

From Second Life Wiki
Revision as of 01:05, 26 November 2010 by Void Singer (talk | contribs) (~tweak)
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

Description

Event: land_collision( vector pos ){ ; }

Triggered in the root when physical object or attached avatar is colliding with land

• vector pos position of collision with the ground

Examples

<lsl>//Will die on collision with land. default {

    land_collision(vector pos)
    {
         llDie();
    }

}</lsl>

See Also

Events

•  land_collision_start
•  land_collision_end

Functions

•  llGround Gets the ground height

Deep Notes

Issues

All Issues

~ Search JIRA for related Issues
   presence of collision* events influencing land_collision* events

Signature

event void land_collision( vector pos );