Difference between revisions of "Land collision end"

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|event_id=10|event_delay|event=land_collision_end
|event_id=10|event_delay|event=land_collision_end
|p1_type=vector|p1_name=pos|p1_desc=position of last collision with the ground
|p1_type=vector|p1_name=pos|p1_desc=position of last collision with the ground
|event_desc=Triggered in the root when object or attached avatar stops colliding with land
|event_desc=Triggered in the root when a physical object or attached avatar stops colliding with land
|constants
|constants
|spec
|spec

Revision as of 01:06, 26 November 2010

Description

Event: land_collision_end( vector pos ){ ; }

Triggered in the root when a physical object or attached avatar stops colliding with land

• vector pos position of last collision with the ground

Examples

<lsl> default {

   land_collision_start(vector pos)
   {
       llOwnerSay("Colliding with land.");
   }
   land_collision_end(vector pos)
   {
       llOwnerSay("Stopped colliding with land.");
   }

} </lsl>

See Also

Events

•  land_collision_start transition to starting land collision
•  land_collision

Functions

•  llGround Gets the ground height

Deep Notes

Issues

All Issues

~ Search JIRA for related Issues
   presence of collision* events influencing land_collision* events

Signature

event void land_collision_end( vector pos );