Link message

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Revision as of 13:02, 31 March 2008 by Uzume Grigorovich (talk | contribs) (lsl code tagging)
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Description

Event: link_message( integer sender_num, integer num, string str, key id ){ ; }

Triggered when task receives a link message via llMessageLinked library function call

• integer sender_num
• integer num
• string str
• key id

Caveats

  • 64 link_message events can queue, past that, they are silently dropped! Don't do too much in the event if they might be coming in fast.
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Examples

<lsl> //This is just an example script, you shouldn't handle touches within single script this way.

default {

   touch_start(integer c)
   {
       llMessageLinked(LINK_THIS, 0, llDetectedName(0), llDetectedKey(0));
   }
   link_message(integer source, integer num, string str, key id)
   {
       llWhisper(0, str + " (" + (string)id + ") touched me!");
   }

} </lsl>

Useful Snippets

<lsl> // This is just an example script, you shouldn't handle link message within single script this way.

default{ // To propagate an unlimited number of arguments of any type. // Presumed, the separator string isn't used in any source string!

   state_entry() {    
       list my_list = [1, 2.0, "a string", <1, 2, 3>, <1, 2, 3, 4>, llGetOwner()];  
       string list_parameter = llDumpList2String(my_list, "

Notes

A script can hear its own link messages.

See Also

Functions

•  llMessageLinked

Deep Notes

Signature

event void link_message( integer sender_num, integer num, string str, key id );