Difference between revisions of "Link"

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== Link ==
== Link ==
When building, multiple [[prim]]s may be '''linked''' together, so they can be moved and saved to your inventory as one unit. This unit is sometimes referred to as a '''link set'''. You can imagine it like gluing multiple elementary pieces together to create a new object. To link prims, open the Edit window. Do this by right mouse clicking on one of the prims that you would like to link and choose "edit" from the pie menu. Select one or more additional prims to be linked by holding down the {{Keypress|⇧ Shift}} key and selecting them one at a time with the left mouse click. Each additional prim that is selected in this way will be included in the linking process. The last prim that is selected in this way becomes the Root Prim of the Link Set. Each of the other prims that are linked in this way become a Child Prim of the Link Set.
When building, multiple [[prim]]s may be '''linked''' together, so they can be moved and saved to your [[inventory]] as one unit. This unit is sometimes referred to as a '''link set'''. You can imagine it like gluing multiple elementary pieces together to create a new object. To link prims, open the Edit window. Do this by right mouse clicking on one of the prims that you would like to link and choose "edit" from the pie menu. Select one or more additional prims to be linked by holding down the {{Keypress|⇧ Shift}} key and selecting them one at a time with the left mouse click. Each additional prim that is selected in this way will be included in the linking process. The last prim that is selected in this way becomes the Root Prim of the Link Set. Each of the other prims that are linked in this way become a Child Prim of the Link Set.


You may only link objects when all of the prims being linked are owned by the same owner. That owner may be you or another resident. When you link prims that are owned by another resident, you must have the right to edit the prims of that resident. In addition to having the same owner, each of the prims must have modify [[permissions]]!
You may only link objects when all of the prims being linked are owned by the same owner. That owner may be you or another Resident. When you want to link prims owned by someone else, that Resident needs to grant you the rights to edit his or her items. In addition to having the same owner, each of the prims must have modify [[Permissions Explained|permissions]]!


After selecting all of the objects that you would like to link, go to ''Tools'' > ''Link'' (or press {{KeyCombo|ctrl=*|L}}). Due to [[limits]], you can only link up to 256 prims (was 255 until SL Server 1.26).
After selecting all of the objects that you would like to link, go to ''Tools'' > ''Link'' (or press {{KeyCombo|ctrl=*|L}}). Due to [[limits]], you can only link up to 256 prims (was 255 until SL Server 1.26).
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See [[Limits]] for other information about a number of other issues related to Link Sets such as Link Distance, and Vehicle Link Sets.
See [[Limits]] for other information about a number of other issues related to Link Sets such as Link Distance, and Vehicle Link Sets.


SL does not support hierarchical linking, that is to say, no child prim may have child prims. The root prim is the only prim that causes other prims to move when it's position or rotation change.
Second Life® does not support hierarchical linking, that is to say, no child prim may have child prims. The root prim is the only prim that causes other prims to move when it's position or rotation change.


== Unlink ==
== Unlink ==

Revision as of 15:58, 27 June 2009

This article is about links. For LSL related information, see Category:LSL Link.

Link

When building, multiple prims may be linked together, so they can be moved and saved to your inventory as one unit. This unit is sometimes referred to as a link set. You can imagine it like gluing multiple elementary pieces together to create a new object. To link prims, open the Edit window. Do this by right mouse clicking on one of the prims that you would like to link and choose "edit" from the pie menu. Select one or more additional prims to be linked by holding down the ⇧ Shift key and selecting them one at a time with the left mouse click. Each additional prim that is selected in this way will be included in the linking process. The last prim that is selected in this way becomes the Root Prim of the Link Set. Each of the other prims that are linked in this way become a Child Prim of the Link Set.

You may only link objects when all of the prims being linked are owned by the same owner. That owner may be you or another Resident. When you want to link prims owned by someone else, that Resident needs to grant you the rights to edit his or her items. In addition to having the same owner, each of the prims must have modify permissions!

After selecting all of the objects that you would like to link, go to Tools > Link (or press Ctrl-L). Due to limits, you can only link up to 256 prims (was 255 until SL Server 1.26).

See Limits for other information about a number of other issues related to Link Sets such as Link Distance, and Vehicle Link Sets.

Second Life® does not support hierarchical linking, that is to say, no child prim may have child prims. The root prim is the only prim that causes other prims to move when it's position or rotation change.

Unlink

Unlink allows you to unlink one or more prims from the link set.

In order to unlink an object, select the object and choose Tools > Unlink (or press Ctrl-⇧ Shift-L).

Link Set

Link Sets appear in your inventory as if they were a single object. The Link Set receives its name from the Root Prim of the Link Set.

Root Prim

A Root prim is the Prim in a Link Set that defines the name of the Link Set. The Root Prim is the last prim that is selected when 2 or more prims are selected to be linked.

Child Prim

Child Prims are any of the other prims in a link Set that are not the Root Prim of the Link Set.

Related Links