Difference between revisions of "Linden Lab Official:LEA Art Sandbox"

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# '''Don’t overhang your builds'''. Builds in Second Life can extend beyond their rez point into other parcels and even other simulators. The simulators which adjoin the LEA Art Sandbox are, themselves works of art by artists-in-residence. Please respect their efforts and do not rez objects which overhang into the next simulator. The sandbox has an 8-meter boundary parcel on its edge -- to help prevent physical objects from leaving the sim -- but this is not always foolproof.  
# '''Don’t overhang your builds'''. Builds in Second Life can extend beyond their rez point into other parcels and even other simulators. The simulators which adjoin the LEA Art Sandbox are, themselves works of art by artists-in-residence. Please respect their efforts and do not rez objects which overhang into the next simulator. The sandbox has an 8-meter boundary parcel on its edge -- to help prevent physical objects from leaving the sim -- but this is not always foolproof.  
# '''Don’t overhang your scripts'''. Scripted objects that cause prim updates should be 10 meters away from the border with neighboring sims. This is because neighboring sims must keep up with the prim updates, causing them to lag. Such scripts would include color, texture, light, flexi, and shape changes, as well as updates to hover text or relinking or moving objects or child prims. This means that most interesting scripts will need to be considered. If in doubt, ask an administrator.
# '''Don’t overhang your scripts'''. Scripted objects that cause prim updates should be 10 meters away from the border with neighboring sims. This is because neighboring sims must keep up with the prim updates, causing them to lag. Such scripts would include color, texture, light, flexi, and shape changes, as well as updates to hover text or relinking or moving objects or child prims. This means that most interesting scripts will need to be considered. If in doubt, ask an administrator.
# '''Don’t grief'''. What does this mean? Don't engage in behavior that is disrespectful to others or the resource. This could be rezzing particle bombs or it could mean just standing around making gesture noise. If you've been warned off of some disrespectful behavior and you continue with it, then you're probably griefing, and the other person would be justified in filing an [http://community.secondlife.com/t5/English-Knowledge-Base/Filing-an-abuse-report/ta-p/700065 Abuse Report] against you.
# '''Don’t grief'''. What does this mean? Don't engage in behavior that is disrespectful to others or the resource. This could be rezzing particle bombs or it could mean just standing around making gesture noise. If you've been warned off of some disrespectful behavior and you continue with it, then you're probably griefing, and the other person would be justified in filing an [http://community.secondlife.com/t5/English-Knowledge-Base/Filing-an-abuse-report/ta-p/700065 Abuse Report] against you.
# '''Abuse Reports'''. Users of the sandbox are encouraged to try to communicate with others about whatever problems arise. Remember that sandboxes are for experimentation, and sometimes experiments go awry, so therefore it is important to give other users some degree of latitude regarding their builds or artistic content. However, it is also important that abusive behavior be reported in an [http://community.secondlife.com/t5/English-Knowledge-Base/Filing-an-abuse-report/ta-p/700065 Abuse Report].
# '''Abuse Reports'''. Users of the sandbox are encouraged to try to communicate with others about whatever problems arise. Remember that sandboxes are for experimentation, and sometimes experiments go awry, so therefore it is important to give other users some degree of latitude regarding their builds or artistic content. However, it is also important that abusive behavior be reported in an [http://community.secondlife.com/t5/English-Knowledge-Base/Filing-an-abuse-report/ta-p/700065 Abuse Report].
# '''Behavior Versus Content'''. Just to reiterate: Content should be tolerated, unless it clearly violates [http://secondlife.com/corporate/tos.php?lang=en-US ToS] or [http://secondlife.com/corporate/cs.php CS]. Abusive behavior should be understood for what it is: Abuse.
# '''Behavior Versus Content'''. Just to reiterate: Content should be tolerated, unless it clearly violates [http://secondlife.com/corporate/tos.php?lang=en-US ToS] or [http://secondlife.com/corporate/cs.php CS]. Abusive behavior should be understood for what it is: Abuse.

Revision as of 12:10, 25 May 2011

About the LEA Art Sandbox

The Linden Endowment for the Arts (LEA) exists to help people understand and create virtual art in Second Life. Therefore, the LEA Art Sandbox has been created for the same purpose, by giving Residents space to build and play and experiment with the tools of Second Life as a medium for artistic expression.

LEA Art Sandbox Building Areas

The LEA Art Sandbox is located on the LEA5 region, which is split into the following parcels:

  • General Sandbox Area: This is what people think of when they think of a sandbox. A big area of virtual land with a relatively long auto-return time (2 hours).
  • Self-Curating Gallery Area: This is where Second Life artists will showcase their work for two weeks at a time and give other Residents a place to browse the works of Second Life artists.
  • Building Resource Area: This area contains freebie build tools, LDPW and Torley texture collections, and so forth. It is the landing point where visitors can get the Sandbox rules and policies from the kiosk.

In all areas, scripting will be turned off for non-group Residents. Residents who join the group can run scripts. The group is open to the public, so anyone can join. Just search for “LEA Art Sandbox” to find the group.

The Sandbox Group and Auto-Return

The standard parcel object auto-return setting in the General Sandbox area is set to two hours. If you’d like to keep your objects in the LEA Art Sandbox a little bit longer, then be sure to join the LEA Art Sandbox group inworld. Once you’re part of the group, your group-set objects will not be affected by the standard auto-return.

In order to give everyone a chance to participate in the LEA Art Sandbox, all General Sandbox objects will be returned every Friday by an administrator, and all objects in the Self-Curating Gallery will be returned every other Friday.

If you have questions about your builds or about the LEA Art Sandbox, then feel free to contact the administrators: Sasun Steinbeck, Solo Mornington, PatriciaAnne Daviau, and Dekka Raymaker.

LEA Art Sandbox Rules

The rules are the same as every other Linden-run sandbox:

NO SELLING NO ADVERTISING NO GAMBLING NO COMBAT NO GRIEFING

These are non-negotiable, per Linden Lab.

The LEA Art Sandbox has a maturity rating of Moderate (the old “Mature”).

There are additional LEA Art Sandbox rules:

  1. Don’t overhang your builds. Builds in Second Life can extend beyond their rez point into other parcels and even other simulators. The simulators which adjoin the LEA Art Sandbox are, themselves works of art by artists-in-residence. Please respect their efforts and do not rez objects which overhang into the next simulator. The sandbox has an 8-meter boundary parcel on its edge -- to help prevent physical objects from leaving the sim -- but this is not always foolproof.
  2. Don’t overhang your scripts. Scripted objects that cause prim updates should be 10 meters away from the border with neighboring sims. This is because neighboring sims must keep up with the prim updates, causing them to lag. Such scripts would include color, texture, light, flexi, and shape changes, as well as updates to hover text or relinking or moving objects or child prims. This means that most interesting scripts will need to be considered. If in doubt, ask an administrator.
  3. Don’t grief. What does this mean? Don't engage in behavior that is disrespectful to others or the resource. This could be rezzing particle bombs or it could mean just standing around making gesture noise. If you've been warned off of some disrespectful behavior and you continue with it, then you're probably griefing, and the other person would be justified in filing an Abuse Report against you.
  4. Abuse Reports. Users of the sandbox are encouraged to try to communicate with others about whatever problems arise. Remember that sandboxes are for experimentation, and sometimes experiments go awry, so therefore it is important to give other users some degree of latitude regarding their builds or artistic content. However, it is also important that abusive behavior be reported in an Abuse Report.
  5. Behavior Versus Content. Just to reiterate: Content should be tolerated, unless it clearly violates ToS or CS. Abusive behavior should be understood for what it is: Abuse.