Difference between revisions of "LlAsin"
Jump to navigation
Jump to search
m |
m (fix) |
||
Line 8: | Line 8: | ||
|p1_type=float | |p1_type=float | ||
|p1_name=val | |p1_name=val | ||
|p1_desc=must fall in the range [-1.0, 1.0]. (-1.0 | |p1_desc=must fall in the range [-1.0, 1.0]. (-1.0 <{{=}} '''val''' <{{=}} 1.0) | ||
|return_text=that is the arcsine in radians of '''val''' | |return_text=that is the arcsine in radians of '''val''' | ||
|spec|caveats | |spec|caveats |
Revision as of 14:30, 16 November 2008
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: float llAsin( float val );173 | Function ID |
0.0 | Forced Delay |
10.0 | Energy |
Returns a float that is the arcsine in radians of val
• float | val | – | must fall in the range [-1.0, 1.0]. (-1.0 <= val <= 1.0) |
Caveats
Examples
<lsl>// Touch the object with this script in it to see the arcsine of random numbers! default {
touch_start(integer num) { float r = llFrand(2) - 1.0; llOwnerSay("The arcsine of " + (string)r + " is " + (string)llAsin(r)); }}</lsl>