Linden Lab Official talk:Map API

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What's the deal with

{disableVoiceInfo: true}

Used in all the old examples? For example:

var mapInstance = new SLMap(document.getElementById('map-container'), {disableVoiceInfo: true});

I'm assuming that this is no longer used. Is that right?

--Rand Linden 18:59, 26 January 2009 (UTC)

Previously, SIM images were available in-world if you knew their UUID, is this going to be the case with the new images, or is there any other way to get a SIM image onto a prim (without using the web page on a prim stuff)?

-- Talwyn Mills.



Will SLPoint be implemented again since the changes made to the API?

The removal of this crucial function has broken most of the user interface at bloghud.com, used by many to blog their Second lives to meatspace. Also many other sites which used this have also broken now. —The preceding unsigned comment was added on 20:18, 3 October 2007 by Koz Farina

Alternate version of the webmap API

Just a headsup that I've been working on an alternate API for the Second Life webmap: User:SignpostMarv Martin/Webmap API - SignpostMarv Martin 12:06, 28 December 2007 (PST)

disableVoiceInfo and In-World map tiles.

I know on the old Map API you could display an icon showing if that region supported voice chat or not. Not all regions choose to do so, and apparently the map API was able to determine how the estate owner had set that option. I believe that is what the disableVoiceInfo indicated,whether this information was shown or not.

I would like to echo Talwyn Mills' concern about the future of in-world map tile textures. Having the ability to display maps in-world is a feature that shouldn't be forgotten in this endeavor.